Ideas for Dev’s on Fury warrior Mythic +
- Bloodlust
- Bitter immunity Party wide
- Rally banner - health/shield + Reflect
I personally have been happy with some of the changes to Fury warrior in TWW. introducing shockwave and an improve Storm bolt into the talent build has been a great addition to our kit. Really like the survivability also.
This being said, I have still found it VERY hard if not impossible to push my skill in m+ while playing fury warrior as I cannot get invited to groups and having to push my own key to instant depletes can be demoralising and frustrating. Even guild mates will priorities meta classes - if they push the 0.1%.
World of M+
1: For any class, not being ‘meta’ is an obstacle.
2: Bringing little to no utility
2a: Ability to skip packs
2b: Decurse/cleanse/purge etc
2c: battle res
2d: hero/bloodlust
Once you cover the basic needs of a mythic plus group you are left with at most 2 dps spots. Ret, enhance, survival, rogue all leaps ahead even though they bring utility skills with them.
I am sure warrior is not alone so wish to request the dev highlight those classes that need to be given a utility to make them a viable pick.
I wont get into balancing - but i am generally sick of seeing Paladins being so strong consistently.