If you can’t control your threat maybe wow is too difficult for you if you can’t survive when pulling an elite off the tank then your just bad at your class
DPS has the easiest job in the entire game do the rotation and control your threat
If you can’t control your threat maybe wow is too difficult for you if you can’t survive when pulling an elite off the tank then your just bad at your class
DPS has the easiest job in the entire game do the rotation and control your threat
It’s not about controlling threat. You can’t realistically expect to hold 6 mobs on a fresh 70 against 1k+ dps cleave. Hell you can’t hold agro on the heals. You literally have no place in that dungeon so early… There is plenty of other places to gear up. Shattered Halls is the toughest dungeon before heroics.
If your a proper spell cleave the mage should be using slow on their blizzard and you should be able to kill the mobs before they reach you it’s a L2P issue there
If you cannot adapt your playstyle to the tank in your party then I’m afraid your very very bad at the game regardless of anyone’s gear
Dude, when the healer pulls agro, you know the problem is with you and not the party.
The op never said healer pulls aggro if you cannot give time for the tank to get initial threat then it’s a you problem not the tanks the healer won’t ever pull threat off the druid especially when he has just got alot of rage from the pull.
If your instantly aoeing 6 mobs with no cc with a fresh tank who hasn’t had time to cast an ability then you have no clue how to play your class
Fresh level 70s can tank shattered halls no problem
Basically for the OP - yes, I think bear tanks struggle to hold aggro on more than about 3 mobs at once. Your best bet therefore is to play with other classes who can CC packs down so there are usually only 3 active mobs at once. Mark a key target and have the DPS nuke things down in succession rather than throw out AoE or each pick a different target.
Once everyone overgears a place you can probably revert to the whole AoE faceroll everything approach because everything will die so fast it won’t matter. But if the party’s gear is generally low, this is a good way to get healers and others killed, while you have to keep running around taunting loose mobs.
Oh, you would think that, but you are so deadly wrong. I pull agro of a 14k hp pala tank, in larger pulls (10+ mobs), let alone a druid with rags.
So did you actually expect that in a party with 2 locks and a mage you will be killing 1 mob at a time and no aoe? Did you expect to hold aggro against blizzard or seed? You’re not supposed to tank packs anyways, only pull + tank the bosses. Any tank is fine in spellcleave, you just don’t have to tank, that’s it. 1 mage is really enough if it’s a mage with aoe build. If the warlocks don’t kite and just stand spamming seed without running away from mobs, change warlocks. If a mage can’t properly slow down mobs, change him. It’s not your problem really. They knew where they go.
If your pulling threat off a paladin with healing your doing something wrong are you not topping them up before the pull or something and heal them as they make the pull. As I said mobs should be cced if they are cc’ed the tank will require less healing and he can put more threat on the available mobs you know you also have an ability called fade tanks can easily put out more threat than a healer even in greens
If healer pulls aggro its normally either because they healed too early, they healed the dps, the dps failed to cc enough elites, the dps failed to nuke the non-elites, the dps hit the wrong target and overaggroed wasting tabk taunt cd or the dps didn’t watch threat on skull and wasted tank taunt cooldowns. Very rarely do you get a tank who just doesn’t build threat on their targets simply because the toxicity against tanks ensures they either get good or quit tanking fast.
You are not getting it 1 bit, are you? When you are doing double and tripple pulls, because it’s normal, the only CC is death, the only heal is max rank flash and that thing crits 3 times in a row, in the first 4 casts, you are bound to pull agro of a straggler, who the Avenger shield missed.
Now immagine that scenario with a druid, who literally hits 50% of his swipe targets on a single group pull.
There is no CC in normal. Why? Because instead of doing 50 min runs, you do 30 min ones…
This is such an outdated mentality. There is no CC in normal, except killing the mobs in seconds. Frankly if your tank needs CCs to hold agro, he is doing something wrong.
I can give a pass to a warrior without TF, but a Druid, who has mangle, swipe and fiery fire, no way…
It’s not a healing issue, it’s not a dps issue, it’s not even a tank issue. It’s a gear issue, or not pressing your buttons issue.
You don’t you switch to resto and let superior classes do it …for example paladin
Obviously in that scenario you didn’t play your class right if you got aggro on mobs that avenger sheild missed you heal then fade to drop the aggro it’s not hard if you get aggro again the paladin has bop you can pop a limited invurnability if you care so much about speed running.Oh and you have a mage he also has slows and frost nova how are you getting killed again?
Just because it’s a normal doesn’t mean cc is banned if there is a large pull and your playing with a druid tank anyone that knows how to play their class would think cc is a good idea. It’s not faster to do a dungeon ooming a healer or wiping is it?
Fresh 70 tanks can tank shattered halls just fine it’s not a gear issue it’s a learn to play issue if you can only do that dungeon with a full T3 or Kara geared tank then I’m afraid your just bad at the game
Please teach me more how to play a class, which you haven’t even bothered to level. Obviously It’s managable, the point was, I can pull agro with healing off a geared paladin, let alone a druid wearing rags…
As to the point. It was never if you are able to do it. Yeah you can sped 2h ccing 5/6 mobs and kitting the 6th, because one shadowbolt crit will pull agro, but is it worth it? Short answer no. Longe answer nooooooooooooooooooooo. There is plenty of free gear you can collect, then enter SH with it and do double pulls, with the dps going ham and clearing it in 30 minutes.
Like a 2007 mentality?
Like a 2007 mentality, yes. A time when people had no clue what their character could do.
It’s like yesterday i was watching streamer doing shadowlabs
and he was looking for mage so he can aoe pull
and it was funny to watch that mage because he was unable to use BLIZZARD in the right way
Like there were 7-8 mobs runing towards people in group and he was casting SCORCH
it was so funny to watch
I’ve had a level 70 priest in original tbc and I never had any of these issues and I healed heroics raids and had no problem with warriors and druids back then even fresh geared.
Paladin tanks were rare until mount hijyal.
Well you obviously don’t know how to play and if you are pulling off a geared paladin with heals what’s wrong with the tank on rags because at this point your the tank right?
Doesn’t take 2 hrs to do shattered halls if your pulling efficiently using cc and not pulling aggro left and right.
if you want to go do double, triple, speed running pulls that’s fine do that with your guildies but if your pugging a tank don’t expect the same results not everyone plays the game in that way and it’s definitely not a tank problem if your wiping in that scenario it’s a you problem.
I really think it’s disingenuous to think all players in 2007 had no clue as alot of the theory crafting and talent builds are the exact same as back then maybe there is some new things that people didn’t think of like weapon syncing but elitist jerks information held up pretty good
Original TBC was 15 years ago and you were definitely not as good as you are today. What you have experienced then is not comparable to how the game is played now.
Exactly my point. Paladin tanks are kings of dungeons right now, in blue gear.
Compared to what players are capable of now, it isn’t. Kungen was raid leading on world first Illidan with raid warnings.
So run with a paladin then?
druid tanking and warrior tanking is fine
shamans are kings of healers too does that mean you can’t heal dungeons ??