Sin rogue - buff/debuff management

I am trying to cut rupture out of my rotation for single target boss fights with no adds, patchwerk types.
I feel it does very little dmg and for 4/5 combo points envenom is SO much strong.
I would be okay with rupture if there was no slice and dice, but keeping rupture up, garrote up, slice and dice up and still having to build points to envenom is too many points wasted dont you think?
Can i just not rupture at all on singlet target patchwerk fights and spend the points on Envenom ? (Keeping garrote up and slice and dice up)

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