Seething Shore visual bug

Almost everytime i get into this fiesta bg, most of the enemy team is visually stuck on the airship.
They appear to be on the ship but when in reality you are on the ground taking the D from invisible players.
I know /reload usually fixes it, but its so annoying having to deal with this and since i use alot of scaling scripts for my UI (which cant be ran in combat btw) its all scuffed.

Here’s a video demonstrating this bug or whatever perfectly..
https://www.youtube.com/watch?v=lPui4EtmtZs

Hopefully this can be looked at before 9.1 and i know this must suck for people doing RBGs.

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