Here is a list of stuff i hope that Blizzard does to help shaman for season 4 and the future.
- Defensives:
This is our biggest folly.
We are one of the squishiest classes in the game by far. Season 3 Dragonflight has really highligted that.
This m+ season is filled with oneshot mechanics way too quick. And shaman just can’t follow.
Our defensives just plainly suck.
Playing alts has given me a high dosage of sadness for shaman defensives.
Arms has Ignore pain and Spell Reflect on a very low cd that are really good defensives. They have defensive stance also to give them a very high amount of defensive uptime. And they still have die by the sword and rally.
What does shaman have? Nothing good.
Why does ghost wolf take 4 seconds before becoming decent? Bear form is instant and way better.
Astral shift is barely better than Obsidian scales, yet evoker has 2 charges.
Earth elemental is a 5 minute cd. You would think it’s a very strong defensive to compensate. Nope! It’s worse than Desperate Prayer.
We dont even have strong group defensives. We have Stoneskin totem. Its only slightly useful on 1 singular m+ boss. Smashspite in BRH. Thats it.
Mage has mass barrier which is insanely strong in any scenario.
For season 4 or war within, i would strongly suggest that shaman gets a defensive makeover.
Ideas like:
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Spirit wolf now grant it’s damage reduction inversely.
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You instantly get 20% damage reduction when entering ghost wolf, decaying slowly. Going out of Ghost wolf instantly removes this effect.
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Make Earth elemental a choice node. Either its a defensive with a 2 minute cd. And it gives an actual useful amount of health, or its a 5 minute tank helper - and the tank helper should just be immune to damage, but lasts 20 seconds.
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Make ankh Reset on keystart. I dont get why this isnt a thing yet.
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Maybe combine Astral Bulwark and Planes Traveler.
- Mass AoE
There is a clear difference at being bad at a thing, and completely unable to do that thing.
In this case, for shaman, it would be mass AoE.
Elemental’s AoE spender, Earthquake, Is just way too weak because its tuned around Echoes of the Great Sundering, Magma chamber and Mountains will fall. But guess what?! You cannot get all three without giving up a lot of single target. Which is a choice that you will never make in 99% of the cases. So maybe buff it to an actual viable number.
Enhance does NOT have a mass AoE spender at all. The way we are supposed to do mass AoE damage is by pressing crash lightning. Unfortunately, it does no damage. The buff you gain is nice for your overall, but its not amazing either. Maybe place power into it, or give us another way of doing mass AoE. Like making alpha wolf a baseline feral spirit ability. And then replace Alpha wolf in the tree with a new talent that spawns a third wolf that is empowered.
- Flame shock is cringe
For both Elemental and Enhancement, the meta builds revolve around flame shock spreading.
For elemental, its methods of spreading flame shock is just plainly outdated. Maybe make LMT consistant and lowering its cooldown would be nice.
For enhancement, we have a very annoying talent called Lashing Flames
We have to individually place a debuff on targets so they take double damage from flame shock. Essentially rendering the flame shock spreading useless. Cause a lot of our damage comes from this talent. You can technically play a frost build where you dont take Lashing flames in m+, but you do noticeably worse Single target.
Here is an idea for how to fix this annoying talent:
Using Lava Lash on a target already affected by Lashing Flames, will spread Lashing Flames to a nearby enemy affected by flame shock. Enemies affected by Lashing Flames cannot have flame shock removed.
- Utility
Shaman has a very large utility belt. Unfortunately it doesnt matter when 90% of is useless or can be brought by a better class.
Our most unique utility in the class tree, is Tremor Totem. Its good on one boss in m+ and useless anywhere else. Why? cause nearly every single fear, charm or sleep effects are kickable. Its only Rezan where its useful, and you can just line of sight for 1 second. Thats all you are gaining. Every other fear window, you can negate.
Shaman has really good AoE stuns. Thats nice though.
BUUUUT
Our offhealing got hit the hardest for little reason. Im gonna take stance of enhancement here:
In season 1 we were meta, with shadow priest and boomkin druid.
Nature’s vigil and Ancestral guidance are the same cd. But the uptime of Vigil is double the length of AG. Vampiric embrace is a lower cd, also with a longer uptime.
They capped the healing that you can do with AG, but not vampiric embrace and vigil.
Likewise they also nerfed the healing enhance can do with their healing abilities - you know, the ones where you gotta sacrifice all your maelstrom weapon to use it.
Back in season 1 you could full heal yourself. Now you can barely heal 60% of your health with max stacks.
I talked earlier about Stoneskin totem being bad, But did you know its a choice node? It shares its spot with Tranquil air totem. Which prevents cast pushbacks and interrupts. Completely useless. Especially since Quaking is gone.
Enhance does not want to use a single capstone node in our class tree. Ret palading uses all three.
I would love to see a class tree rework soon.
Please share your wishlist for shaman in season 4/War within