Selling boosts makes the game pay-to-win, why isn't it against the TOS?

Gear is something to help you win. It’s not itself considered winning.

The problem here (and players from top guilds mentioned it a lot) is BOE gear. It’s should be removed.

you can’t imagine how many people are farming castle Nathria resetting over and over just to get boes. The price of those are high because there is the demand. That also means that a lot of new players (and people with money that want to progress fast on alts) are buying them. More gold around means also tokens likely to be purchased. Why should they say no to money?

How exactly does it make the game pay 2 win?
How do you define win in this game? Is the win to get gear, or is it a win to push yourself and see what you can do, or make a rank push with your guild.
Everyone who bought a boost can be easily figured, If you are a pugging a raid and you invite a guy with AOTC and grey logs, shame is on you my friend. After all, sites like wowprogress and raider io are made so you can judge people by their performance, not their achivements.
I’m just damn tired of all those people with 3/10 HC bragging how the game is unfair. Boosting was and always will be a part of WoW, and every other competetive game there is.

My “AOTC kill” log is grey, and it’s the worst of all my logs, because at some point I decided “screw it, I’m gonna take over”. And yes, paying attention to everything and making raid calls has made my healing tank like there’s no tomorrow. But then we killed him, and people were thanking me for stepping up, even if the logs would definitely say that I “got carried”. But, I, and twenty other people were there all evening, we got our game together, and overcame the challenge. 108 wipes. And I don’t think that’s a high number.

That’s the problem I have. Yes, logs are perfect if you only care about “BIG PEEPEE DPS!”.

Raiding is a team effort. If you are going to build a team of superstars, just wait until the divas tear themselves apart (just as it happens in real life).

Raiding is problem solving. Raiding is wiping. Raiding is progression. And all the “logs” and “rio” and everything only make people think that they need to rush and race to the end, otherwise they’ll be left behind. So they buy boosts.

The paradigm has shifted. These days, it’s hard to find a group that won’t fall apart after 5 wipes. 5 wipes? That’s nothing. That’s farming. That’s killing bosses you have already killed. That’s not raiding. That’s instant gratification.

Lot’s of wipes, that is part of progres, it is not part of farm raiding, something you do after progress.

It’s not the fault of RIO or logs, that some people feel entitled to join the farm raids of people who has done the progress, while they themselves are skipping it for fast lootz. So ofc those groups fall apart, i’ve done my progress as well, i am not interested in spending hours on something that should take 10min.

The thing with raid progress is that it’s a team effort, not personal effort. If you’re in a new team, then no, you have not yet done the progress. Even if the whole team has done it individually, you still have not done the progress - because even then you need to learn how to make those individuals work as a team. Even if everyone knows what they’re doing, you can’t have everyone doing so individually.

Farming is for people who know each other. Farming is for teams where members not only know what they need to do, but also know what everyone else is going to do. If you’re in a PuG of unknown people, you’re back in progression. Because you still need to relearn the fight, as a new team.

Example: You’ve got Xy’mox “on farm”, but then the PuG you’re in doesn’t have the same composition, so you can’t count on the traps and seeds being handled the same way you do in your farm kills. Maybe you’ll even need to use people who have never done the particular mechanics before. That’s going to take adjustment, even if everyone knows the fight.

Also, still going to be an old-school curmudgeon here; progression is raiding, farming is not. Raiding is problem-solving, farming is merely re-doing a problem that has already been solved. And a fresh PuG has not solved that problem yet, so it’s going to be progression. Approaching the same boss with a different team is a new encounter.

Take 11 best footballers in the world, and put them in a team, and then see how they perform in their very first match. I guarantee you won’t be watching an elegant and epic choreographed performance. You’ll see missed passes, stupid offsides, and frustration borne of unrealistic expectations.

I disagree in a way, if you as a player can’t adapt to your team composition, or that you now have to do a job that someone else did when you killed it the first time, then you’re still in progress mode, and not in farm mode.

If I join a quick pug raid where it is advertised as a quick farm clear I expect everyone to be able to do handle every mechanic that is thrown at them.

I have to do the CC on dogs on huntsman? Fine, np… need me to do a seed? Np… I know and have done the fight enough that it is not an issue and I expect it of the others as well.

I don’t need to know what everyone else is doing, since it’s a one shot group, I just expect them to do the assigned job and do the dps they’re meant to. Not spend an hour on one boss to teach someone how to do the seeds, or how to do the containers. This is all something you should already know when joining such a group.

I prefer to approach PuGs with the “There’s no such thing as a ‘one shot group’ mentality” precisely because you cannot guarantee such a thing. If it also has the “semi-guildrun” modifier then I may have a bit higher hopes, because the guild part of the raid serves as a single entity to adapt to, rather than individual players.

But the moment I see things like “Bring big Richard DPS” or “Failers will be kicked with no mercy”, that’s definitely not a group that will clear things easily.

Oh, and of course there’s this eternal complaining about DPS when it was the tactics that failed. Or when the DPS in question was assigned to a mechanic.

I don’t know, it just feels a lot less frustrating to go into PuGs assuming that you’re gonna wipe a bit, and that’s okay. And yes, I know “I don’t have all day”, either. But wiping a bit is still okay. I’ll probably bail if I see absolutely no progress, but that’s that.

Fair enough, and in my experience, all the groups with the titles you mentioned, i’d avoid them like a plague as well :stuck_out_tongue: if i pug, i always try to do it on wedensday, why? because 9/10 times, that when the people who just want it out of the way, quick and painless are doing it. And ones you have the IO and achivements and the ability to hold your own, it’s not that hard to get into the groups.

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