Last I tried DH was back in Shadowlands, and survivability was TERRIBLE… You basically had to either kite around and kill small mobs for health, or go Vengeance DH in order to have any type of self-healing…
But then DH got reworked in Dragonflight (I believe), and SO MANY PEOPLE have rolled DH now… And BOY are they hard to kill???
What has changed?
Did they get new self-healing?
Did they get more leech…?
I REALLY wanted to play DH in the past, but not being able to do solo content, or self-heal in PvP duels, really killed the class for me… But something is different now it seems?
DH survivability can easily be fixed by 1 simple thing, and that simple thing is making the talent ‘‘Feed The Demon’’ 1 point node. I simply cannot understand why that is actually a 2 point node. That will allow us to take Last Resort unpunished, and make our almost only mitigation have much higher uptime.