Hi! Want to discuss a battleground idea? I do!
Here goes:
The Naval Battleground*
Two ships circling each other. One Horde (Zandalari?), one Alliance (Kul Tiran?). A team of players on each. Two cycling phases.
First up is the cannon phase: as the ships circle and bombard each other, they get closer. Eventually the ships connect and the boarding phase begins. After a time they detach, swim away and another cannon phase begins.
Phase 1: cannon phase
a) players work cannons underneath the deck to shoot their ammo at the enemy ship (at the right time and from the right side!)
b) players work the sails to evade enemy fire and catch their opponent faster
c) players put out any fires on their ship
Phase 2: boarding phase
a) players board the enemy ship by planks or swing over on ropes (ropes!)
b) atop the enemy deck players can set fire to enemy sails (easy to do, easy to put out)
c) players can push below the enemy deck to try to sabotage some of the opposing teamās cannons (harder, but lasts an entire phase)
d) below deck, players can also steal their ammunition (even harder, but permament)
e) players need to prevent the enemy team from doing the same
The Naval Battleground* continues until one team manages to sink the enemy teamās ship or one of the ships runs out of ammunition.
*ground not included
So, what do you think?