So I just made a human and the result was disgusting

I admire your ability to speak on behalf of all new players :slight_smile: It’s especially impressive since you’re not one.

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Do not hit me, but i actually liked Cataclysm… Just in BfA I am still a bit stuck on “Horde zones are meh” mantra I have.

I have slowly started to like Voldun though. Done 3 L110-120 dashes there with support of some Timewalking and 100% exp buff. But I still don’t like questing as Horde. Alliance’s Drustvar is like perfection - i can do it endlessly (done it 20 times to be exact, lates run last week i did cheat though, I used party sync for 1 shot kills from full azerite empowered character as I was levelling 5th dk and taking minutes to kill elites didn’t feel like it any more)

All the mambjo jambo aside, I just feel that BfA is not quite the best advertising line I could use to recruit new people. :smiley:

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Maybe if you kept up to date instead of whining always you see in a few months its been sorted .

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For me the biggest issue with Cataclysm was the changes brought in for Paladins. Retribution suffered terribly in PvE to start with. In the end I lost interest as I didn’t feel I was competitive any more. I think if I’d mained anything else I would have been fine :rofl:

Alpha still needs some tweaking. I only did 1 and a half zones and I hit max level (in around 17 hours). so they need to either prolong the levelling a bit or change the questing. I did Tiragarde and only got half way through Drustvar when I hit cap. However I did do side quests as well as the main storyline.

The story telling through levelling in BfA is as good as any other. It makes the most sense to lead into Shadowlands. I personally like what they’ve done. Particularly on the Horde we have a lot of Warchiefs and many are up at the same time in Org as you level through. It’s such nonsense.

oh I perfectly understand why. The narrative point of view it is only approach that makes sense, and they have heard from people saying that warcraft plot is so confusing when you just enter it. heck even us, oldies, get confused at time. I mean … I still have no idea what happened in BfA and I did all quests you can do as single alliance character (minus PvP ones).

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People actually watch the intro? I’ve always skipped it.

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As others have said they are changing it in Shadowlands. Highly needed in my opinion. What has been shown looks good to me and will help them in the future I think. Can’t wait to test it out really.

At the same time I wish they cleaned their messy storylines up by adding back pre-expansion patch content, legendary quest sprinkling in some instance magic to make it all work together better. And… update some of that old world. Make more use out of it all instead of always adding new land masses. Cata has been a long time ago so this game could use some new paint here and there.

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The horde attack on the town in stormsong valley made me go “wut?” even more after I played through as horde.

I agree with you that statements like this, without methods and data, are meaningless, mere marketing pablum for the unthinking masses.

This, on the other hand, is just as meaningless.

“New players” are not a single monolithic group. “New players” are all sorts of people, with different tastes, different backgrounds, different skill sets. Nobody can say what “new players” want, because they want all sorts of different - and contradictory - things.

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There is only one intro worth watching.

And that would be the WotLK death knight opening.

You made a Human? I’m so sorry

That is just a whole lot of “I don’t like this, which means nobody likes this, I have no proof of this of course, but I don’t like it!”

It is also simply factually incorrect. I’m an RP’er, have been for decades, what I want from an MMORPG is likely to be different from what a PvP player wants, or a PvE player wants. You simply cannot categorise ‘New Players’ in such simple terms, when even older players have vastly different opinions on how to play the game.

How do you know? It sounds pretty cool to be honest, and a good way to break them into their class abilities, with a bit of an epic moment at the end. How do you know this is “NOT” what new players want?

Are you the CEO or on the Board? What does that company do? Is it making an MMORPG? If not then it doesn’t matter the size of the company you work for, it is simply not comparable and therefore irrelevant.

This is just more of the same, just like the last post “I don’t like this!” Stamps foot “Nobody likes it! I just Know. I am very smart, if you like it, you are silly. I have no proof of what I say, but I Don’t like it, and that should be enough!”

I think you need to take a good look at the things that -do- make you happy, and act accordingly, as it is clear that this game may not be for you, if something like an RPG element to an MMORPG causes you this much distress…

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You should have added an “A” in that name, rolled a druid and just constantly spammed this in the human starting zone.

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Human master race.

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I agree with this so hard.

Let new players start off slow. Don’t drown them in lore and story they dont care about right off the bat. They need to care about THEIR CHARACTER.

I’ve tried to introduce friends to the game and they get all excited and make their first character and then they play a bit and give up. Why? because they dont know what is going on. They don’t know who they are, or who that guy is, or what continent theyre on, or anything. The solution to that is not to give as them as much lore as possible, it’s to scale it all the way back.

You’re a paladin. This is your forest. The local farmer needs some help.

The rest they can explore later

When I first played back in Vanilla, I knew nothing about anything except Trolls and what the Horde were doing in Kalimdor. That was fine for me. The world was small and cosy and personal, and the world felt huge because there was a lot going on that I wasn’t anywhere near being part of yet.

The only thing human characters should care about when they start the game is what’s going in Westfall. If they want to know what’s going on with the King and the history of Stormwind and it’s heros, let them do that when they’ve levelled up a bit and they’d actually got to Stormwind. Or even 50 levels later, when they’re actually established as an adventurer enough to warrant knowing about the big bad and the politics.

WoW has lost it’s charm because it’s gone from “welcome, fresh faced new soldier! ready to begin your adventure? there’s a mine nearby that needs clearing out of monsters” to “ILLYDAN THE STORMRAGER HAS TEAMED UP WITH ALLARIA SKYWALKER WHO HAS MASTERED THE VOID AND REUNITED WITH HER SON AND THE WARCHIEF DIED AND NOW THERES A NEW WARCHIEF BUT THE WORLD IS SMASHED AND…”

OP is right and the people who saying ‘it’s only what you want’ are not thinking from the perspective of a fresh new player who has absolutely no knowledge of the story yet, and no established character, and no foothold in the world. You might the lore dump is cool, and maybe some new players do too, but it’s just not conducive to bringing most new players in.

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You’re playing a 15 year old game. What did you expect Blizzard to do? Wipe everything clean at the start of a new expansion so new players can “play” WoW on it’s first release day?

And as far as I can tell you CAN be a fresh faced paladin helping out farmers and clearing out mines. You do it in Elwynn etc and as you move on to a new zone so you experience that zone’s story.

A freshly made character is hardly likely to bump into Illidan and Alleria arguing over the best course of action hovering over Argus are they?

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“New players don’t care about story”.

Factually incorrect; the cinematics that blizzard pumps out and the 20 or so years of lore create some of the most entertaining storytelling for any game.

GW2 story has become boring and predictable.
Did Aion even have a story?
BDO - nope.
ESO has some great lore, but definitely not as well-versed as WoW.

I don’t RP at all, but I can appreciate the RPG aspect and the immense amount of story that the Warcraft universe has.

Example:
Sylvanas absolutely hated her banshee, every voice line she said was basically about how it’s a curse, it defined her in bad ways.

BfA intro - 14 years after WC3, she embraces her banshee and kills the soldiers, followed by “For the Horde” - you honestly can’t tell me that this story alone didn’t rope in more people.

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you do not know what new players, or infact anyone, want or like.

speak for yourself, thats fine, but dont speak on behalf of other people.

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^^ This so very much!

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Nothing. It’s the perfect starting place for the perfect race, in game :slight_smile:

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