I have a few thousand, or so Achievement Points, but I don’t see any reason for having them. You can get a cool title or a mount or perhaps a combat pet.
Would it be better if we converted them into currency, say $1 or £1 is worth 1000 Achievement Points to be spend in the store.
For example a monthly subscription is £8.68 =8680 Achievement points or, as I am a cat person, Cinder Kitten £9.00 = 9000 Achievement points.
It just a though I had when I realised they were just figures that had no value. But would like to know your thoughts on the subject.
i guess you can just check your tab for whats left over
Simplearmory helps alot with that.
Fun fact: i have alot of achieves left over that i just need to “knock out” at some point (SL Pet battle meta, SL Dungeon/raidachievs). I like to grind hard stuff first and relief myself with something easy every now and then.
Also go kyrian for more points. Covenant specific achievements are only counted and shown if you are in that covenant. Though i now have 4 characters bcs of achievements for each covenant. Sadly it looks like i will probably have to swap Venthyr next patch and thus will loose access to all the nightfae, mounts achieves and toys i grinded.
If u do all specific covenant achivements on a single char u get more points just saying, i got all points from kyrian and almost all from night fae atm means i get more points becouse i do them on a single char, bad design i know it but it’s how it works.
U keep the points even if u change covenants u just need to do em all on single char
I think achievements rewarding: titles,pets,mounts,toys,transmogs is enough for that system. It should be one of those optional things to do, where there is less of a need to have to do them.
Which is why they should get rid of time sensitive ones or ones they will remove with a new expansion.
Achievements’ only redeeming factor is that they have no value other than status. The moment they get any value, they will become absolutely rotten and all players will be compelled to pursue them for the value of the currency, the gameplay advantage, and not for the status of having a certain achievement.
Well im farming on 4 characters now. I am someone that has done 5000 pvp pet battles just for 10 points. But i cant see myself swapping to each covenant and get the achieves on a single character. The anima grind is just unbearable, add to that the entry tokens for kyrian, the weekly slot machine and all of the low droprates of necrolords , the INSANE timegating of ember court and the long wait times + rng of the nightfae garden.
If They dont make these achieves account wide and expect you to swap cov 4 times. This will be my last expansion of achievement + mount farming. I need to be in specific covenants to raid and now they have made it so that theres conflicting goals in the game. I have been constantly subscribed for 10 years now and went through every content drought etc… But if they want to alianate the last bastion of people playing regardless of the state of the game – keep up the timegating and covenant locks.
For me, achievements have been a guide on what to do, and thus they are sort of a bulletin / dashboard of what I did, what I am.
Several achievements grant a reward in WoW: mounts, titles, pets.
For comparison’s sake, I don’t know every GW2 achievement but you usually get minor rewards for every 500 points, such as a tiny bit of gold find, or visual set pieces. The major difference is how every achievement counts towards the goal, and some are repeatable.
I’m not sure I’d want achievement points converted to currency. I’m not particularly against, either, then again it might drive people towards doing things they normally don’t want to, whether it’s a good thing or not. Most PvP achievements are rather counterproductive, for a start. I remember some PvP events, too, pretty horrible. Very many achievements are about who is a Godfather, or who has one. Carry all 3 flags in a WSG and win it, for example. Or dominate AB so badly that the enemy doesn’t have points. Or win X raid.