Smooth out old raids

I know blizzard has said that they want to make BFA raids soloable after 10.1.5 releases.

Im here to ask blizz if they could also take a look at some of the other old raids.

Im thinking about Tomb of Sargeras to give an example. The Desolate Host sometimes bugs out and remains uncompletable for quite a while (1 hour ish last time I tried). Your character can even get stuck here waiting for the fight to end.

AQ40, specifically Viscidus is also quite hard to solo if you cant deal frost damage / auto attack very fast.

Ulduar also seems like it could use some love after timewalking was introduced. Loot seems very random and unintuitive with 10 and 25 dropping no matter the assigned raid difficulty. Sometimes hardmode caches drop an extra item, sometimes nothing. Ive also learned that to complete my ulduar 10 man tier set I will have to go grind mobs in Warlods of Dreanor for a rare drop, which makes no sense at all.

Sometimes the mobs before Thorim keeps respawning delaying the start of the encounter, idk why this happens. Mimiron remains untargetable for a little while after he starts attacking.

As far as Im aware firelands do not have the same problems, but I might be wrong. And I also might have missed a few old bugged raids. Pls fix blizz:)

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I think Eonar could do with some kind of tweak. A friend and I tried it a few weeks ago and we didn’t manage it.
Not sure what would be needed, longer time to do the things maybe.
Or maybe make it skippable like the healing dragon in ICC.

Good point.

I also found something minor in Throne of Thunder

There is an unskippable cutscene after killing Council of Elders and Megaera’s heads wont die when damaged below 1 hp, you have to stand around a bit and wait for them to disappear

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