Season of Discovery Hotfixes - 26 November

suprised y’all aint fired for doing such an awful job.

no fixes to broken racials nor classes in pvp, absolute clowns.

Hey Linxy, any chance we could get some news on upcoming patch changes?

maybe clue is in to what the plans are for phase 4?

its pretty dry out here, and the community hungers for information.
please pass this on to the higherups. :kissing_heart:

1 Like

Still waiting on that banwave from everyone who’s been exploiting since phase 1 who are still here, playing and exploiting. Nor have you yet to make an announcement regarding your splendid idea to ruin your game by selling hacks to those depressed enough while scamming everyone who isn’t buying hacks.

As an Orc I do agree hardiness is good compared to other racials, but did they say they were giving nerfs to racials?

Also yes, nerf enhance shaman in PvP.

June 3, 2024

Season of Discovery

  • Addressed an issue that caused quest “Goblin Solutions” to sneakily steal extra mines from you.

How can you leave threads with over 1000 comments unanswered and just release a hotfix without a sorry? NA with Lava Lash, international with server transfers – all the players are talking about how you broke up their guilds and friend groups. Players aren’t playing their characters because they are “parked” and waiting for a transfer, after levelling every bank character to level 10 and dividing gold evenly in case they can’t transfer everything, etc., etc., etc.

Why is a simple “sorry” so difficult? Why is it so hard to acknowledge your players as human beings? Now is the time to be empathetic. In the near future, we might say, “Hey, ChatGPT, create a copy of classic WoW running locally with a server population of 4000 friendly non-ganking AI players.” If you don’t make a better product than every private server, how will you keep this company alive after everyone can create a better game with better-monitored users themselves?

more of a shame is that no balance changes to shaman first and foremost.

1 Like

look i understand them in this regard, they said they are working on big class overhauls, its the ignoring of the customers what is just annoying. Not giving a timeline, no sorry, no answers, not playing the game themselves.

They should have made it clear from day 1 that working on both cata and SoD they’d take turn focusing on either one of these projects. That would have saved a lot of frustration from players to know that the dev team wouldn’t be able to tackle both games at the same time.
Better still, they should have selected two different teams to take care of two different games. Pretty wild they haven’t thought of that.

1 Like

July 10, 2024

Season of Discovery

  • The 6-hour wait between applications of Rallying Cry of the Dragonslayer and Warchief’s Blessing has been reduced to 1 minute.
  • Fixed an issue with the Rolling Thunder rune where it only worked if you also had the Shield Mastery rune equipped. That requirement was accidental and is now removed.
  • Alchemists specialized in Mixology and Transmutation will now always get at least 1 extra resource produced by their specialized recipes. The maximum received from a single recipe is still 4.
  • Main Gauche will now always apply its discount to Sinister Strike, even if the ability does not land. Both of Main Gauche’s buffs will now be removed when the rune is removed.
  • All non-Elite, non-Boss enemies in Nightmare Incursions now have health and damage values the same as a standard creature of their level. Previously, most had 50% more damage and health. Experience values for these enemies has been reduced by 33% in most cases, which is still more than standard creatures.
  • Pattern: Leather-Reinforced Runecloth Bag (18 slots) is now available for Undermine Real.
  • Bottomless Bag and Onyxia Hide Backpack now have 20 slots.

July 15, 2024

Season of Discovery

  • Activities involving Reginald Windsor event in Stormwind Keep should now complete more reliably when Highlord Bolvar Fordragon, Lady Katrana Prestor, and Reginald Windsor are all alive.
  • Hellscream’s Phantom should now respawn after an unsuccessful attempt.
  • Fixed some ring engravings so that all the benefitting classes can learn them:
    • Arcane Specialization: Now learnable by Druid and Hunter (was only Mage).
    • Defense: Now learnable by Rogue, Warlock, Warrior, Paladin, and Shaman (was only Druid).
    • Frost: Now learnable by Hunter (was only Mage).
  • The correct version of Necromantic Band now drops from the Death Knight Darkreaver in Scholomance.
  • The Ashenvale quests “Clear the Forest!” and “Repelling Invaders” have been scaled to level 60.
  • Fixed the health and damage of creatures inside Alterac Valley Battleground so that they align with outdoor world and dungeon creatures.
  • Fixed a bug in UBRS preventing Jed Runewatcher from spawning.
  • Increased the experience awarded by enemies in Demon Fall Canyon to brave adventurers who enter before reaching level 60.
  • The teleporter in Gnomeregan will no longer send you to Azshara. Oops.
  • Blackrock Eruption
    • The spawn rates of creatures for Blackrock Eruptions have been increased.
    • The Flamestone Cluster quest item required for the quest “Oh, Shiny!” has been added to other dark iron creatures in Searing Gorge as well. This is not reflected in the quest text.
    • The number of quest creatures required for some Blackrock Eruption quests has been reduced.
  • Druid
    • Improved Barkskin no longer erroneously requires Tree Form.
    • Improved Swipe combined with Blood Frenzy will no longer cause Druids to lose their combo points on their current target when Swipe (Cat) crits against a target other than their primary target.
  • Hunter
    • Hunters can now engrave both the Rune of Nature Specialization and the Rune of Fire Specialization.
    • Wyvern Strike will no longer return an ‘immune’ message against targets that are immune to its Bleed effect. It will now deal its direct damage, but not apply the Bleed.
  • Paladin
    • Fixed an issue with Hallowed Ground that caused multiple Paladins using it to generate too many healing events.
    • Hallowed Ground will now calculate its healing correctly when wearing items with bonus healing effects.
    • Calculations for Sheath of Light now properly include the Attack Power multiplier from Vindication.
  • Priest
    • Void Zone will no longer pull enemies through the floor.
  • Shaman
    • Greater Ghost Wolf rune now works with Rolling Thunder rune discovery.
    • Lava Lash will now correctly gain bonus damage from the extended duration of Flametongue Weapon Rank 6.
  • Warrior
    • Sebastian Jurgens will now despawn for only 30 seconds after a player turns in “Bookin’ it Back”.
    • The quest item carried for “Bookin’ it Back” will now be pushed to players after they re-accept the quest “Guided Buoyancy Accelerant” will now be offered to players on Lost and Found who have completed “Poacher’s Den”.
    • “Infinite Midnight” should now always be completable at Khonsu.
  • Warlock
    • The number of charges on Shadowflame’s application of Shadow Vulnerability has been increased to 30 total charges (was 10).
    • Explorer Imps should now have an easier time traveling to the Legion prison-world Niskara.
1 Like

Some additional buggs - Hunter talents arent working after dying at times like Lightning reflexes and Leathal shots. I don´t think this is isolated to only hunters. Only work-around atm is to swap active dual spec back and forth for it to work again.

What happens if you already farmed Necromantic Band and now have the hp5 version?
Its a very annoying farm since you need a pally to remove and repick his mount quest for every kill.

The plans for Annihilator do not exist on any Auction House despite intended droprate of 16%. Please fix this so we can actually get it before raid.

Warlock Decimation Rune, are you for real blizzard??

RNG to find a Rift then RNG to get a tuner while w8ing for 20mins then if u get a tuner u need to find a Fel crack to hopefully get a portal tuner tuner, and thats not all the tuners have charges so if u managed to get the last one but not the rune and have used up the charged u have to start over again.
Been doing this 3 days while other people farm prebis and other ty for the time wasting.
u need to rework how to get the rune of decimation


July 16, 2024

Season of Discovery

  • Demon Fall Canyon
    • Possibly due to “Demonic Deceptions”, the Owlbeasts of Winterspring have attended a guided meditation retreat, expanding their pineal glands.
    • Zilbagob will now always be accessible when The Destructor's Wraith and Grimroot have been defeated.
  • Items
    • A new item -- Hand of Injustice -- is now available from Pix Xizzix, the Undermine Real vendor.
    • Added new shield enchant that grants 30 spell power and 55 healing power – Law of Nature. Available to learn for Enchanters. The pattern is available from Timbermaw Hold at Revered.
    • Added a temporary shield enchantment that grants 24 spell power, much like wizard oil -- Conductive Shield Coating. Available to learn for Enchanters. The pattern is available from Thorium Brotherhood at Honored.
    • Drinkable Stratholme Holy Water from Argent Dawn reputation will now recover 6618 mana over 30 seconds and will also grant 10 per Holy Water turned-in.
    • The Pattern: Embroidered Belt of the Archmage can now correctly be consumed by Tailors.
    • The Leather-Reinforced Runecloth Bag's materials have changed from requiring a Runecloth Bag to requiring the materials for the Runecloth Bag craft itself.
  • Quests
    • The quests “More Greater Moonstones” and “More Moondragon Scales” now have the correct item requirements to complete.
    • Players who were unable to fully access Mokvar and Deliana's Tier 0.5 exchange vendor options should now have full access if they have completed the corresponding quests:
      • “An Earnest Proposition” - Bracer
      • “Just Compensation” - Belt, Gloves
      • “Anthion's Parting Words” - Boots, Legs, Shoulders
      • “Saving the Best for Last” - Helm, Chest
      • A Nearby Kor'kron Elite and Ironforge Guard will also provide access to these vendor lists if Mokvar or Deliana are occupied.
  • Druid
    • Nourish will now benefit from, and consume Omen of Clarity's Clearcasting effect.
      • Developers’ notes: Unlike in Cataclysm, Nourish in SoD has more upsides to it than just the mana cost - like the casting speed. So it makes sense for it to benefit from Clearcasting and to consume it as well.
  • Hunter
    • If you have have Lone Wolf engraved on your gear, spirit healers in battlegrounds will no longer resurrect your pet alongside you.
  • Mage
    • Presence of Mind now causes Chronostatic Preservation to instantly cast the Healing Portion of the spell, even if you did not have the buff active.
    • Presence of Mind is not consumed if Chronostatic Preservation's buff was already present and a release of the heal is used. This means you can Chronostatic Preservation pre-cast, use PoM, and release two Chronostatic Preservation casts back-to-back.
    • Ice Armor and Frost Armor will no longer proc Brain Freeze.
    • Brain Freeze and Hot Streak will no longer overwrite each other and can now both exist on a character at the same time.
    • Your Arcane Missiles will correctly have their cost reduced when both Missile Barrage and Brain Freeze are active at the same time.
    • If Hot Streak is gained while already casting Pyroblast, it will no longer be consumed. This can result in two free Pyroblasts back-to-back.
    • Frozen Orb will no longer despawn early if cast near a wall.
    • Arcane Barrage will now correctly interact with the Shatter talent when your target is Frozen or you have Fingers of Frost active.
    • Frozen Orb will now benefit from the Shatter talent if the target is Frozen.
      • Developers’ notes: Because Fingers of Frost is applied through Frozen Orb and would be consumed quickly by it, Frozen Orb does not consume or benefit from Fingers of Frost.
  • Paladin
    • Inspiration Exemplar will no longer cause the player to stand up every tick.
  • Priest
    • Binding Heal will now correctly consume Surge of Light.
    • Void Zone will no longer return a 'no path available’ error.
  • Shaman
    • Storm, Earth, and Fire's Earthbind Totem effect will now correctly hit every target instead of just one.
    • Shamans will no longer gain charges of Lightning Shield from Rolling Thunder when the rune is not equipped.
  • Warlock
    • Mark of Chaos will no longer fall off after 1 minute when Curse of Recklessness or Curse of Weakness is used.
    • Rune of Infernal Armor now drops for players even if they haven't previously completed discovery for Rune of Shadowflames.
  • Warrior
    • “Rift Away” can now be obtained at level 55.
    • Khonsu's fall catcher mechanism for Thunder Stomped players should be slightly better at rescuing them.
1 Like

Please give Don Julio’s Band the same treatment as other items to grant hit chance for attacks AND spells.

July 17, 2024

Season of Discovery

  • The tooltip for the Draconic Infused Emblem is now correct. The spell effect is not changed.
  • Blackrock Eruption
    • The Drained of Blood aura from the Stranglethorn Vale PvP event is now applied when participating in the Blackrock Mountain PvP event. This applies to players exiting instances in Blackrock Mountain.
  • Druid
    • Flame Wrath has been redesigned with a lower spell power ratio on the Thorns portion of the proc and an internal cooldown for Feral Druids.
  • Hunter
    • Trap Launcher will no longer augment Frost Trap.
      • Developers’ notes: A Trap Launcher version of Frost Trap has only existed in versions of WoW in which mobility and freedom effects were more plentiful. Without them, the safety and agency a 9-15 second ranged Frost Trap grants Hunters is simply too much. We’re making it so that Hunters either need to put themselves at risk in order to place a Frost Trap or have someone engage on them to trigger it.
  • Mage
    • Conjure Water Rank 7 will now create 20 water per cast. The tooltip may not reflect this change for a while.
    • All ranks of Mana Shield will no longer stack when Advanced Warding is engraved.
    • All ranks of Advanced Warding’s Mana Shield are now canceled when the rune is unequipped or when someone absorbs damage and the caster no longer has the rune equipped.
    • All ranks of Mana Shield are removed when the Advanced Warding Rune is equipped.
  • Shaman
    • Burn will now persist through death and not require you to recast Flametongue Weapon again.
  • Warlock
    • Fel Rift spawn rates have increased.
    • The chance of finding Legion Portal Tuners and associated tools has increased.
    • Rune of Decimation is now guaranteed from an overcharged portal.
1 Like

Seems like they are listening to people…
Frost trap launcher removed.
Blackrock pvp event changed for people who come out of dungeons.
Warlock decimation rune now easier to find.
T0 pieces soon buyable with coins.

Damn they are doing good stuff!

Still waiting for my core talents to work - LEATHAL SHOTS is still getting bugged out every single time you die, this means if you die as a hunter you need to dual swap spec out and in again to get it working again. How is this not more prioritized??