What do you guys think about the new set bonuses thats been previewed for season 3?
2-Set - Rapid Fire rains a Volley at the target’s location for 2 sec.
4-Set - Legacy of the Windrunners now has a 15% chance to fire a Wind Arrow at targets damaged by Volley.
I might be misunderstanding how its suppose to interact with stuff, but it seems pretty underwhelming to me, it looks like it will be acceptable for aoe while providing very little in terms of single target dps.
And for PVP it seems useless and borderline detrimental.
It is bad set bonus. 2 set looks decent against pack of mobs (aoe) and in epic bgs when people stack together LOL. Otherwise its very bad and MM will struggle to do good dmg on raid bosses. Even worse if you play rated pvp especielly arena it will break CC and your traps. 4 set is even worse i dont want to even explain… I just want to cry.
2-set is high AOE burst, but also very strong in single target opener burst, because it works with salvo, so you can have an opener such as: salvo+chakram+rapid fire which will embed an explosive shot automatically. So one less global in the opener. For some situations might not change anything, for others might be a win.
4-set: I can’t even understand what it does from the wording, but I’ll never play that crap talent it enhances anyway, therefore for me 4set does not exist
Generally, there are 2 ways you can play MM in arena:
classic (like BM and SV play) : land traps and kill in setups
like a wizard: stay as far as possible and do unhealable damage until somebody dies
The 2set makes the classic playstyle impossible, because the moment you trap somebody, the kill target will run to the trap and your rapid fire will break the trap with volley and cleave.
So you basically have 2 choices: either don’t play set entirely (most people will do that) or you play the max-distance AOE big damage playstyle.
Overall, a bad tier set
Edit: what is interesting though, is that blizz probably like it, because despite the feedback they didn’t touch it and changed half of the others
A really good PVP hunter named Kasu brought up a good point when i asked him what he thought about the new set bonuses.
If the volley from the two set bonus proccs Trick Shots you might be able to do something with a Razor Fragment synergy.
The wording on Volley is that you gain the effects of Trick Shots for as long as Volley is active and Razor Fragments is suppose to procc when the Trick Shots effect is consumed or fades, so in theory you should procc Razor Fragment off every Rapid Fire you use.
So there is some potential there as long as the Rapid Fire activated Volley from the 2 set actually functions like the regular Volley ability.
In regards to the potential issues with breaking CC he basically told me that at higher ratings damage matters more than CC, now while this seemed kinda strange to me, since the dude was the highest rated MM hunter in 3v3 last week i am assuming he knows what he is talking about.
But yeah, im still not to sure about it, but at least i have a bit more positive outlook on it as long as it functions as i hope it will.
Yes, the rapid fire triggers razor fragments every time due to the volley. The 2-set volley does not differ from the regular volley in any way (except the duration). But it does proc razor fragments, and does use up salvo
MM tierset bonus 2 and 4set combined is worth 2.5% dps single target according to Azortharian.
And we are losing the RNG Trueshot and that is a massive loss.
this 2 set is going to be nuts
volley gives you AoE to aimed shot and rapid… for free and with no global
the 4 set is not worth taking wind arrows 15% chance is too low, should be EVERY volley procs a wind arrow at targets
other than that its pretty good imo
so for PVP you would get a 2 set bonus and rest just stack Stats or embellishments
volley gives you tricks shots …
what you should read the 2 set as for pvp - each Rapid fire gains more damage over 2 seconds and enables trick shots ( trick shots gives you kill shot procs with razor fragments )
you are going to do Rapid Fire and then kill shot EACH time you do rapid fire
No mate - you get razor fragments after every volley (hence every rapid fire with 2p), this is correct, however you don’t get deathblow, which makes kill shot usable immediately.
So you can empower a normal kill shot (at < 20% health target) this way, but you won’t get deathblow procs guaranteed
more procs means more chance to proc the " at any health % "
for each rapidfire has a 25% chance to give you death blow which synergize with Razor AFTER the volley
thats what i meant. it basically is perfect for kill shots and the cleave is the cherry ( assuming it dont break trap )
you could theoretically get back to back kill shots from the rapid fire procs, and rapidfire is cleaving automatically while volley is doing so
When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal 50% increased damage, and shred up to 5 targets near your Kill Shot target for 25% of the damage dealt by Kill Shot over 6 sec.
So basically, if you get Deathblow (25% chance from rapid fire), you’ll get a big kill shot regardless of Volley/trick shots.
The only thing that’s new is that now every Rapid fire will give you a guaranteed Razer Fragments - which means that your next kill shot will be stronger. But if you don’t get a Deathblow, you can still use Kill shot on <20% health enemies only anyway.
yeah exactly its RNG , but its automatic, free and not on GCD, you should through a single game pump out more kill shots this way, as you would be pumping more rapids for the proc chance,
if you get what i mean, our focus is more on rapidfire
i honestly think it will be good, we wouldn’t go for the 4 set, but the 2 set would just be nuts not to take
might land some cleave kills accidently, , and the drop in GCD from volley, is nice dont think ill even spend the point in volley , which gives us another talent point else where