I meant join/start a group as needed, can be a temporary group. We already do this for bosses, because there is an extra difficulty. Being outnumbered is an extra difficulty, an objective to overcome. Ask in shard if group for objective, or start one. Lfg is perfect for quick temp objective based groups. Does it always work out? No, good. It’s a challenge, part of wm.
Yes there can be imbalance. The shard tries to be balanced, but there’s various factors that cause fluctuating imbalance; cross realm groups, player distribution in zone, players joining/leaving zone/instances/wow. On top of that, players within the zone have varying wpvp motivation.
That can be looked at negatively, or positively, or neutral.
- Negative: I want 50/50 balance at all times in all sub zones!
- Positive: I don’t mind outnumbered, love a challenge and will group!
- Neutral: Just play the game.
Starting a group is better than joining one. You choose the members and set the objective in the lfg title. For example, if you are so badly outnumbered in a shard, there WILL be enemy bounties. The bounty system is our natural player controlled rebalancer. The bounties are usually in an lfg group… part of the imbalance. Break that group, disband it, help restore balance.
Forming a bounty hunt group in LfG is easy, you can even rope in same shard players if possible. Complete the objective of killing those bounties, the enemy group that was unbalancing the shard disbands, you can then leave the group and continue on your way.
Too much effort? Your choice. But you had the option to try, player control. If we are not proactive about being outnumbered, and do nothing about it, there’s nothing to complain about.