I have been levelling in Classic taking my sweet time. No rush or meta to follow. Just exploring the world and adventuring on my own. I even went back to zones I outlevelled just because they were interesting to me.
I think Classic has a lot of fault, more so at end game and PvP, but the questing and lore is just amazing. The world building is immersive and I really felt like I was questing through a new world.
And now I am levelling through Shadowlands and I keep taking breaks. It seriously is getting boring, where as in Classic I can play for the whole day and get lost in the game.
I don’t know how to fully phrase why I enjoy classic quests a lot more. Perhaps because they give you freedom to explore. Shadowlands feels more like a story on rails. A rollercoaster, a movie. You can’t venture and steer out of it. It’s a clear line you have to follow. There is also no danger present whatsoever. I could pull 3 to 5 mobs without dying. Try that in Classic and you’ll be seeing the graveyard a lot.
But also how the way the story is told. RP walks a lot, character interaction. I don’t need to see or care so much about NPC’s their feelings or interactions with eachother. This is so damn boring. I need to venture and explore, to fight, to loot, to be free. Yet I’m constantly handholded by NPC’s that I just log out after 1 to 2 hours and I can’t be bothered anymore for the rest of the day.
Maybe it’s just me, I really don’t care about voice acting or cutscenes. A good story doesn’t need to be told through them for me to enjoy it, yet this expansion is full of it.
How many of you did alt-tab through the RP scenes? Be honest.
Not to mention the characters you interact with are as bland as possible and made so neutral that they don’t have any personality or character inside them. They all come off to me as a means to bend around the story.
I was doing a classic zone. The Bad lands. I was assisting an Alliance expedition of Dwarves who were searching for their kinsmen who got lost in their search for information and archeology. A few quests later and you’re sent off to Uldaman to investigate the Iron Dwarves taking up residence there. You find out one of the Dwarves got killed but that he left his medaillion as a last means to make contact. Then you’re sent off to intiltrate the Dark Iron fortress nearby and you uncovered that the Dark Irons are in an Alliance with the Fire elementals, possibly Ragnaros.
Then later you go to Searing Gorge and Blackrock mountain and you find that Ragnaros rules over them, but that the Dark Iron King is trying to subdue Ragnaros and rule himself.
And I think I know the difference behind the two. In Classic you’re told the storyline first hand through exploring and interacting with the world. In Shadowlands you’re told the story by other characters and NPC’s who you interact with.
Blizzard should invest more time into world building and questing imo. Less time for cutscenes and voice acting. Leave that stuff for special occastions.