Hi,
I’m making this thread to bring attention to a couple of gamebreaking shaman bugs happening both on live servers and beta, that greatly affects mechanics and gameplay and I really hope this will catch the eye of some devs. I have provided twitch clips of all the bugs. Feel free to use this thread for other known bugs that I did not cover.
Bug 1 - People randomly taking a lot of damage in arena/duels/bgs when healed by a resto shaman
Link: ‘https://www.twitch.tv/nethylol/clip/GoodNimbleKimchiSpicyBoy-s1LXDYqGELCFYse4’
Explanation: On Beta, there is a bug where people randomly take a lot of damage when being healed by a resto shaman. The clip shows the warlock suddenly dying to a lot of damage, while the enemy rogue is clearly not attacking him, and the boomkin isnt doing any significant damage either.
I’m not sure whats causing this and havent found a reason when troubleshooting, but from the clip above it looks like it might have something to do with farseer ancestors.
Bug 2 - No path available for some totems and Totemic Projection.
Link: ‘https://www.twitch.tv/watrux/clip/SillyConcernedShrimpSMOrc-Ik7vGJBu1Nlnpqbt’
Explanation: When there is any elevation in the map (surface either above you or below you), you are not able to put down static totem or move your totems with Totemic Projection on this surface.
This is a really gamebreaking bug that limits your gameplay, and the bug has been in the game since totems became placeable with the mouse cursor (in legion i think). I do not have a count of how many times i was not able to use spirit link totem or how many capacitator totems i wasted because i couldn’t move them in time with Totemic Projection due to the “no path available” error.
Bug 3 - Multiple Static Field Totems bug (PVP only bug)
Link: I can only put 2 links in the post, so i’ll put the link to this clip in the replies as soon as someone replies to the thread.
Explanation: When there are 2 or more Static Field Totems (one friendly, and one enemy), the Static Field Totem that was put down first, becomes dominant and pulls in all players regardless of where the second Static Field Totem is or where it gets moved. This means that if you try to move enemy players with your Static Field Totem, they will be pulled into their friendly Static Field Totem instead.
Lets do everything we can to get Blizzard’s attention on these bugs and hopefully they get fixed. Shaman already feels a bit clunky with the exceptional amount of skills and these bugs just makes the experience way worse.
If you have experienced any other bugs or have anything to add to explain some of the bugs i mentioned, please provide it here.