An argument that Hordies never make because they don’t argue in good conscience. They just want to gloat and brag while they were given the red carpet for Gilneas and Amirdrassil.
At least now NO ONE can deny there’s no Alliance agenda anymore.
An argument that Hordies never make because they don’t argue in good conscience. They just want to gloat and brag while they were given the red carpet for Gilneas and Amirdrassil.
At least now NO ONE can deny there’s no Alliance agenda anymore.
Warcraft 2025 is Alliance players complaining that they can’t roam freely in a Horde capital.
What times do we live in.
Quite frankly the RPG section was scrapped a long time ago and I see a reminder of that every time I see a character named after carton of milk running around on an rp realm.
Then this MMO… MM is hardly the right combination of letters when most zones are totally empty.
So, what we have here is an “O”. It’s kinda nice… i guess… but it makes me wonder every now and then if I should take another long break.
Clearly this struck a nerve, judging by how many replies poured in. So let me cut through the noise and get to the core of it:
This isn’t about whether Silvermoon is “a Horde city.” What’s at stake is that Blizzard themselves confirmed Silvermoon will function as an expansion hub - and no expansion hub has ever been designed to be hostile to half the playerbase. Shattrath, Dalaran, even Oribos all followed the same principle: neutral ground where the narrative demanded uneasy truce. Pretending that it’s “business as usual” misses the point entirely. It would be unprecedented.
Second: the narrative. In the same breath we’re told that Liadrin summons the Army of the Light to defend the city. You can’t credibly write “Alliance is kill-on-sight” while Lightforged draenei are standing on the walls defending Silvermoon. That’s not preserving lore - it’s breaking it.
So this isn’t about sweeping conflict under the rug, and it’s not about Alliance players demanding to own Silvermoon. It’s about Blizzard avoiding mixed messaging that undermines both gameplay and story. Silvermoon is not just “a Horde capital” - it’s an elven capital. To flatten it into “pure Horde, kill-on-sight as you’d expect” erases the schisms, exiles, and contested identities that make it compelling.
No matter how it’s dressed up, an expansion hub that is uneven, hostile, or tokenizes sanctuary space isn’t immersive - it’s contradictory. And I’ll say it again: no ma’am, I won’t defend the font of power, the Army of the Light at our side, and our World Soul itself, just to “expect to be killed on sight.”
This won’t do.
As far as I know, none of them cried for help.
They even get a part of a classic major Horde capital with access to everything and still cry. Typical.
Well I wouldn’t. And I don’t want faction war either. But I like faction “tensions”.
Vanilla - TBC - Wrath had the best idea for how to handle this. Cata and BFA went overboard and leaned too much towards WC1 and WC2 themes. In WC3 they didn’t go to war against each other but they also didn’t like or trust each other that much. WoW followed that concept.
If they want to permanently change that it should be done in a WC4 or a WoW 2 game imo.
I couldn’t care any less (I know them well enough as OG Horde player), but when you make a faction capital city not only revamped but the main hub of the expansion… yes we got a clear problem here.
Especially when the story wants to bring people together to defend this junkmana city of addicts from a common foe.
They should have gone like BFA where we have our own proper hubs, not some crappy enclave. But they are too lazy to do that and will make it fully neutral anyway, I can already see it.
I don’t think so.
I, as a player, like both factions.
But I have a main that I want to play. I do not want to be forced to switch mains to be able to experience an expansion in a way where I’m not treated like scum.
That’s what this is about. They are screwing over ALL ALLIANCE PLAYERS in favour of a group of grumpy horde players. That’s just not okay. It’s not.
This treatment is unfair. Full stop. It’s a fact.
I demand the same treatment that the horde has been getting for years when similar situations arose. They can walk around Dalaran except for a small area. They can walk through all of Bel’Ameth with an RP debuff.
Either of those things are fine solutions. And as I’ve already stated earlier: It doesn’t even have to be permanent. Just give us that debuff during Midnight. Afterwards we can revert back to the ‘hub area access only’. So you can have your blood elf city AFTER we take care of business; after we, the alliance, help save everyone.
I don’t care who argues. What I want is the devs to understand there needs to be a balance. But not a boring “oh we’re all friends let’s homogenize literally everything in the game” balance. As long as the devs get it the community can argue about whatever they want.
Then they maybe should sit down and change the world accordingly.
If we are at peace let me go to stormwind if I want.
I don’t care about faction conflict one bit.
If we go the peace route that’s fine by me but then I want to see that everywhere.
Make Silvermoon neutral.
But also all other cities.
At the same time. Not some well maybe later when we have time and it fits bs.
All or nothing baby
Cause otherwise this would simply be the horde loosing a city.
You can’t surely see why it would feel like that right?
Time is money.
Streamlining questlines and zones so they work for every faction is more cost and time efficient.
They will go only like that from now on. We did not have faction-specific zones since BFA.
And this is the problem. There’s still hope though, they got a new team and everything. Maria Hamilton (one of the new devs) is one of the devs responsible for there being so much worldbuilding in Khaz Algar, and RP stuff.
Like the old devs for example wouldn’t have bothered putting those small flying blimps in Hallowfall that you can ride on, when you have skyriding from the get go.
You can try as hard as you like, Dalaran, Gilneas and Bel’ameth are not one of the 8 major classic capitals. They don’t compare, at all.
Belameth is tiny village whith no utilities and no reason to be there.
We got to go there after the story there endet.
And dalaran ist comparable in this situation cause you did not had dala as a alliance only city for over a decade and then needed to share it.
Looking at Bel’ameth and Gilneas, no, Blizzard didn’t get it.
A city that is visited by nobody except ERPer on RP realms.
Consistency is not Blizzard’s strong suit, that’s for sure. To me they want to please everyone but end up looking silly to all with contradicting actions and words.
It’s not about it being a capital. It’s about it being a quest hub.
So they DO compare.
I demand equal treatment.
Let’s be clear: repeating “Silvermoon is a Horde city” doesn’t address the argument. The point is that Blizzard is calling it an expansion hub while simultaneously framing Alliance as “kill-on-sight” - something unprecedented in any expansion hub, and directly contradictory to the story where Liadrin summons the Army of the Light to defend the city. Silvermoon is more than Horde; it’s an elven capital fractured by centuries of schisms and exiles. Flattening that complexity into “pure Horde, as you’d expect” erases the lore, breaks narrative consistency, and undermines gameplay.
Stop dodging the argument.
This has been usually the case anyway. Sometimes Alliance and Horde will get some specific questlines but other than in Cata or BFA, I don’t remember there being really long massive questlines dedicated to each faction.
I doubt Silvermoon will even have any faction specific questlines, maybe a few small ones for flavour, but that’s about it.