Shadowlands Raids need Health nerfs ASAP

Mythic difficulty Shadowlands raids have too much Health.

They need to be nerfed; I’m a BM hunter- 618 ilvl, using a ST talent build and I have full enchants and timed M10s. I should not be ‘struggling’ in 4 year old content. It’s annoying enough getting 3-4 items of the same type (trinkets/rings/necks) when the entire purpose is to chill, blast, get tmog.

It doesn’t feel good and I want to know what others think? I doubt this is just me.

I did it solo last week and it felt really easy on 610 lock

I’m pulling 900K DPS and my pet died on Rygelon; each fight is about 3-4mins. I am going through all the nerfed mechanics. I do move out of stuff (bonus of BM hunter); it’s not like I’m being stunned or something.
It’s pure DPS burning them down, but I feel like I’m burning candles not paper.

its not just you i think its idiotic decision to keep legacy content that hard

but the greed of blizzard is never ending. they wont let you get those ez mogs
they know they one of the best looking sets out there (castle narnia and sanctum sets mostly)

first of all they should remove 1 shot mechanics from castle narnia dancing game

second of all they should REMOVE perma fear from soulender dormazal, if u dont have 800k dps + this is just cancer

third of all they should NERF HP of all sepulcher boses. anduin is ridiculus to kill
rygelon basically kills you over time . this is not fun.

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Only fight i had problems with is fatescribe and they recently gave us the legacy nerf

fatescrybe is now doable. hes mechanic ends after you do 2 -3 rings
keltuzad have small doggo arfus who keep him not reseting

now go and try sepulcher mythic .

anduin , rygel and the bald one need heavy HP nerf imo

(UPDATED 2) War Within Patch 11.0.5 Patch Notes - 20th Anniversary Celebration - Wowhead News

  • Battle for Azeroth and Shadowlands raid encounters have had mechanics adjusted so that they are possible to complete while solo or in a party.

so in theory they should be doable just have big HP

ATM i only need Sly for her mount.

The ‘nerfs’ are the reason I remained subbed; they made SL legacy content and finally improved on that in the Anniversary patch to make it solo friendly.
However, the health has been untouched.
Legacy raids should not require a highly geared character 2 expansions above it to clear it at a very unreasonably slow speed.
This is my complaint.

Thats the point and i understand what you mean but it is now soloable and you really dont need a 2 high geared one ,you just want it quicker :slight_smile:

Its only one atm no doubt mid TWW they will give us another buff like usual.

Traditionally legacy content would basically be 1 shot kills, not 5min fights, I can’t imagine trying this on 550 ilvl at 80, I think you’d die on Mythic.

I am an avid mount and mog collector and whilst i understand what you are saying , the fights are doable and like i said more nerfs will come and i am not sure why fights are lasting you that long as a hunter with your gear i mean 5 mins+ really ?

genuinely, that’s why I’m malding and making this thread

Then i really dont know but i hope it sorts itself for you make an in game suggestion to the dev’s as they will not read the forums on EU.

Historically they do accept feedback via forums

US forums i agree but not here but anyways you just seem to want to out pour and vent so carry on i will not respond i just gave you a tip good night.

Scaling is a failed thing since inception. They need to remove it already, they can never get it work correctly.

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