In WoW Forever, it looks like shamans are relying on Earth Shock interrupt. This is imo a bad idea because whenever there is a fight where you are asked to interrupt you basically can’t do anything but autoattack and I am only talking about enhancement, elemental are blocked even more. Earth Shock triggers global cooldown so there is a very high risk that whenever you use ANY ability you might miss your chance to interrupt. Please Blizzard - consider adding Wind Shear, it was on separate cooldown and wasn’t triggered by global cooldown.
PS: sorry for posting here but apparently I am not the chosen one to be posting in WoW Forever forums.
In WoW Forever, it looks like rogues are relying on Kick interrupt. This is imo a bad idea because whenever there is a fight where you are asked to interrupt you basically can’t do anything but autoattack and I am only talking about combat, assassination are blocked even more. Kick is on the global cooldown so there is a very high risk that whenever you use ANY ability you might miss your chance to interrupt. Even more so, in comparison to for example the overpowered shamans, you have to pool energy on a rogue all the time to have enough energy to use Kick when needed. Please Blizzard - consider making Kick free of cost and remove it from global cooldown for the rogue class.
In WoW Forever, it looks like warriors are relying on Pummel interrupt. This is imo a bad idea because whenever there is a fight where you are asked to interrupt you basically can’t do anything but autoattack and I am only talking about fury, arms are blocked even more. Pummel triggers global cooldown so there is a very high risk that whenever you use ANY ability you might miss your chance to interrupt. Please Blizzard - consider adding NONVANILLASTUFF, it was on separate cooldown and wasn’t triggered by global cooldown.
In WoW Forever, it looks like Hunters are relying on freezing trap interrupt. This is imo a bad idea because whenever there is a fight where you are asked to interrupt you basically can’t do anything but autoattack and I am only talking about the dead zone, all attacks are blocked even more. freezing trap triggers global cooldown so there is a very high risk that whenever you use ANY ability you might miss your chance to interrupt. Please Blizzard - consider adding Wyvern sting to base hunter, it was on separate cooldown and wasn’t triggered by global cooldown.