So, no mobilty changes for paladins

So far I have not seen any mobility changes for paladins in shadowlands, someone can correct me if I am wrong. However we can use this thread to discuss paladin mobility overall, instead of all threads being about holy power recently.

Already I am considering race changing my horde paladin to Zandalari. We don’t need 1% crit or anything like that. I mean its good and all, but its such a small boost to our performance it does not matter. That 5% movement speed buff from Gonk the loa is where its at. Coupled with some speed gear, we will be less of a wheelchair class.

I am tried of being behind dungeon groups when we have to move fast in certain areas, tried of being kited to oblivion in pvp and tried of stressful moments when we have to move out of certain situations quickly in raids. Movement speed will not fix all of this, but it will certainly help. Artificial pursuit of justice if you will.

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A kind of charge that would replace the combat mount with a lunch time of 1 or 1,5 sec without moving and a CD of 25,30 sec ,which could be interrupt (haste could influence the lunch time ).I think it would really be a breath of fresh air and new gameplay for brain ,bait ,surprise and even outplay his opponent ,so many new moves possible with this charge for the paladins I think it would be much more appropriate for a CAC class ,we need close combat .

now i’am hyped all alone … :smiley: !

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I’d much rather have a base speed increase that allows us to keep up with everyone else.
My Paladin currently has a nice %speed increase thanks to Azerite traits, as soon as the armour is gone so is his movement & he’s back to standard 100% speed.

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I just wrote a long(ish) post on some of the regular talents being USELESS, think The Fires of Justice and Justicar’s Vengeance, also giving us back our 15% Pursuit of Justice movement speed as baseline (the one from TBC and Wrath).

As for PVP talents I would gladly swap out my 1 minute CD Pony for our trusty Long Arms of the Law (a 50% movement speed increase for 3 seconds after casting Judgement), or the second version of Pursuit of Justice, a 5% movement speed increase for every Holy Power we have, capping out at 25% at Five Holy Power.
I also miss our Magic Cleanse and think it would make a good PVP talent or even normal talent, although as we aren’t healers we would have to have a 15 second cooldown on the spell instead of the normal 8 second for a healer. You could also choose to keep “Cleanse Toxins” (poisons and diseases with an 8 second cooldown).
Read my post for some more interesting ideas.

Also Auras are meant to help the entire raid or group, so Retribution Aura only helping the Paladin by giving him 8 seconds of Wings when a raid member dies doesn’t seem like a good aura. I would use Retribution aura as an extra 3% Holy Damage on every single target spell by any member of the raid. At least then it would help the entire raid instead of the pally being greedy when we already have the “Retribution” passive when a raid member dies. We could then use Devotion Aura for a 3% damage reduction for the whole raid, Concentration Aura for 40% shorter silence and interrupt effects, or the mentioned Ret Aura (3% extra damage on any single target ability by any member of the raid).

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Force them to give us the original Pursuit of Justice (a 15% movement speed increase at all times). Even 20% since every other melee has far more mobility or spammable roots or slows to catch their opponent.
How about get rid of the Pony completely and give us back Long Arm of the Law (50% speed increase for 3 or 4 seconds on each judgement).

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I Really feel like this thread should be trending more than the Holy Power thing.
Our class is NOT fun. NOT FUN at all. its very boring.
Bring back Long Arm of the Law and getting rid of Pony or Pursuit of Justice is the only thing that can get me even slightly excited about wow pallys again.
Its just so bad and We keep taking one step forward and two step backwards every expansion since legion.
PLEASE Blizz… give us our mobility back and take some damage back… id much rather play a fun class than a boring wheelchair class

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I just looked at some other classes and Mage seems to have only 1 charge of Shimmer, and DH seems to have only one charge of Fel Rush.
If it’s the case that they are cutting back on mobility for all classes I would agree with that. The mobility bloat got insane.
I think we will also get a Covenant mobility ability as well, unless I am incorrect.
I’d still swap it all out for Long Arms of the Law in a heartbeat, although you have to remember that the CD of Judgement was 8 seconds or so in WoD, whilst it is 12 seconds in Shadowlands, so it would be gimped unless they gave us a simple 15% movement increase at all times as well as Emancipate (the spell which removed slows).
In Vanilla wow, TBC, and Wotlk we had the 3rd fastest standard mobility (15%). Only Druid and Shaman with Ghostwolf were faster.
I rather enjoyed being able to cleanse slow with Emancipate. We were like juggernauts who weren’t speedy but couldn’t be stopped. We would catch you eventually.

Most people bring up ‘Long arm of the law’ did it feel good, ofc it did. But let’s be honest it’s dumb as hell. Why should paladins constantly run at higher speed it’s just weird af. Divine steed is actually unique, Imo it NEEDS to break roots/slows on cast and have 2 charges by default and we would be absolutely fine.

HOWEVER that’s not to say i don’t dream and pray for the HotS type ability where we throw a spear/polearm and then recast the ability to teleport to it. That would be unique af to. Im still gutted the ability was actually implemented in game in legion but pulled out at the last second.

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There must always be a lich king

And there must always be a wheelchair spec

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Because every other melee class except dk is much faster than us and that is a gameplay issue.
I litteraly could not keep up with a war kiting in motherlode the other day, it was too fast for me to just follow him around, and that costed me a lot of dps, while everyone else was fine.

If the game is designed around kiting and movement impairing things and dodge this dodge that, there cannot be just one slow class while the others aren’t.

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I find it quite funny… they stated “Massive changes to all Classes even going into Changes to resources and more”.

Yet Shadow Priests. Remain on Insanity and Voidform… even with its obivous flaws pointed out for 2 years or more now.

We still have classes such as Paladin and DKs with 0 Mobility and gaining nothing.

Warlocks look to be getting absolutely nothing but a few balance adjustments?

im hoping, the big changes to classes who arent getting resource changes (i.e Not shaman) simply havent had all their changes released yet… as quite a few classes and Speccs do seem like they’re gonna Once again. Walk into the new expansion with 0 Changes and only losing this Expansions temporary powers.

You are the bane of Retribution Paladins. They should commerate your dedication to ruining this specialization by having an NPC with your name in the class order hall who would roam around and when talked to, would say stuff like “I think we should be slower”, “I like how rogues have to build combo points”, “Divine Steed, we all love it right guys?” and some other ridiculous paraphrased statements of yours.

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