What a bold move from Activision.
Just fix the game before releasing New content.
Top priority points to adress:
nerfing shamans asap , they are responsible for 50% of the faction imbalance given how OP they are. They are a hero class ATM : insane heals, insane damage, insane tankiness
nerfing horde racials : nerfing hardiness IS long overdue : this racial is too much of a game changer to stay as is. (And shamans Can take it too ! )
honestly, speak for yourself bro.
lots of people having a blast and finding the content well paced.
2-4 weeks for BWL seems like good timing tbh.
feel free to give up if you want, its not going to be hard to get an MC group.
plenty of guilds will still be running MC and even more pugs will do at least heat 1 for ez farm.
can you stop making everything about you?
its very rude.
i am giving feedback in regards to MY concerns with MY class concerning a recent nerf that destroyed an entire aspect of it.
if you feel like paladin healing is lacking, thatâs fine, iâd probably even agree that its subpar!
but when your class is thrashing 3 players 1v3 even without bubble, youâre gonna have a hard time convincing anyone that your self healing capabilities need to get buffed.
objectively untrue.
keep this up and iâll just flag you for trolling.
fantastic!
make your own post about that, addressing blizzard (note: not ME) instead of moaning about my feedback every time i post.
skill issue also victim mentality, as literally any shaman before you.
skill issue.
What are you talking about? I actually think you are smarter than some people there, cough nitrometroll.
30% from PvP aura + 50% from Guarded by the Light = 80% healing reduction in PvP.
you literally did the same, seriously the gaslighting is unreal, if anyone deserves to be reported for trolling it is you.
Nerf Paladins,
Nerf Holy shield 0sec internal cd on procs, kill yourself in 2sec if hit fast against it.
Nerf reckoning to only be usable with 1hand and only grant 1 extra attack.
Nerf the rune that gives 10% chance to proc reckoning ontop -remove it.
Nerf 6set tankset for Paladins, its WAAY too OP. Or make rogues Unfair advantage hit ALL targets in melee for 300% wpn dmg 0sec internal on proc, then its equal.
Nerf 6 set Retri paladins Treetwisting is just WAAY too OP.
Nerf bubble to make paladins to 100% reduced dmg while active.
Nerf Pony ability not usable while in bubble.
Dude, play another class kill a paladin and post video proof so we know hes not afk. Dont get sad when you cant beat IT too, its just a skill issue.
Also nerf that pet, remove it completely, its a joke giving paladins a pet.
Just met a Paladin, his top dmg ability was:
Excorsism 2,3k (40% of his dmg),
Judgement of martyr 1,3k,
autoattack 1k.
His lame pet did the rest.
50% of fight he sat in bubble.
He missed Divine storm, i trinketed the HoJ.
^ âmuch skills neededâ
yes letâs listen to the shaman ing whilst they have insane heals, damage, utility, tankyness and anything else compared to paladinâŠ
What a stupid idea and thought to even entertain with if you asked any alliance player on this globe. People are actively gaslighting paladins to be OP, when bubble is the only thing they can rely on to even be useful in PvP. Meanwhile shamans:
Decoy and Grounding
Burn FS spread
offensive dispels
insane and instant heal/damage
0 mana issues thanks to the SR being base line
earthshield snapshotting
totem root or wolves
Nothing in paladins aresenal comes even close and shamans have been busted since P2.
sure, then after that shamans can just eat a bag of nerfs that bring em more in line with literally anyone else in PvP.
Blizzard canât build a seasonal game around people who need 1+ month to make 10 lvl ups from 50 to 60 câmon⊠asking for such a thing is ridiculous tbh.
And also âPTR coming on 30.8.â is not quite the same as "content already out ". Did you even read the post?
Would be a great improvement tbh. Imo it should be tuned based on how many players are in the raid - so if people want to raid 40 man (raid should be scaled up).
You can kill his totems though, not saying its ideal. But totem-management is painful in wow sod (compared to wotlk anyway)
You have defensive dispels, afaik without cd?
But you have other utilities though, bubble, LoH, freedom, bop, if im not mistaken.
I mean, a 10 second COMPLETE IMMUNE to any dmg and cc is pretty broken, no? Atleast mages cant move or cast in their iceblock.
You say paladins are trash or in a bad place. But its abit weird then that some paladins can basically 1shot you.
Dont have to search for long either on YT to find some vids to prove it:P
more like dispelling shocks that have a 6s CD but deal toomuch damage anyways, especially flameshock.
BoP and Freedom remove active Blessing of Kings/Might, leads to a GCD wasted, also a majority of damage is magic. Decoy is literally a group wide BoF without any downsides.
LoH once an hour, itâs a joke compared to Riptide.
If paladins wouldnât have to hard rely on Bubble to even win fights then yes, but our manabar, damage and self sustain are literally garbage. Hunters on average have 1.5k more mana and they have Aspect of Viper.
Literally the biggest RNG dice ever unless you play Reck bomb, whilst giving up Repentance. Basically having to make more choices than Shamans is utterly absurd and all of which have a downside, Shamans donât have downsides that hinder them hard.
Sacred Shield vs Guarded
Talents, Shockdin vs Deep Ret and Holy vs Reck bomb