Hi fellow priests, hope all is well during these troubling times.
Hopefully my thoughts here don’t come off as too much of a rant.
I’ve been a shadow player since TBC, played at least a part in every expansion except for WoD/Legion, and I also play some other classes like paladin, druid and mage but priest playing shadow and/or disc is always my number 1.
Coming up to the launch of another expansion and reading through the changes is again hitting me with a feeling that I’ve had a few times throughout various expansions and that is that the WoW team have no idea what they want the feel/core concept of a shadow priest to be - they don’t understand what they want ‘shadow’ magic to be or who would use it and why.
For example, on a caster druid their abilities are easily classified under one umbrella of ‘nature’ spells, all of their class fantasy is neatly related and gels together, you get a clear picture of what a balance druid is and where their powers comes from.
But compared to shadow priests…
Are we supposed to be vampires? Psychics? Tentacle monsters? Plague doctors? Dark magic? - we have core abilities which are totally unrelated to one another from so many different eras/interpretations of a shadow priest
Rather than one clean & cohesive feel our abilities are an amalgamation of;
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-Vampires/Sanlayn
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-Psychic powers
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-Ghosts/spirits
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-Old Gods & tentacles
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-Insanity
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-Generic shadow magic
It leaves a very murky class fantasy and I feel this is partly why shadowpriest is so heavily reworked each expansion, devouring plague has been added/removed countless times, same with the new insanity/voidform mechanic - there is just no clear direction of what we are supposed to be so they don’t know what to keep and what to prune. Like, where does a disease fit into our powers? If they wanted to add an insanity spender, why not just create a spell which fits into the vampiric side of the fantasy and get rid of the out-of-place disease?
I know nostalgia might play a part in this but my favourite era of shadowpriest was TBC where we were clearly a mana/health vampire - the only thing that felt out of place fantasy-wise was devouring plague, this really could have been reworked into another vampiric style spell or even a bleed and we would have had a way more cohesive class fantasy of ‘only’ 3 aspects, vampiric spells like VT, psychic spells like MB and generic shadow magic like shadowform. Still a way bloated & unclear class fantasy but a step in the right direction. But since then we’ve had ghosts added, insanity, old God whispers, the void - it’s just mad.
If I had total control to rework just the c lass fantasy of shadow priests, not necessarily the mechanics - just the fantasy/feel - I’d trim off the ghost aspect entirely, auspicious spirits doesn’t need to be there and we’re never shown as channeling ghosts or anything similar, change all spells to focus around shadow magic [mind blast = shadow blast, mind flay = tormented shadow, VT = dark harvest or the such] - again, no need to have vampires or psychics unless we want to be a dedicated vampire or psychic class [which I could actually get behind - they just need to pick one], get rid of insanity/links to old Gods - focus on being a user of modern Azerothian black magic.
A dedicated shadow mage like this would be a way more clear class fantasy. The mix we have right now is just a bad blend of spells/class fantasy aspects from long ago that couldn’t be committed to probably for balance reasons and new spells which are going off in so many different directions.
Would love to hear yous guyses thoughts & feelings on it