Season of Discovery - Initial Adjustments

Forced? Eh.
I play melee and I like it.

Can you nerf Druid’s wrath rune as well, please? Having a “Wrath Minigun” against you in pvp is not fun.

context: the rune decreases mana cost of “Wrath” by 100%

Because SoD was always meant as a beta for Classic+. This is what i feared. They are gonna have constant nerfs coming in and accelerating when pvp action starts kicking. While not providing QoL from retail in game. No multitag, no group finder etc.

Still enjoying the season so far even if my rune (metamorphosis) seem pretty annoying to get which is a bit weird considering how much marketing they pushed toward “Warlock tank yeah!” (But you need a raid of lvl 25 to get it, yeah!..xD)

I was hoping to get that early to tank entry level donjons. That was a hard miss.

people play classic despite those QoL are not around tho. :dracthyr_shrug:

Box of angry kittens may be very ferocious. :pouting_cat::smiley_cat::smirk_cat::package::smirk_cat::smiley_cat::pouting_cat:

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No please no, just give Paladins a good seal.

A good DPS seal is the answer not seal twisting

I agree Explosive shot was OP but curious to see how much the nerf is.

That’s significant nerfs to hunters in the space of a week.

I welcome a form of AoE to combine with multi shot to be honest. I still see us being beast in dungeons etc

Please for the love of… just add more layers (or servers idc) already

Please fix Saber slash so that there can be more than one saber slash debuff on a target if there are two or more rogues using it in an enemy

All balancing issues aside, it would be nice if we could at the very LEAST get a Flanking Strike that does what it says on the spell