Hello all the bots, the haters of the RMT and other non -Christians. I suggest you discuss two ideas for the new Fresh server in Hardcore mode (all other modes except HC go to hell strictly)
- Reits x0.5 (amount of gaining experience from any sources, the amount of gold and value of items)
- The transition to the next patch will be activated by killing the last boss or killing a specially introduced boss (which will appear after the closing of all content)
Arguments in favor of the first point - thus, the patch timing will be natural and unpredictable initially, which gives the intrigue and an assignment competitive motive to the game.
Reducing the rates will make the game more difficult and more valuable, which will cause additional attractiveness.
P.S. make an achievement system of course!