Shuffle R1 Cutoffs

Today the EU API had the r1 cutoffs for shuffle added and looking at it, the numbers are quite low, so it’s defo a 0.1% cutoff. This means that when the initial ratings for NA were added to the API and the rating requirements seemed very low, the intern defo messed up the percentages, which will now probably lead to this poor unpaid worker being fired from his job by good ol’ Bobby; very sad.

Anyway, looking at the numbers, I’m not sure whether the cutoff actually considers players taking multiple spots. For example the destro cutoff is top 12, which makes sense because destro is one of or maybe even the best caster in shuffle, hence there should easily be 10,000+ players on ladder queueing some destro and 10+ spots available for that spec. If we consider the duplicates, we would have to substract 4 slots from that number though, which would lead to only 8 spots being available for destro and 12 people getting it, due to 4 slots being 1 player taking additional slots. Therefore I believe the cutoffs do not reflect players taking multiple spots and will drop in the end, but I have no way of confirming, whether this is true or not, it’s all just personal speculation.

If anyone got a better example or some confirmation, feel free to help me out with this. Ik many people will point out MW because that one is interesting, since the top 10 consists of only 3 different players, but looking at that it’s hard to say what’s true because MW or even monk in general, even being as strong as it currently is, is generally less popular, so it might add up only having 6 spots for MW monk, but I really don’t know.

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https://check-pvp.fr/cutoffs i think they are accurate`?

I think it does take the duplicates into account.

If you look at Assassination it shows 18 characters get it. There are around 16700 people registered which would mean 16 or 17 slots (I’m not sure whether they round or truncate) so something doesn’t add up. Now you can see that many, many people have 0 to very low rating so likely do not count towards the cutoff. Also in the 18 slots 5 of us have two characters there, so it would be, in fact, only 13 slots. The amount of people with more than 1k rating since is around 12000 characters (so, with Combattant, which means they have a rank and probably count towards cutoff then, or at least I thiught that’show they did it). That would mean 12 slots. However it is possible that players got to combattant and then lost rating, so they would still count but would escape my 1k+ rating player count. That brings us over 12000, so in the 12.X amounts of slots territory. If they round it up, it matches.

But this is all assumptions, if course. Simply, that way I can explain the discrepancy between the amount of slots and the amount of players. If the alt thing isn’t taken into account then I cannot explain why it’s 18 slots when it is not even 17k players (which would be 17 slots), so there’s a problem somewhere.

So I’d say it’s taken into account.

Check-PvP ladder shows more than top 5000 players, but it’s also highly bugged. I was checking it the other day and many people were listed on ele ladder, but with their enha/resto ratings. Also I don’t believe check-pvp automatically checks every player in the game, I think it only adds them, after a character has been looked up, which would probably make them miss out on a lot of lower rated players and alts, who never got checked. But again, just personal speculation. I have a hard time believing that there is less than 7000 MW monks and less than 9000 destro locks queueing it up, but maybe there are.

In the search suggestions it only shows them if they have previously been searched, however the ladders are picked from blizzard’s side. They usually are accurate, minus the few people who hide their characters. You can see that by opening, say, the Ele ladder as I assume you care about that one, go last page, click any name (except the last since I did it just now), and you’ll see “checked by 1 person”, you, just when you clicked, so the guy had never been searched before yet is displayed here.

There was a bug a few days ago that made everyone have their main spec rating in several of their specs for shuffle, so it messed up with the ladders. As far as I could tell it’s been solved for a day or two and the ladders now match the official ones again. At least at the top, I haven’t bothered to scroll down to 16700.

I stand by my original statement ! But again, right, it’s all assumptions based on my own observations, which are limited to a handful of specializations.

PS: I see 11346 Destro Warlocks and 10181 MW Monks, not sure where you got your numbers.

Shadenox any thoughts on frost dk cutoffs ? we have around 7k players but the cutoffs are only top 4

Well as I explained (if you read carefully!), I believe that only characters with a RANK count, so those who are or have been above 1k rating.

Regarding Frost DK that seems to be around 3500-3700 players. So 4 slots.

Doesn’t make sense, just look at outlaw only 2k above 1000 rating but 4 spots

It would be only 3, since two are the same person, but yeah, I can’t explain that one then. Should be 2 slots.

Okay so MW monk is 13 spots, looking at the cutoff, but top 10 is 6x Bank, 2x Orbre, 2x Nstea, so that would mean only 6 spots for MW, the other 7 slots are duplicates.

Same with destro, it would be top 12 according to cutoff, but if we substract the amount of people taking more than 1 spot, it would leave us with only 8 spots.

I feel like 6 spots for MW and 8 for destro is a bit low, therefore I concluded, that a player taking multiple spots is not yet considered. But no clue.

Tank spots are wierd as hell aswell, idk why are we even overthinking it.

Nothing in this game has ever been right, i don’t expect this to make sense aswell.

Btw, this is not correct either. I checked 1 dk and it said the guy had only been checked once, but that was 7 days ago, it didn’t update when I checked him by clicking on his name in ladder, it did after I pressed “refresh” and it also updated his rating and he went up in the meantime.

Therefore I conclude that the check-PvP ladder is hella inaccurate and you can’t tell how many people there really are for spec XYZ. Dunno about any other website that displays more than like the top 1000 of each spec.

Well that is because if you look at the amount of people with a rank you get around 7700 and 8300 players respectively so it makes a lot more sense.

The refresh date and the checked by feature aren’t linked at all. The player can be refreshed sometimes by check pvp without anyone checking him ever. Refreshing manually when you check people just forces a refresh, so the date updates.

Oh I think it is not very accurate as hidden characters don’t appear as well as other issues. That is for sure. But it should still be somewhat around reality. Like if it says 4 slots, don’t expect 15. Maybe it’s 3, or 5, but that’s it.

Ye well I’ll give you 1 example, obviously it’s hard to check now because once I do it it updates, but you can find a player like that for yourself aswell.

I looked at #817 blood dk, some belf who hasn’t been updated for 27 days on check-pvp. He was something like ~40 rating. I forced a refresh and now he was at 0, which correlates with his armory profile, so I refreshed the ladder on check-pvp and he got moved down to 0 rating and disappeared from #817.

Even if it forces updates, it doesn’t seem to do so in a very long time. I’m finding people that have been updated a month ago for the last time, so that would mean the ladder on check-pvp is more than 1 month behind on automatic refreshes.

Not true the top 4 of solo shuffle frost dk are 2 players actually, so it doesn’t take duplicates into account when calculating.

Actually just double checked, frost dk actually might have 3 spots only 2 of which are duplicates so top 4

Btw, yes these are accurate. It’s the official numbers taken straight from the API.

I mean if you’re so sure and absolute that it doesn’t, why are we investigating at all ?

Just claim high and loud “I KNOW FOR SURE IT DOESN’T” despite not actual proof and we call it! Works for me! I was simply trying to bring an intelligent and investigated answer here, but I can devolve to a more primitive way of solving the problem, it’s easy.

Note, btw, that if they round to the closest integer (higher or lower) and you have just above 3k FDK players 3 slots is correct.

Do you have information as how to they proceed regarding that to be so sure, or was it a slight misstep on your end because you don’t actually know ?

Because cutoffs are inconsistent from spec to spec, just look at blood dk it has 3 spots and not even 1k players

Yeah, we’re currently the same 3 players in the top 6, each holding 2 spots, so it is a bit weird that the cutoff is not lower, if it is currently for the top 4 different accounts. Maybe it doesn’t round up if there are 3700 FDKs above 1k rating, and instead counts it as 3 spots, which makes sense then?

I was checking Blood DK cutoff too and get even more confused haha

So you look at specs where the cutoffs appear wrong REGARDLESS of whether or not they removed duplicates to answer the question ?

Don’t you see a logic flaw there ? Rets are getting to your mind my dear !

More seriously though, there may be some mixup on underrepresented specs where they looked at the class, or included some players who play other specs or whatever. I don’t know. But that doesn’t help with the duplicate issue. It’s wrong either way. Typically for blood it SHOJLD be only the litteral R1 who gets the title yet there are 3 titles. The duplicate thing isn’t relevamt at all here.