Shadow PvP Update (copy from US forum)

This is posted on the US forum and i have to say i like the dispel protection thoughts
10.1 Shadow PvP Update - Classes / Priest - World of Warcraft Forums (blizzard.com)


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Wanted to make this thread because I’m not giving up on pushing for changes, we’ve had a good amount of time to get a feel for the class on PTR there’s still some things that hopefully get changed.

To get a full rundown of things that I’d want changed please see:

But since we aren’t seeing any of the changes I preposed I’m going to reduce the list to the major hitters I would like to see changed.

  • Spell Redesign Vampiric Touch: A touch of darkness that causes [ 155.51% of Spell Power ] Shadow damage over 21 sec, and heals you for 30% of damage dealt. If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec. The dispelled gain malediction magic debuff for 8 seconds absorbing healing taken. Caps out at 50,000 healing taken.

I think it’s time to change the dispel protection of this ability. Currently it’s an outdated negative effect that most healers done really care about. Especially if we are moving Spriest into a more dot focused play style we need to make our dispel protection relevant.
It also adds to the problem of the game that is Micro CC’s, which everyone would like to see get removed / move away from. This micro cc mostly only effects healers, which as we know is already an under represented niche. As a second string Disc player I’d rather play my character and have to do a bit more extra healing rather than get Micro CC’d for dispelling my teammates.

  • Instant cast Void Eruption / Dark Ascension.

Why are we forced to cast our burst cooldown. Right now it feels like a warlock doing our pregame rotation to do burst. Hearthstones / pet / sac / gate / port all before the other team gets to you and trains you into the ground.
PI / bender / DA / DP all before you start pumping your damage into a target. And hope that no one stops you.

DA first and you waste 3 seconds of the buff getting out your other abilities.
DA last and risk someone kicking you and you waste your PI.
Or even the fact that our PI is dispellable. Mages vacuum it up or we are getting spam purged till it’s gone.

  • Remove Mind Melt, Bring back surge of darkness.

At least in a different form we don’t need to have store procs but make it so we can instant cast our Insanity Mindspike(s). I’m all for making Mind Spike a choice node with Flay, (let the people decided which they want to play as) and make it so insanity flays are cast-able while moving.
But for the love of Old Gods spriest don’t care about Critical Strikes. Stop trying to make us. Our Mindblast hits like a wet noodle, crit or no crit.
Get. Rid. Of. It.

Two weeks left and shadowpriest looks so bad in pvp i dont know if its like this, the rework badly succes

They feel terrible on the ptr if blizzard release this version theres gonna be none playing shadow in S2

No Instant cast on DA or Void F Like really a big L on the rework also why removing the fear when activating DA AND VF

also VT and SWP hits for nothing and you get interrupted each time you even try to shoot VT out or mind blast and now having no instant cast at all what are we suppose to do run like a punching bag :P?

Someone at the dev team must hold a grudge against SP community.

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