Hey,
So I’d like to know the plans for the server balance. Are the servers gonna stay so imbalanced or is Blizzard going to do something? Like what’s the point of having majority of the servers at 95% of one faction
They will stay imabalanced, Blizzard won’t do anything about it.
More people to raid/arena/bg/level with, more active auction house, bigger choice in guilds, no ganking.
They will stay imbalanced because that’s what the majority of players want.
Because the only thing affected by faction ratio is ability to gank at meeting stones. Majority of players seems to not care about this aspect of game. And increasing costs just to please a minority on a side project (Classic) and a side region (EU) would be dumb from an enterprise standpoint.
You don’t need opposite faction for PvE nor for PvP (BGs, Arena and now even Wintergrasp). That’s why majority does not care about having opposite faction present, or even seek server without it because it brings multiple conveniences.
Indeed. I don’t think this is an issue that can be solved without altering the very foundation of the game. Whilst I lament the fact it cannot be denied that servers and factions simply don’t work these days.
It makes me wonder what the #nochanges crowd makes of this. People roasted Blizzard early on for the fact that they introduced layering, and yet here we see people flock to one-sided servers that would never function without it. The monofaction mega-servers are antithetical to “the classic feel” in my view. So how do they fix the mess they’ve made?
A world with 2 different factions added an additional interesting aspect to the game, but instead of these clueless muppets at Blizzard working to have balanced servers they entirely screw it up making 100% one faction servers and rendering factions essentially irrelevant.
Having a world where 2 opposing factions exist is the very foundation of WoW .
Clueless morons running this game now!!
It totally can be solved without changing the foundation of the game lol
Just open free transfers for the big factions to realms where there is less of them and at the same time limit the maximum number of people online on a server per faction
Then you will see how fast the servers will get balanced
So, for example, open Earthshaker Ally free transfer to Golemag and you really think Alliance would all go to Golemag just for sake of balance??
No way, that never happened in history of WoW.
Seriously, would you do it?
Maybe it is foundation of wow, but seems like players made new foundations, monofaction servers, players choice
For real! I really wish blizzard would do this…
A few people would go just like that, yes
But ofc the second part of my suggestion would be needed to force the real numbers to leave the overpopulated Ally realm → introduce max online people limit per faction.
So if suddenly half of the Ally players couldn’t log in, they would use the free transfer to get somewhere else where they can play without the queue… and in a week the servers would be balanced
I don’t think you actually played on modern mega server. People did wait in 4h queues to play on Firemaw. Using remote desktop on raid day was more atractive option to players over free transfer to medium pop server, and somehow you think that anyone would want to become minority faction on some death trap server just because of queue?
I experienced the queue times too during classic launch and yes, I also used remote desktop to log in early so that I was able to raid
But this is something else lol. Ofc some people would refuse to leave no matter what, but many would just to avoid the 10000 queue every day. And the more people would leave, the less likely they would end up in a minority on the new server lol
Firemaw was very good example, it was 50/50, it wasnt locked at that point and horde population were dropping anyway without any faction caps.
Players just dont want balance, same thing was happening 15 years ago, balanced servers are just a dream.
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