So it looks like Blizzard is abandoning the Mac

100%.

If you use the base spec and attach an external SSD it cannot be beat. It is impossible. You cannot build a faster PC at $600.

The fact that it draws like 30W and is completely silent speaks pretty well for it, too.

Most of the people around the world are “poor”.

If you want a pc for gaming, you not gonna buy a mac for 3 times the price just for an apple icon.

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If you just want to play WoW on the cheap the M4 Mac Mini is the best offer available by far. I am not budging on that one; it eats WoW for breakfast and it does so at almost no cost or power draw.

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Mac mini M4 is 699 euro. It plays WoW on 4k max settings easily. Show me a windows pc with 1/3 of the price (200 euro) that can do that…

The whole “apple’s products are all expensive and poor people can’t afford” is very misinformed and limited.

If one is poor and only wants a pc to play wow, then he should buy Mac mini instead of Windows PC. Mac Mini’s performance/price ratio is unbeatable.

isnt gaming just generally better on windows?

Not really. Just that more games are available for Windows.

The M-line processors are quite impressive, performance-wise (even graphical). It’s just a matter of getting AAA-studios to actually make titles for Mac…which is a bit of an issue as the player-base using Mac is small…


And I totally agree with the Mac Mini statement above; very good price-quality balance, as long as you stay away from the default-upgrade options. Those are hostile.

It’s really infuriating to see some of these comments about Mac’s being outpriced for gaming and that you can buy PC’s for much less money and get better performance. You guys posting this clearly aren’t reading the whole thread because you’ve already been told that this “IS NOT TRUE” any more.

As several people have mentioned, the M1 switch by Apple has changed the game for this argument. Pay £699 for an M4 Mac mini and you have a machine that you aren’t going to beat for a PC priced at the same point.

In 2020 I bought a brand new iMac which was the latest model at the time. It cost me £2,800 pounds. I literally bought it before I learned about the M1 Mini coming through, which would cost me £699, if I had gone that route. Now that iMac was a bit more powerful and obviously has a fantastic built in retina screen but it was clearly obvious that things were rapidly going to change. I sold it on for £725 last year and bought an M2 Pro for £1200 instead. Now we have M4 Pro’s already but there’s no need for me to start thinking about changing again because my machine still plays WoW at any configuration I want to play it at.

To my knowledge WoW is actually running in a compatibility mode here as well, as Blizzard aren’t going to be building the game to take advantage of the Mac’s added capability. As they seem to be heading towards no longer supporting them at all, it’ll probably never change. And, while the state of Mac gaming is still pretty poor, mostly it’s because of Apple’s previous attitude of not really caring about or needing the gaming customers to worry about it, they have changed recently, and now embrace gaming in a much bigger way.

There are several games being ported currently, or even already out there, that are being built specifically for the benefits that these new machines offer. Cyberpunk and a new Assassins Creed, for example. And a specific Mac version of No Man’s Sky is already out there and runs amazing compared to the version I used to play on my Windows laptop.

Apple have had Apple Arcade for a couple of years now, and have specifically released the game porting toolkit for developers to have the facility to build for Mac a lot easier as well. This has also had a useful side-effect of allowing a lot of specific Windows games to be run on Mac’s anyway, and often just as well, even though they aren’t build for the machines.

I think Apple are now doing enough to try and change the mind-set of the people who don’t think they care about gamers at all. Whether they can actually get enough people to embrace it that it becomes viable for developers to put their games on Mac is another story, however.

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Not true. WoW is a native Apple Silicon binary and on my M3 Max it maxes out, 4K 120 FPS. On a laptop. For 2 hours. On my M2 Mac Mini it runs at 1440p 7/10 settings, but I need to turn down spell density.

Btw they dropped the price on the Mac Mini. The new one is £599, and it’s got 16GB of RAM so no need for that £200 (lol) upgrade either.

1440p 7/10 settings for £599, and that’s assuming M4 isn’t faster than M2 which is definitely not true, is sick.

My friend, perhaps you missed the part where I said I am using a Mac Mini M2 Pro. Hence it will run WoW any way I want it.

Interesting that they are building the Mac version as native, however. That goes to show they already have the technology, support and ability to do that for any of their products. They just choose not to.

Microsoft have changed their mindset on Mac’s outside of gaming though, as we have Office available these days, and probably other apps. Hopefully they’ll change their minds on gaming later too. Especially since it probably wouldn’t cost them much to do it, if the infrastructure is already in place.

I didn’t, but I don’t know how that relates to what I quoted? Remember I’m also typing it out for other readers; it’s not a personal recommendation to you. :stuck_out_tongue:

Anyway…

Indeed… :confused:

WoW (and other games) run great on Linux, just raytracing is problematic apparently.

I’ve been doing it for 5 years and posted about it 3½ years ago:

And actually raytracing works now, too.

In that thread I mention that you won’t be able to tell the difference between it and a native client, and that’s… not quite true right now, but close.

Sometimes you have to fiddle with wine/Proton because the battle.net launcher update doesn’t play well with the new version. This never happens to WoW itself, just battle.net, but still. It happens often enough that it’s annoying. I don’t know why - Blizzard must be doing some insane technical mumbojumbo in that cosebase. It seems like it is agent.exe that explodes, which is hardly unusual. That thing sucks on macOS, too.

I also think they can deliver a better game on Linux if they go native. Maybe they won’t get too much on the graphics API side, but they will get the ability keybind the with the windows key as a modifier, and they’ll get something that’s much easier to support - a stable API with no translation layers! And the game should also run faster because it doesn’t need to translate method calls from Windows style to UNIX style.

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Well… SWTOR is about to get a Mac client, so you got options.

ESO has a mac client as well, though rumour has it that it’s just a wine wrapper :joy:

If Mac can’t handle applications made for pc, thats a Apple problem, not a Blizzard problem. Apple has always been notoriously terrible when it comes to compatability with anything outside their own eco system, so much so, that it took a EU court order to make them use the industry standard USB C for their phone chargers.

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It’s good if we leave obsolete stuff in the past.

Let the world move on from the stone age.

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When did you last use Windows? 1995? (jk)

Windows has included most of those things for free for some time now (RIP Wordpad). Despite being able to do some unholy things with early Sound Recorder, I don’t think Microsoft ever offered anything close to Garage Band, even for money. I miss Movie Maker. Clipchamp flipping sucks.

Got any distro recommendations for an ageing Surface Pro 3 with 4GB of RAM?

Earlier today. We use it at work.

Windows comes with Notepad. That’s it.

And they turned it into a bloody web app in order to give it tabs. Meanwhile on macOS, literally every single app in the entire OS supports tabs. They can put them where ever they want, but if the dev doesn’t do it, it’s put at the top.

Microsoft did have that iLife competitor you mention, with WMM and WMP and all of that, but they dropped it. And it was only to compete with macOS that just came with all of that for free and it still does. Unlike Windows.

Windows even needs the browser to display a PDF. macOS not only has Preview, but the whole desktop is built with PDF.

Straight out of the box a mac can edit photos, videos and create music. Straight out of the box it has a fairly robust Word processor with cloud sharing support and autosave (Office only has autosave if using their particular provided cloud services), an absolute trash tier spreadsheet, and probably the best slidedeck program - certainly better than PowerPoint.

Oh and it still has its equivalent to WordPad, too. It’s called TextEdit.

Oh and it can organize your photos and music without needing a third party program, which Windows also cannot do.

No - instead Windows comes with a bunch of social media apps and mobile games preinstalled.

You get what you pay for.

Except with Linux. Linux is a miracle. Idk how that happened.

It’s not going to run anything super well unless it’s lean, but you can play around with some? Because of the RAM, obviously.

Linux Mint is very popular and very easy to use. Pop!_OS is very good, too. So is Ubuntu, but it’s quite resource hungry. For KDE I definitely recommend Arch, which is unfortunate because it’s a little scary to install the first time. You can try Manjaro KDE - it’s pretty well preconfigured Arch, but there are some problems with it sometimes. Helps you learn Arch though.

Zorin’s pretty cool but it’s made in China, so if you don’t trust them then better keep your distance. I’ve never checked.

And as for running Windows games on Linux:
Step 1) Install Steam
Step 2) To left, Steam → Settings → Compatibility → Enable Steam Play for all titles
Step 3) Install basically any game (assuming it doesn’t have antichaet)

Got games outside Steam? No problem!
Step 1) Install Lutris
Step 2) Click the +
Step 3) Search for your game
Step 4) Wait until the script is done, log into sites where you need to download from.

The games basically play anything. Linux games of course, but also Windows games, Wii U games, 3DS games, Switch games, DOS games, GameCube games, anything support by Retroarch (aka darn near everything), PS1, PSP, PS2, PS3, PowerPC macs. It runs everything.

We’ve even got an Android emulator because it turns out Android uses the Linux kernel, so all their games just work if you have the right libraries installed (which is a bit tricky). :smiley:

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Are they branching out into new markets. :blush:

Most modern games tend to be very GPU heavy. How good is the graphics chips on apple devices?

For laptops, pretty good I’d say.

The M4 is pretty mediocre as the lowest end but the GPU is still faster than the one in an Xbox Series S. The Pro performs about the same as a 4070 laptop GPU ( which is considerably slower than the desktop one)

The M4 max stands toe to toe with the desktop 4080, being about twice as fast as the Pro.

IT isn’t the fastest, and it is expensive, but these GPU’s consume anywhere from 15W to 60W depending on model and they’re in a laptop, and they’ll definitely pay WoW no problem.

They don’t slow down when you unplug them either.