So currently on the beta, and I assume this was also the case in original TBC, the area around the dark portal, on Azeroth’s side (in the blasted lands) is contested territory. If we assume people will fly to Nethergarde Keep and then move towards the portal, there will probably be a botttleneck at the crater area. Would it make sense to make that area a Sanctuary to prevent excessive griefing at launch with the goal to just keep people from going through the portal, or is this just something we should accept as inevitable and perfectly fine? (For PVP servers, obviously.)
They made Baristolf (the Scarab lord quest chain NPC immortal due to it being excessively griefed everywhere), so there is precedent for Blizzard changing some things to avoid griefing.
I assume a lot of people might just log out near the area around the portal to be able to enter, if the prepatch already includes the changed blasted lands (like how the draenei and bloodelf areas will be released too.) So you could potentially log out a day/few days before TBC proper goes live, in the sanctuary zone, and you will be able to enter Outland undisturbed. This will still make Hellfire Peninsula a warzone and offer plenty of opportunity for PVP, but it will create less of a bottleneck, as the new bottlenecks will become the areas around Honor Hold & Thrallmar & the road to Zangamarsh.
Not to mention that the days leading up to the release the Blasted Lands will also be a warzone, and there will be lots of skirmishes in the areas around the crater, on the borders of the sanctuary. Maybe make summoning to that sanctuary impossible like they did with Netherstorm to avoid bypassing PVP /entirely/ by just summoning everyone into the Sanctuary zone.
Personally, I think it would be nice to avoid being held hostage in the Blasted Lands by hordes of griefers, but one could comprise that you’d need to at least go through the contested Blasted Lands area either before or after TBC launches but once you are there, getting griefed to hell on top of the massive lagfest that the launch event is going to be would probably not be a fun experience.
PvP happen on PvP servers. They shouldn’t change the game for that.
Don’t want this ? Go on a PvE server.
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You are just a bad guy trying to avoid being pvp punished by a good guy like me. If you dont like pvp go pve server thats all.
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Lag happen on a PvP servers. They should change the game for that. Period.
Dark Portal was never intendeed to be a PvP zone, that’s why all private server make it sanctuary. Especially for noobies lvl 58 …
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Except the game has changed. The addition of chronoboons has killed a large part of the “world pvp” which was occurring (in the form of dispelling people in capital cities when they were still flagged.) And as I mentioned before, the scarab lord quest npc Baristolf has been made immortal because griefers kept reviving on cooldown to instantly kill him to block players from progressing the quest chain. While some may argue that is “pvp” on a “pvp” server, in the end there are limits to what people will tolerate, no matter if your server has a PVP tag in front of it or not. Whether or not you agree with the change I propossed is another matter entirely.
A pvp interaction shouldn’t be “a punishment”. But regardless of that, there are limits to world pvp. Shattrah and the Stairway of Glory (the side of the Dark Portal in outland) are Sanctuaries. They are sanctuaries for both logistical reasons and lore reasons: to allow players to reach the starting zones of outland without fighting eachother and hindering eachother’s ability to explore the zone proper / start their journey. Remember, supposedly the alliance and horde are fighting the legion first and foremost, despite still being on thin ice with eachother. The fact that the horde and alliance npcs aren’t fighting eachother at the portal on Outland’s side also makes it kind of weird that the factions would have open hostilties on the other side of the portal. Same goes for alliance / horde territories (the low level / capital zones). These are all restrictions on world pvp, changing just the crater around the portal to a sanctuary would just add one of these restrictions, which already exist in the game for various reasons. Therefor I think the argument to completely dismiss the possibility is kind of lacking, but you’re entitled to your opinion.
Also in the main post I did say just the crater around the portal could be a sanctuary, getting there will still force you to brave contested territory and face PVP’ers. I didn’t suggest you’d just get a windrider / gryphon to paradrop you into the portal from stonard or nethergarde keep. So try not to look at it in absolutes and try to recognise a compromise when you see it.
I was on the pvp realm Vashj back in those days. Evidence could be found in that whole crater of excessive battles between horde and alliance.
But it settled down, everyone was behaving civilized on both sides of the portal all focused on leveling. The whole tour from lvl 60 to 70 there was no ganking, except me whacking alliances over mining spots.
I wouldn’t want anyone to think 1000ms lagfests count as pvp.
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No I want all out WAR at release both in the crater and in hellfire peninsula. I’m so hyped for this you have no idea.
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Go lower pop realm then pal.
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IIRC the fighting was during the prepatch, once the portal opened everyone went to hellfire to level
I’m usually quite sympathetic towards these type of posts but tbh you rolled PVP and many of you did because you loved WPVP so you wanted WPVP and now you got it so deal with it 
It’s quite funny how uncompromising a lot of you guys are considering there are already so many different limits to world pvp in the game that I’ve mentioned. Having the choice between a PVE server and a no-limits PVP server would be horrible. That’s why the PVP servers have limits in the form of the honorless target debuff and the various zones.
Changing one little area in the game, that is a major bottleneck for griefing rather than an actual PVP activity (at least according to me, but that’s just my opinion, you’re free to have your own) shouldn’t be that unfathomable. I can understand if most of you are like: nah, i’d rather it stays contested territory and enjoy the chaos of the launch event. That I could understand, but some of you guys take it as an opportunity to come at me just for even suggesting that it could be a consideration.
It’s like y’all are trying to PVP me IRL 
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Actual pvp activity is so far from wpvp that you can get it though, except for a few very rare cases.
People are in general negative to restricting wpvp, mostly cause of the superiority complex certain pvp server players have, but as soon as they themselves get inconvenienced by it, they want it changed.
Killing civilians earns you an dishonorable kill but there is no consequence for getting them with the new pvp system. It could be prestigious to have the most dishonorable kills on a server.
I mean why are there pve server? Go there if you don’t want to get involved in world pvp.
World PvP is the main content of PvP servers.
This arguement could be made for a variety of zones such as Gadgetzen in Tanaris or any major city and it all comes down to the fact that you chose to role on a server that has open world PVP and now it isn’t going to be easy for you now you want them to add safe zones.
It’s a very petty arguement from both sides but ultimately if you don’t want to experience open world PVP then you should have rolled on a PVE server like I did.
Possibly? But I’m being rebuked by PVE players as well, probably because they just think i should roll a PVE server because the only alternative to being excessively griefed at bottlenecks at events (like scarb lord quest) according to them is to roll on a pve server. It’s all or nothing? That’s just bullsh*t 
Except these areas aren’t major bottlenecks that will get flooded on launch and gate people from enjoying the new content introduced with the expansion.
I do want to experience world pvp, how do you guys read past my explanation of the fact that you’d still have pvp battles in hellfire and in the blasted lands outside of the crater?
Hell maybe even only making it a sanctuary during the first patch to deal with the launch chaos, however people’s attitudes are just so much worse nowadays that i can totally see lv 70’s in pvp gear camping the dark portal in blasted lands, just to grief new players coming in at lv 58. This is not a fun PVP experience.
It seems like you have no idea about wPvP. Only pve players would call that griefing…
Players camping low level areas are creating content and enforce the opposite faction to bound and collaborate.
Which is fair, except for the fact that the starting zones make it so you can’t attack lowbies at the start of their levelling journey in Azeroth, there’s a limit in place to some extent. Sure Stranglethorn Vale is basically Vietnam but at that point you could say that you’ve had plenty of time to be eased into the content of that version of the game & there are alternatives because as a solo player or as a player on a minority server, you could still try to go to another zone to level instead. You can’t bypass the blasted lands. And the area around the portal is basically the starting zone to the new expansion, same for the other side of the portal… WHICH ALREADY is a sanctuary.
I agree with some of these points, but most of them just seem to be personal attacks or deliberately trying to ignore valid points or precedents.
Can’t believe how many of you are arguing in bad faith.
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No No we are looking forward to corpsecamping 
The launch chaos is something i really enjoy and that’s why i am excited to play on launch day. So ideas to make this launch less chaotic/less painful aren’t welcome for me at least.
A launch is pretty much a unique experience.