I admire your ability to speak on behalf of all new players Itâs especially impressive since youâre not one.
Do not hit me, but i actually liked Cataclysm⌠Just in BfA I am still a bit stuck on âHorde zones are mehâ mantra I have.
I have slowly started to like Voldun though. Done 3 L110-120 dashes there with support of some Timewalking and 100% exp buff. But I still donât like questing as Horde. Allianceâs Drustvar is like perfection - i can do it endlessly (done it 20 times to be exact, lates run last week i did cheat though, I used party sync for 1 shot kills from full azerite empowered character as I was levelling 5th dk and taking minutes to kill elites didnât feel like it any more)
All the mambjo jambo aside, I just feel that BfA is not quite the best advertising line I could use to recruit new people.
Maybe if you kept up to date instead of whining always you see in a few months its been sorted .
For me the biggest issue with Cataclysm was the changes brought in for Paladins. Retribution suffered terribly in PvE to start with. In the end I lost interest as I didnât feel I was competitive any more. I think if Iâd mained anything else I would have been fine
Alpha still needs some tweaking. I only did 1 and a half zones and I hit max level (in around 17 hours). so they need to either prolong the levelling a bit or change the questing. I did Tiragarde and only got half way through Drustvar when I hit cap. However I did do side quests as well as the main storyline.
The story telling through levelling in BfA is as good as any other. It makes the most sense to lead into Shadowlands. I personally like what theyâve done. Particularly on the Horde we have a lot of Warchiefs and many are up at the same time in Org as you level through. Itâs such nonsense.
oh I perfectly understand why. The narrative point of view it is only approach that makes sense, and they have heard from people saying that warcraft plot is so confusing when you just enter it. heck even us, oldies, get confused at time. I mean ⌠I still have no idea what happened in BfA and I did all quests you can do as single alliance character (minus PvP ones).
People actually watch the intro? Iâve always skipped it.
As others have said they are changing it in Shadowlands. Highly needed in my opinion. What has been shown looks good to me and will help them in the future I think. Canât wait to test it out really.
At the same time I wish they cleaned their messy storylines up by adding back pre-expansion patch content, legendary quest sprinkling in some instance magic to make it all work together better. And⌠update some of that old world. Make more use out of it all instead of always adding new land masses. Cata has been a long time ago so this game could use some new paint here and there.
The horde attack on the town in stormsong valley made me go âwut?â even more after I played through as horde.
I agree with you that statements like this, without methods and data, are meaningless, mere marketing pablum for the unthinking masses.
This, on the other hand, is just as meaningless.
âNew playersâ are not a single monolithic group. âNew playersâ are all sorts of people, with different tastes, different backgrounds, different skill sets. Nobody can say what ânew playersâ want, because they want all sorts of different - and contradictory - things.
There is only one intro worth watching.
And that would be the WotLK death knight opening.
You made a Human? Iâm so sorry
That is just a whole lot of âI donât like this, which means nobody likes this, I have no proof of this of course, but I donât like it!â
It is also simply factually incorrect. Iâm an RPâer, have been for decades, what I want from an MMORPG is likely to be different from what a PvP player wants, or a PvE player wants. You simply cannot categorise âNew Playersâ in such simple terms, when even older players have vastly different opinions on how to play the game.
How do you know? It sounds pretty cool to be honest, and a good way to break them into their class abilities, with a bit of an epic moment at the end. How do you know this is âNOTâ what new players want?
Are you the CEO or on the Board? What does that company do? Is it making an MMORPG? If not then it doesnât matter the size of the company you work for, it is simply not comparable and therefore irrelevant.
This is just more of the same, just like the last post âI donât like this!â Stamps foot âNobody likes it! I just Know. I am very smart, if you like it, you are silly. I have no proof of what I say, but I Donât like it, and that should be enough!â
I think you need to take a good look at the things that -do- make you happy, and act accordingly, as it is clear that this game may not be for you, if something like an RPG element to an MMORPG causes you this much distressâŚ
You should have added an âAâ in that name, rolled a druid and just constantly spammed this in the human starting zone.
Human master race.
I agree with this so hard.
Let new players start off slow. Donât drown them in lore and story they dont care about right off the bat. They need to care about THEIR CHARACTER.
Iâve tried to introduce friends to the game and they get all excited and make their first character and then they play a bit and give up. Why? because they dont know what is going on. They donât know who they are, or who that guy is, or what continent theyre on, or anything. The solution to that is not to give as them as much lore as possible, itâs to scale it all the way back.
Youâre a paladin. This is your forest. The local farmer needs some help.
The rest they can explore later
When I first played back in Vanilla, I knew nothing about anything except Trolls and what the Horde were doing in Kalimdor. That was fine for me. The world was small and cosy and personal, and the world felt huge because there was a lot going on that I wasnât anywhere near being part of yet.
The only thing human characters should care about when they start the game is whatâs going in Westfall. If they want to know whatâs going on with the King and the history of Stormwind and itâs heros, let them do that when theyâve levelled up a bit and theyâd actually got to Stormwind. Or even 50 levels later, when theyâre actually established as an adventurer enough to warrant knowing about the big bad and the politics.
WoW has lost itâs charm because itâs gone from âwelcome, fresh faced new soldier! ready to begin your adventure? thereâs a mine nearby that needs clearing out of monstersâ to âILLYDAN THE STORMRAGER HAS TEAMED UP WITH ALLARIA SKYWALKER WHO HAS MASTERED THE VOID AND REUNITED WITH HER SON AND THE WARCHIEF DIED AND NOW THERES A NEW WARCHIEF BUT THE WORLD IS SMASHED ANDâŚâ
OP is right and the people who saying âitâs only what you wantâ are not thinking from the perspective of a fresh new player who has absolutely no knowledge of the story yet, and no established character, and no foothold in the world. You might the lore dump is cool, and maybe some new players do too, but itâs just not conducive to bringing most new players in.
Youâre playing a 15 year old game. What did you expect Blizzard to do? Wipe everything clean at the start of a new expansion so new players can âplayâ WoW on itâs first release day?
And as far as I can tell you CAN be a fresh faced paladin helping out farmers and clearing out mines. You do it in Elwynn etc and as you move on to a new zone so you experience that zoneâs story.
A freshly made character is hardly likely to bump into Illidan and Alleria arguing over the best course of action hovering over Argus are they?
âNew players donât care about storyâ.
Factually incorrect; the cinematics that blizzard pumps out and the 20 or so years of lore create some of the most entertaining storytelling for any game.
GW2 story has become boring and predictable.
Did Aion even have a story?
BDO - nope.
ESO has some great lore, but definitely not as well-versed as WoW.
I donât RP at all, but I can appreciate the RPG aspect and the immense amount of story that the Warcraft universe has.
Example:
Sylvanas absolutely hated her banshee, every voice line she said was basically about how itâs a curse, it defined her in bad ways.
BfA intro - 14 years after WC3, she embraces her banshee and kills the soldiers, followed by âFor the Hordeâ - you honestly canât tell me that this story alone didnât rope in more people.
you do not know what new players, or infact anyone, want or like.
speak for yourself, thats fine, but dont speak on behalf of other people.
^^ This so very much!
Nothing. Itâs the perfect starting place for the perfect race, in game