General:
- Baseline Fireblast does no damage.
- Baseline Frostbolt does no damage and has long cast time.
- Mirror Images die too quickly.
- Blink is on GCD. Taking anything but Shimmer makes landing Polymorphs and chasing around pillars hopeless.
- Lack of a stun spell, aka Deep Freeze.
- Conjure Refreshment having a 15sec cooldown.
- Conjured Food having delayed health regen in rated PvP.
Arcane:
- Arcane Blast damage is too low, spamming Arcane Missiles usually does more for less mana.
- Clearcasting proc rate is too low and it’s further lowered by mana reduction effects, such as Arcane Power.
- Mastery: Savant doesn’t affect Frostbolt and Fireblast.
- Lack of instant damage and awkward openers with Charged Up removed and Touch of the Magi having a cast time.
Talents:
- Arcane Familiar damage is too low, mana gain is less than Rule of Threes.
- Master of Time - using
/cancelaura alter time
macro doesn’t refresh Blink’s cooldown. Also picking this makes landing CC and chasing around pillars really hard with regular Blink on GCD. - Slipstream is too weak compared to the other 2 options.
- Focus Magic is too weak compared to the other 2 options, dispelable.
- Nether Tempest does no damage, breaks CC.
- Chrono Shift is too strong compared to the other 2 options. Movement speed bonus on Arcane Barrage should be baselined.
- Ice Ward is too weak, should reduce the cooldown of Frost Nova too.
- Reverberate is too weak.
- Supernova does no damage.
- Overpowered is nerfed to 33% in PvP, only 13% above regular Arcane Power and only 5% above the static 8% of Enlightened talent.
- Time Anomaly’s Time Warp proc does nothing in rated PvP, just wasting 1/3rd of the procs.
Frost:
- Frostbolt does no damage without Deep Shatter and crits. Just delete Deep Shatter and buff baseline Frostbolt damage.
- Fingers of Frost Ice Lance doing more damage than a Shattered Frostbolt.
- Cone of Cold doing no damage without the clunky Burst of Cold. Just delete Burst of Cold and buff baseline Cone of Cold damage.
- Frozen Orb entire damage coming from Fingers of Frost generation, instead of the Orb itself. Also bad pathing, Concentrated Coolness placement should be baseline.
- Winter’s Chill stacks from Brain Freeze Flurry procs consumed by Fingers of Frosted Ice Lances.
- Alter Time at lvl 58.
Talents:
- Lonely Winter takes away both pet’s Freeze and Ice Nova, leaving us with no ranged root.
- Glacial Insulation is too weak with Blink on GCD.
- Ice Floes cooldown is too long and it’s inferior to Shimmer due to Blink being on the GCD.
- Chilled to the Bone damage doesn’t proc if damage breaks your Frost Nova.
- Ice Form is on GCD.
Fire:
- Fireball damage is too weak.
- Scorch damage is too weak.
- Phoenix Flames damage is too weak and it shouldn’t interact with Heating Up and Hot Streak, unless it’s reverted to guarenteed crit.
- Flamestrike 20% slow is too low and cast time too long.
- Dragon’s Breath sometimes breaking to Blazing Barrier’s reflected damage.
- Alter Time at lvl 58.
Talents:
- Blazing Soul is too weak with Blink on GCD.
- Blast Wave damage and knockback is low, also not baseline for some reason.
- Flame On is too strong and not baseline for some reason.
- All lvl 45 row talents do no damage.
- Pyroclasm PvP proc rate should be higher.
- Meteor not baseline, for some reason.
Conduits:
- Artifice of the Archmage(Potency, Arcane) proc chance too low.
- Controlled Destruction(Potency, Fire) is boring % buff to Pyroblast.
- Ice Bite(Potency, Frost) is boring % buff to Ice Lance.
- Unrelenting Cold(Potency, Frost) is boring % buff to Frozen Orb.
- Incantation of Swiftness(Finesse) too weak compared to the other 3 options.
- Cryo-Freeze(Endurance) too strong and badly designed, should be reworked.
- Diverted Energy(Endurance) too strong at higher ranks.
Covenant Abilities:
- Mirrors of Torment(Venthyr) for Arcane, giving 4% mana per mirror consumed, instead of a Clearcasting proc. Also the 6sec internal cooldown between each mirror consumed, should be removed in PvP.
- Deathborne(Necrolord) is just awful and feels awful. Has cast time and the bonuses are lame, boring and very uneven for different specs.
Legendaries:
- Disciplinary Command is weak for Arcane, due to not having Shatter or Combustion + crit chance multipliers.
- Triune Ward makes your Barriers way too strong, might become mandatory in PvP.
- Siphon Storm is boring and badly designed, should be reworked.
- Temporal Warp doesn’t work in rated PvP.
- Cold Front proc requirement is too high.
- Freezing Winds is boring and can cause proc munching.
- Slick Ice should make Icy Veins undispelable.