shadow priest 0 mobility 8.1

with removing of mania and indirect nerf to body and soul (by adding weakened soul)
shadow will have really big mobility problems next patch!

+ having added weakened soul feel really wierd

body and soul will be 100% taken talent in pve so imo it should be replaced with something like spectral guise and adding some form of mobility baseline to shadow priest!!!

also adding tentacles that slow and spawn from mind flay like artifact weapon trait did would help shadow priest a lot too
1 Like
Pretty sure weakened soul existing for shadow is spillover from disc, it happens every time anything about PWS is changed, and it happened repeatedly in Beta too. By the time live rolled around it was fixed that disc's PWS changes didn't adversely affect shadow too.
1 Like

Weakened soul isn’t a problem, it’s actaully a huge buff.

Before this change, SP had CD on PWS, they removed CD and added WS with the same duration and WS is still reduced by haste just as CD was previously -> nothing changed at all.

But the part which is a huge buff is the option to cast PWS on multiple targets because it’s now limited by WS and not CD. And when you have Body and soul, you can speed you and your team mates, you are only limited by mana.

yea actually being able to cast pw:s on multiple targets is good.

although the 2 extra seconds we get from ws coming from the pw:s cd is really really annoying

1.5, but yes. It is :confused:

I love being able to generate insanity outside of combat / by helping my teammates though. Really ups the incentive to supply utility in combat, especially when moving.

It is not that bad even a slightly buff. Sometimes i use dispersion too!