we already playing this IRL and I’m not a fan
No they aren’t. Not by a long shot. Otherwise link where you came across this. You’re falling for the same myopic “everyone is in my situation” mindset.
I’m sorry mr. paladin in disguise, I meant people who play the game. Not everyone “everyone”. “Everyone” is likely around as this guy is. Even you are above 630, what do you mean?
The concept of " people can’t think of interrupting now add reward for interrupts " , that is not how you make people do good interrupt , the issue is not the interrupt , its the accumulated interrupt at the same time , per example when i do an interrupt as a tank , and i look my my omnicd addon that shows how many interrupts are available , i see at least 2 interrupts used at the same time , so there you go 3 interrupts gone cause of the no coordination , same goes with stuns , people overlap two stuns , giving rewards for interrupts will not change much but rather make it worst , so now people will tryhard to interrupt first and it will become a mess racing for that damage buff.
Same goes for the avoidable damage , your handicapping the whole group cause someone mess up ? now the pack or the boss will last longer , how bad does that sound ? gotta think of consequences when you do suggestions , if someone is bad no matter what you do hes gonna have his moments , the “sheep mentality” is not the way , " give them food to drool over so they behave"
I will agree on the 5th option and the first , but the idea was already made up and it was “give keys depletion stack immunity” , like you get two runs with depletion immunity before the key break , that should already been the case.
for the 7th and 8 option that’s decent , but making more healers and tanks are not gonna solve anything , its fun overall , but the problem remain the same , what’s the difference if people still get os on tank busters cause they missed one cd management , and now they get finger pointed at , just fix the tanking problems , and give tanks rooms to do a mistake , which they noticed and they are doing on the last patch , but i guess its too late now , just do it for season 2.
Aug was a mistake , it should have been a dps spec or a tank spec , everyone asked for the black dragonflight tank theme , but no , we get a broken spec that ruins the dps logs.
The vault need a simple fix , which is a reroll coin , every vault you open , you get a chance to reroll again , its gonna be still rng , but its a double vault chance. it will help a lot with the unhinged vaults.
I recognise that I’m not “almost everyone”.
Out of the people I do M+ with on Friday nights one is 630+. Are they not “playing the game?”
I do a decent number of 10’s with NoP. The vast majority of people doing dungeons there are not 630.
Again, learn to look wider than your circumstances and the circle you inhabit.
definitely not, if group accumulates interrupts they know about the need the cast needs to be stopped and it is worth a try, these people are not my target with this idea, because they already know about this mechanic.
And this is not a problem in the slightest, you can coordinate everyone as a tank yourself. Download the weak aura that auto-marks targets, and assign everyone with a mark to control in each pack before the run. Solved. No need to thank me btw.
I repeat after a million times, this idea is meant to encourage people to press kick when they are supposed to, because it would reward them, ergo, it would make lower keys less miserable because people would learn about kicking mechanics early in the game trying to get the damage buff. I had absolutely nothing else in mind when proposing this.
no, I’m handicapping those who deliberately stay in stuff and make things harder, especially for healers who later quit the game because they get flamed for someone else’s mistake. If taking avoidable damage reduces damage output fo that particular player, they would be the ones being punished not the rest of the group, so they would have to solve the problem themself, and maybe, hopefully, they would not blame the tank and healer for such.
yes
not at all, because we are not talking about minutes of lost uptime, or 50% damage lost. We are talking about minor punishment, there is already a flask that deducts your stats and boosts others, imagine just the deduct. And again, this is not an idea to improve high m+ content, people there already know about this.
no, they are not, or they are alts.
Yeah a bit like other games do lol for example.
After every dungeon you can vote for two people and you rank determens your extra loot xD
So with your logic the vast majority of players do not play the game…
You are acting as almost as big of a as Kartoffeln, where did these people suddenly all come from…
lmao, maybe stop denying the reality for once?
Whoever plays the game is above 630 by now. Collecting cosmetics, constantly leveling, or doing whatever else except playing the current content does not count. These people don’t even care about m+ problems, lmao.
why doesn’t it surprise me, that you are also above 630?
“Anyone doing anything that i dont see as content does not play the game”
Easily the most elitist and toxic take i have seen in a long time, people like you are a disease to WoW.
no, they are not, I call this a waste of time, but if it suits someone I don’t mind. It doesn’t change the fact that they are really not playing.
I bet you are one of those who would consider someone a wow player even if they just run around in circles
that is so not elitist, right? You are even more delusional as the dude who doesn’t know about boosting Get lost
I guess im not playing the game
Sure, but when this, in your mind, translates to not playing the game, that is simply denying literal facts and it means you are the delusional one. As soon as one logs in to the game, they are playing the game.
That is a fact and it cannot be denied.
I mean, you did show that it apparently can be denied, but all it did was turn you into a joke.
Nope thats not elitist, probably slightly toxic but i call that fighting fire with fire. You are the elitist here, devaluing the way others play the game.
We can suggest all we want , but none of this fix anything in m+ , like i said the “give them food so they behave” suggestion , is not the way , the only reward that you get in m+ for interrupting is saving your team from lethal damage , also you told me that im wrong on the accumulated interrupts ? do you know your average high key tank wont pull 1 caster ? per example on necrotic wake where there is 4 necrotic bolt casters , those are so crucial on your tank , if 4 goes off , your tank dies , so now comes the 3 interrupts that i said that got used at the same time , you think that’s not happening ? there is addon that tell you what’s going on , people do accumulate interrupts and that’s bad , if you talk about your average +4 key , no one cares about that , im talking about mid high keys where timing is punishing , so you need to avoid random deaths.
And yes you are handicapping your team cause your dps lack damage on packs , means your healer have to heal more and your tank need more cds to be burnt , including your packs will slowly tax your timer , that’s a no brainer , like what ?
These ideas are so stretched , some are good , some are just your own “imaginary perfect world” where you think all those suggestions are 100% gonna be a big help to the m+ scene which is the opposite , i mean adding more tanks thinking it will make people play tanks ? what da hell ? xD , do you even know why people don’t wanna play tank ? like come on.
Overall its good to give suggestions but always think about the consequences , quality suggestions over quantity my friend , but everyone complain about the interrupt changes they did , “now stuns doesn’t interrupt” , and the peril affix combined with the dungeon pool. m+ was fine in df s 3 , they could just copy past , but they refused and wanna reinvent the formula and tww s1 was the result , we already had fixes my friend , but blizzard removed it cause healers needed to be busy healing instead of doing damage , so instead of adding more damage , they added nuke damage.
Gotta be 630+ apparently
I can achieve that with buying boosts, wouldnt mean im playing the game.
Apparently the vast majority of the playerbase isnt playing the game, i do wonder how WoW is still going then…
Jesus Christ dude, stop moving the goalposts, accept you mis-spoke or didn’t consider the angles and move on.
This constantly redefining English to try to pretend your takes aren’t idiotic is tiring.
oNlY tHiNgS I sAY aRe pLaYiNg tEh GaeM.
There we go. Vacation time. The real true colors are showing now.
As i pointed out you have not done any in 10 years and the Mythic CE is easy to spot if you know were to look, but as you only seem to deal in insult’s i shall leave you be as you can not be civil at all.