Scaling from keys 119=>120

heya i was just wondering what the reason was for making the hp of keys go from at a 119 = + 9893 percent to a 120 44400percent increase hp ? x) it kinda ruins the possibility to push solo keys higher :3 idk if this is something that could be fixed ? x)

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Well, this 9k cap for <119 keys appeared just recently, before Phase 5 it was equal DMG/HP percentages.
So uh… I think that’s the point?

If this cap would move further than the 119th keys, then that means we don’t need all these DK’s in 170+ keys and the whole key race will be a bit numb.

If the mobs’ HP remained roughly the same (+9k%), it would be all about the tank, not the damage. It would be enough to withstand all the hits, and DPS wouldn’t be all that important.