SL S2 Ruined Arena

I personally dont think ppl defend the system, but theres several factors that made SL S2 as it was like Veetea tried to explain. Pandemic combined with 7-9 months long season has its way of increasing MMR in alot of ways.

Right now, the only “solution” ppl have come up with during these times are to increase MMR in such a way that glad as it is right now becomes basically free.
If you want to avoid that scenario, putting glad back on % base reward is one thing if you dont want to care about MMR (blizz that is) for the future.

But there is also a big issue when ppl keep comparing different seasons and they believe their “choice” is the right one and everyone else is wrong because of “reasons”.

Playing throughout the few days of the season is a big difference to a tourney where you need to be there at an exact time frame.
For example, even if you have a job, when you get home you can play whenever if you have ppl you push with.
Now lets say you instead play in a tourney, you are locked in a time frame where you NEED to be whether you can or not. You have to remember that if there is a tourney like this, you cannot let the players decide when “their time to play” is or it would be already broken from the start x)

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I just wish I had fancy free 10k numbers too :drooling_face:

Why not just make it % based? Like let the #Ranking in your spec/role/whatever determine how good you are and DISPLAY this number instead? Veetea’s got a point on this one, and I totally agree.
It’s gonna resolve the “MMR Issue” too

It wont solve it entirely, it will just make it so blizz dont rly loose anything by increasing MMR even more since it wont “damage” the prestige of the glad rewards.
So noone would rly care if they increased the MMR by a mile if glad is still locked behind % based in the end.

But its still just a band-aid for hopefully a better system someday in the future.

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theres are many Peoples who defend this System, and their own Solution is “just play the game”

it´s like saying If you have a majority, go vote for Joe Biden, it wont happen

It’s like throwing a sausage into a gym, it has 0 impact
and some are so confident that they think this is the solution

they just should revert the old system, increase the requirements for glad, if the season is too inflated that’s it

I have no clue it works in wotlk/ it shouldnt be the same as sl ssn2 never ever (played it anyway only for 2 or 3 weeks) they just should try to find a other solution, but they are not even trying, made a new garbage system and told the peoples “deal with it, we dont care”

the thing is, high mmr doesnt hurt anyone, neither Blizzard’s Wallet or any streamer
i simply doesnt care, when i saw a gamergirl with Pink cat ears Headset at 2.5 In Legion

I want the game to be more alive than a private server like ascension wow thats it, i want to have Fun, knowing that I’m not playing a dead game, like it was the case in Mop/wod/legion etc

I mean ofc, but i have to say it´s just most likely a Forum thing, and even then, if u have players who played for i would say 5 xpacs at 2.4+ and now struggle at 1.8k u cant tell, that this feels satisfying to him, he will probably quit

wow is having trouble getting new players, so there are only going to be fewer of them

The problem here, we deal with an Company, If there are so few players that it is no longer profitable, they will no longer make any changes or delete everything that has to do with PVP. players simply don’t think about the consequences in the future

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It literally does not matter whatsoever. The only thing that is relevant is your CR and your ranking during the current season. People caring about stuff like this literally goes full circle and proves my arguments right: it’s a playerbase and player ego/pride issue. Just spam play, earn your rewards and don’t care about the pixelated number on your screen ?

That is the solution. Do you think SL S2 would have seen the numbers it did if people didn’t spam play?

I think right now there are 1200 characters above 2400 -yep but characters not people or different accounts.
For example last season R1 3v3 was 130 spots (0.1% of playerbase) but if you put out the alts from the cutoff it was 80 spots. Now if u calculate away the alts on the ladder that produce the R1 as well, than you have a accurate statistic how many people actually play or played last season 3v3.

Bro ofc NOT

if we take it normally yes it would be the solution but the problem is, it is the majority everyone is individual

the one guy says “i dont play cuz my class sucks”

the other guy says “i dont play cuz i was in sl ssn2 glad, and now i stuck at 1.5 and want the 2.4 dopamine back” (like a drug)

and the other guy says, i dont like micro cc/ or the button addon bload, or other stuff, i hope u know what i mean (im really bad in explaining things)

It would require a solution that covers a large unit, and Df just made everything worse at this point, peoples even start to botting now, to get their stuff

ouch u re right there, yeah i have seen, a feral streamer alone took 5 r1 Spots last ssn

i dont know what is the best solution at this point tbh

Everything you’ve described is what I argue: playerbase problem.

The reality is, the ‘solution’ for so many players, is make every season like SL s2 and make Gladiator a participation reward.

I feel like people that deny this are being disingenuous.

Tbf that is one of the solutions to the problem ppl see today.
The issue is just not enough ppl do it and the seasons are not as long as SL S2. Or it might become? I have no clue when S4 starts so.

Prob did it because too many ppl complained. I personally feel that the reward system with 1800 tmog, 2100 illusion and 2400 for the weapons is fine. Should make glad reward %base. Just my 5 cents.

Everyone wants to have fun. But why is MMR dictating if you have fun with PvP or not? Due to progression?
The issue with today is that too many ppl believe they should get a free glad mount. Been some ppl who almost demanded it. High MMR have a high chance of causing that (depending on how high we talking about).

If you normally play at 2.4+ for 5xpacs in a row and now suddenly you cant break 1.8 I would question if you rly did get those glads on your own like a special warrior cant xd

They also generally do not care about PvP as much.
Sure, id love to see some changes that will be better for the PvP aspect of the game since I still like that part aswell.

In the end, most ppl argue why they want SL S2 back is because of high inflation. But they want that inflation 1 week into the game. Thats it.

So if let’s say a salary of every person in the World was reduced by the same %, their pay ratio would stay the same. Except prices don’t get reduced.

Same with Glad/shuffle Elite for instance. 2400 right now and 2400 during 3800 season is a completely different story. There’s no way in the world I could get R1, but I def deserve 2400 for beating people with 3500 or higher experience.

Me/anyone being bad to not push towards R1 does not exclude the fact that fighting AND beating 3k+ exp players is not enough or barely enough to get to 2.4k is just insane (maybe I could push it if I played, who knows)
Screen from a couple weeks before I stopped playing tho.
https://imgur.com/a/P5A7sBw

Best disc in shuffle is like 2.6 now or something?
So I literally have to fight people ~150 rating from World’s best of the best to get to Glad (meh reward, not even close to Best of the Best in the world level). In terms of willpower/time/dedication:result it’s not worth it for me personally.

The best advice. Easy to understand, hard to accept :frowning:

oh, then I misunderstood something, i thought u want the same system as it is now :sweat_smile:

Yeah this isnt a good solution either, i think everyone can agree on that

From my perspective, I found Legion/BFA/Shadowlands more fun, because there was less cc/ especially micro cc

in one side, it felt easier maybe too easy, but now it feels, that when it comes to complexity we are almost back at the mop level, And maybe that scares many people away, or they don’t have the skills to keep up and prefer to give up

im not sure if the season 2 is even the main reason,
The game actually felt okay at the start of df, even when it comes to mmr, but every rework made it kinda worse especially every rework add more micro cc and button bloat to the game

Because the seasons are completely different. It’s a pointless exercise comparing, they do not have the same variables.

Again: player issue.

The system is fine as it is.

->blizzard balancing issue

->blizzard Rating-System issue (vulnerable to inconsistent playernumbers)

->accessibility or beginner-friendly - Thats something the game mode never had but i still think blizzard is moving in a direction where only the absolut tryhards want to play and i hope the directon changess drasticly in a more casual friendly direction. Because yes you can make the game harder and harder every xpansion but when 5 people play the game nobody is happy with that, rather having a huge playerbase in a more simpler game than now.

→ Botting Blizzard needs to get drasticly better to detect bots. 1 Gm who watches streams or watches shuffle lobbys/arena would be a good start compared to now where nothing happens.

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but if the system is fine, then pvp wouldnt be that dead compared to other Seasons

For example, if 5k Players Playing in ssn2 m+ and in the next M+ season 3 only 2.5k Players are playing M+ then something must have happened

we take it differently, u say the current (Arena System is Fine) We’ll accept that, but what is wrong then, except Player behavior because they want sl ssn2 back

What about Class system, reworks, Mana Pacing, Dampe games, what is with that, is this fine too?

There has to be something, apart from SL2, which the players liked more than Dragonflight

But why the peoples are not doing it, for example, i could Play League of Legends, or other Games, but why i dont Play it currently? because i dont want to play it, and i have a Reason for it

Because i dont have Fun with these Games, i do have fun with wow currently except the Dh thing, But games are there to be fun, if Peoples dont have Fun, they dont Play it

i mean I can’t believe ssn2 is the main reason, i havent played it much im be honest with u, i played it only 2-3 weeks thats it, never again, but even in Legion, or Wod "when it wasnt as easy a sl ssn2 to get rating, the season was not dead

I get the point that once players get something for free, they always want it for free, but i see way more issues than only the ssl ssn2 thing, and wanting to have free glad

For me Dragonflight arena is sometimes just annoying, for example play Meele into an Ele shaman

Knock knock totem, place me to africa, Stun, knock, freedoom from pala run away, knock Stun

The game currently feels like you’re playing against MOP LS/D

For me, that is a subjective feeling, it was a mistake, that they reduced the normal cc, and added 1000 micro things instead, i mean i get the point, the game feels less scripted, especially with the Blind into Sap thing, but for me it feels like, to change the cc created more Problems, than it actual fixed problems, especially for newer players.

Also the Pacing in Legion/ Bfa ssn1/ Shadowlands felt better, players died faster, it wasnt always a only mana game, idk it felt more satisfying

for me it isnt about Title or Rank, for example i played most likely only 2s in legion, and 1 time for the 2.4 enchant, not more, and i had fun, the game was fun

idk the priority should be “fun/ class gameplay” “pacing” and then rewards

I think players underestimate what pacing and class design can make

The best example we can see is that players can no longer keep up mechanically and are even willing to bot

the skillcap in Df compared to Sl or Bfa is i would say 5-8 Times higher

Also to Balance classes around Solo shuffle made everything even worse.

I think sl ssn2 is also to blame, but not completely, and players underestimate other factors

Not a system problem, it’s a player problem.

Completely separate to MMR system.

If it’s a player problem, Blizz could do something about it or no?

otherwise it will be like this forever and we have to live with it

from the MMr system itself yes, but not when it comes to player Participation, because we have automatically more mmr in the pot

and at the end it´s all about to have more mmr, cuz more players are playing

What can they do about the sensitivity, ego and pride of WoW players voluntarily choosing not to play the game?

i just asked you, because im clueless at this point, because i dont know the solution for it, and i dont want the sl ssn2 thing either

i just want to have a a living fun game thats it, and I just find it hard to believe that ssn2 is the only problem (i mean when we take the forum “fix mmr” guys as an example, then yes) but this cant be the majority or?

One question: Do you think we would still have deflation if we had the same class system, spells, and pacing as Shadowlands Season 1?

That’s exactly what I thought is currently happen, in pve too

i take my bnet as a reference it´s not “accurate” But I can say it from the perspective of a player who has been playing since Mop Arena

and with every new xpac, some of my bnet Friends quit the game, Because they couldn’t keep up anymore

for example, Legion, In Legion you have lost so many spells, maybe too many, it was TOO casual at this point, then Bfa happend, and many peoples couldn’t keep up, moved to Pve, or quit instead

yeah i mean, for example this guy Schübert, everyone knows him, everyone spam report him, theres so many clips about him, and he still bot the game in a full time mode, this is just crazy, how long it takes until a bot get´s banned

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Well, shadowlands s1 s2 had a more active pvp scene, because of(more factors-only use pvp system)
:

1: pve players farmed bis gear in pvp (2400 weapon)
2: people had to grind honor in order to uprade gear to its full power

right now the only reason to play is for the rewards, which are easier to get in the last month of a season than in the first 5 months. xD

Solution again - creater more “season ends” in a season so people play more - why not just a shorter sesason?

Because there is no way blizzard makes for pvp alone shorter seasons xD

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Didn’t they do that in Legion?

i remember they did it in Legion, and this was nice, the best thing about a Season for me was the First 2-7 weeks