Hello everyone, and thank you for taking the time to read this!
Let me introduce myself: I’m a long-time Shadow Priest player and enthusiast since the Battle for Azeroth expansion. The theme and mechanics of this class are irreplaceable to me, but I’ve noticed that I—and many others—have developed an unhealthy relationship with it.
If you’re a Shadow Priest player, I’m asking for a moment of your time, even if you enjoy the current iteration of the class. This post isn’t a rant or a hate post—it’s about finding ways for all of us to have more fun with the class we love.
For those who don’t play Shadow Priest or have only played it casually, I’d appreciate your support in getting this post noticed. This has been an ongoing issue for four years.
To any developers reading this, thank you for your hard work and creativity. Please consider reading this post and discussing it internally. I understand there’s a lot on your plate, but I believe that together, we can find solutions that reduce the stress of reworking this class once and for all.
THE MAIN POINT:
The Shadow Priest community is divided into two macro-groups:
- Legion Voidform Lovers: These players loved the no-cooldown, main-spender version of Voidform that replaced Devouring Plague (DP). This version of our rotation is no longer accessible in any form, which leaves a gap that no other class fills.
- Current Version Enthusiasts: These players enjoy the current iteration but believe that with a few minor tweaks, they could love it even more. For example, they find Dark Ascension lacking from both a fantasy and gameplay satisfaction perspective, and they feel Psychic Link isn’t as visually satisfying as Shadowy Apparitions.
Many of us in the first group have been struggling to enjoy the class because the solutions the developers have implemented have taken it in a completely different direction and changed its flavor.
Yes, old Voidform had its issues—it required constant balancing and, if not managed correctly, could make the class too strong or too weak. The main problem was its quadratic scaling with haste.
This has already been addressed with the current Voidform, which no longer ramps up stats or damage, but the two-minute cooldown limits options for players who want a no-cooldown spec and prefer using Voidform as the resource spender.
My next point: Shadowy Apparitions are really satisfying and they are widely enjoyed by both macro-groups.
Thank you for considering these thoughts, and I hope we can work together to make Shadow Priest enjoyable for everyone.
FAQ
C: Just play another class!
A: I have a max-level character for every class, and trust me, I’ve tried them all. I keep coming back to Shadow Priest because I love its theme-- its beeh somewhat of a toxic relationship with the class.
C: Old Voidform will never be balanced, so stop asking about it.
A: It’s not just about the old Voidform; it’s about how satisfying and unique it was to not be another class with a cooldown, and how unique of a way it was of spending our resources while also really fitting thematically. I think we should be open to compromises and don’t think the situation is hopeless.
C: What if the developers disagree with your opinion?
A: If the developers have different ideas or disagree with my opinion, that’s okay.
My main goal is to start a conversation about how to make the class more enjoyable for everyone. I respect the developers’ vision for the game and trust that they want to create the best experience possible for all players.