As players continue to level up to 40 and experience all that Phase 2 has to offer, we’ve closely monitored in-game progress, feedback from the community, and bug reports. With scheduled weekly maintenance next week, we’ll make the following adjustments to some classes that are underperforming.
Hunter
Chimera Shot damage increased to 120% of weapon damage (was 100%) and Chimera Shot Serpent Sting damage increased to 48% of Serpent Sting damage (was 40%).
Explosive Shot base damage done before Attack Power increased by 15%.
Carve damage increased to 65% of weapon damage (was 50%).
Mage
Frostfire Bolt base damage increased by 50%, and its increased damage from bonus spell damage increased by 16%, identical to the value for Fireball.
Spellfrost Bolt base damage increased by 50%, and its increased damage from bonus spell damage increased by 14%, identical to the value for Frostbolt.
Regeneration, Mass Regeneration, and Chronostatic Preservation spell power coefficients increased by 88%.
Developers’ notes: This is to compensate for Mage healers wearing primarily items which grant “damage and healing” instead of “healing”.
Chronostatic Preservation mana cost decreased by 44%.
Resolved some tooltip issues with Chronostatic Preservation.
Paladin
Seal of Martyrdom damage increased to 50% weapon damage per swing (was 40%). Seal of Martyrdom Judgement increased to 85% weapon damage (was 70%).
Seal of Martyrdom Seal and Judgement effects now benefit from talents and effects that modify Seal of Righteousness, particularly Improved Seal of Righteousness.
Warlock
Grimoire of Synergy now increases damage done by the Warlock and their pet by 25% when it is active (was 5%).
Warrior
Devastate damage increased to 150% of weapon DPS (was 100%), before being increased by number of Sunder Armor stacks.
Thank you!!!
This shows you are paying attention to class balance. I saw recently on wowhead that ranged hunter was performing right below TANK warlocks and right above the other tanks.
Anyways, i saw warriors are breaking the 1,1k dps barrier on the first boss while the top ranged hunter is well into the 600s.
This is ofc UNBEARABLE… i think its time to nerf hunter again.
Edit: I got my facts wrong, Im sorry. If we take the 90th percentile over the last week ranged hunter is beat by both TANK shaman and TANK warlock.
I suggest we dont let the chimera shot buff go live, we are clearly to strong as it is.
Rogues still not nerfed, peak blizzard balance, also mages were already doing good in PvE? But hey let’s boost mages healing potential and pvp aoe grinding in STV events.
So the retardness continues, jst because. It doesnt matter melee is globalled by 1k+ spells while our crits never ever exceed 550 with best gear in the game. Cretinism has to go on, since it was in the menu from 1st day.
So sorry I just re-subscribed…
P.S. STV Event is the most idiotic thing I ever witnessed, the absolute lowest form of PvP possible.