So that now BFA is basically ended

since we won’t get 8.3.5 . What is your opinion about Bfa?

  • Did you get what you wanted? (class design, m+, raid mechanics, wq-s)
  • Did you played trough the whole expansion ( without unsubbing) ?

I never played WoD for an example, so i don’t know how bad was it. But i’ve played BFA and this is probably the worst xpac I’ve ever played. Frustrating things on each other, countless layer of RNG and unrewarding systems.

Season 4 did nothing just placed an another layer of RNG and basically most classes dmg’s comes from passive corruptions like Void Echo. This is what we call WoW now? Not even gonna mention that this Xpac has literally the worst and most stupidest storyline ever. Old God on the loose yet we deal with it in a single patch.

Hopes up for Shadowlands tho, but i’ve learned my lession. If Shadowlands will start as a terrible xpac, i’m done for good.

Opinions?

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Classes mostly remain as bland as they have been since Cataclysm, but I didn’t expect any sweeping changes anyway. I’m happy with BfA, but I’ve been happy with all the expansions. Some less than others, but still. Gotten a fair bit of races to play with BfA, quite liked that.

Bit tired of the campaign now, but doing -any- story for the 50th time will do that.

Now that’s a mood if I’ve ever seen one.

Expansion had good parts… Blood Trolls, Bwonsamdi, Honorbound/SI7 quests, Drust, Witches, Mechagon, Vulpera :stuck_out_tongue_winking_eye:

Still this is all about theme and lore~ when you look at gameplay then everything feels either like a chore or like its unfinished. Warfronts and Island Expeditions give me Garrison vibes from WoD! Something that could be awesome and is /meh

(Ahh… And I like Visions ofcourse :ok_hand:)

The only good thing I can see in this is that they rushed this out so they can focus on Shadowlands. Not a good situation by any means but perhaps for the best in the long run? Maybe…

Not that that’s an excuse for it - it suggests that there are some serious issues going on behind the scenes imo.

From a PvPer’s perspective:

Leveled up through beautiful zones, art work is incredible in this game and the team should be heavily commended for it, however the poor class design kept from actually enjoying playing this game presented to me.

Felt an enormous power fall off as I leveled up, which is ridiculous.

Leveling was okay.

Reached max and started PvPing, because that’s what I like to do in this game, and the problems just began from there.

Class design is horrendous. Really the worst it’s ever been. I don’t understand how you can have 15 years to develop classes on and the latest iterations, especially with the Legion changes, have made classes feel their worst ever.

I quickly realized I needed to do 75% PvE to be able to enjoy PvP. Before Legion this was never the case, and PvPers could just PvP, enjoying the content they wanted to play. There have always been certain PvE trinkets and items that reared their ugly heads in PvP that gave certain classes an advantage, but never has it been this bad.

I quit during season 1. I’ve recently relogged to level some alts to be ready for Shadowlands, and for whatever reason, I’m ready to give Activision another chance.

2 Likes

I got Vulpera so I’m happy. They were the thing I was hyped for before, and now I have them and they have even better class options than I could’ve hoped for.

I have played arms Warr, uh dk, ele shamm, fire mage and now destro lock.

I have enjoyed all of them.

I have enjoyed all the raids, yes even uldir

The only thing that I would have done was prob to stick earlier to a char to push a litle more in m+ and maybe even joim a boost community. But I have 7+ month to do that now

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Just a bad expansion from an indie company

As a new player I liked bfa in general, I am sad that BFA is not a war between horde and alliance as main storyline as i was expecting to be and ended up being a completely different story( in a good way i guess). The sets also don’t look as cool as i expected, I had a look at previous sets of previous expansions and they look so much more amazing than this ones. but overall i enjoyed the whole experience, im also glad that we can have a pause after such a long grind to keep up with the content, Im always behind everyone else and i would like to be fully ready to shadowlands.

First paragraph is probaly one of the grossest lies I’ve read in the whole of the internet.

Your opinion of my opinion just overloaded my care-o-meter so much it exploded! Those things are pricey :cry:

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A good topic! I’ll first starti with the negatives and then list the positives I’ve personally experienced in BfA:

Negative Feedback:

In terms of story, I’m extremely disappointed with this expansion. Only the Zandalar storyline was well-made in my opinion. The rest of the story felt either rushed, all over the place or downright nonsensical. The Horde once again became portrayed as villains, having apparently learned nothing from MoP events and Garrosh, while the Alliance most of the time were portrayed as either incompetent, lacking foresight or being the good guys fighting to survive against the Horde aggression. BfA utterly destroyed any pride the Horde used to have, and even though Sylvanas is gone, she’s left the Horde in shambles, and I’m not sure I feel it will ever be able to recover.

In terms of gameplay, I’ve mixed feelings. I didn’t really enjoy neither the warfronts nor the island expeditions, especially since the rewards were heavily based on RNG.

Reputations felt like a chore and most world quests felt extremely unrewarding both in terms of reputation they gave and the resources like AP, gold and war resources.

War Table, or the mission table, felt like a watered-down version of the WoD and the Legion mission tables, and most of the time felt extremely redundant. I truly hope that we won’t get another mission table in Shadowlands, especially if it will serve to time-gate the campaign progression like it did in the previous expansions.

Professions also felt like a downgrade from their Legion counterparts. More stars would usually give interesting bonuses in Legion, where now they only reduce the amount of mats required, or increase the number of more items made. Archaeology literally had nothing lucrative going for it compared to Legion one. Nothing new and innovative. Just a couple of forgettable trinkets and pets. Fishing just had yet another unreasonably low drop rate mount, which was neither fun nor engaging to farm.

Heart of Azeroth was a direct downgrade from the Artifacts. There were no cool appearances to farm, no exciting additions to the class feel. Only more artifact power to level, along with the cookie-cutter azerite builds, which had to be constantly farmed over and over in higher item levels. Essences were fun though. I liked some of the effects, and rank 4 essences provided me with something to do. However, they were definitely alt-unfriendly.

The assaults again were just a downgrade from the Legion invasions. Legion invasions were/are a great way to level alts. Assaults? Not so much. 10% increased experience for an hour doesn’t really come close to what invasions awarded.

I can’t speak for other classes, but to me this was the worst iteration of death knight ever. Again just a downgrade from Legion due to all specs not having gained anything worthwhile, while losing the artifacts.

Allied races were a hit or miss. Some are awesome, others need a lot more polishing. The Nightborne, the Lightforged and the Highmountain Tauren desperately need more customization, especially since their core counterparts will be getting tons of new and fresh customization in Shadowlands.

Positive Feedback:

Raids and dungeons were well-made and fun as usual, Uldir being my personal favorite raid this expansion.

Zandalar and Kul Tiras had some gorgeous-looking zones. Vol’dun and Nazmir are a masterpiece in my opinion. The music of the zones was also really well-made, more ambient than theatrical, aside from the one in Dazar’alor, which fit the place anyway.

Despite my negative feedback about Archaeology, the big plus was that it only had two factions to collect artifacts from, and the number of artifacts was reasonable, so it was fun to collect the pristine artifacts, unlike in WoD or MoP.

And I really enjoyed all the little hidden stuff around the new zones, such as the underwater tortollan pubs and the krakens lurking in deep waters.

Lastly, I really enjoyed, and still enjoy the vulpera! Fun and useful racials, good look and good backstory! Thank you for implementing them!

Just my two cents. I didn’t find BfA bad enough to quit, but I won’t lie that I’ve had a blast. If I would summarize BfA in a few words, I’d call it the expansion of wasted opportunities.

2 Likes

My guess is SL won’t be that of a terrible expansion. In fact, it will be more or less like legion with some nostalgia lore added to it. Hence, the 8 or more months of its release.

What really might make the expansion bad is the WQ and Time gating grind bywhich blizzard as no plans to remove it…

As long as people keep supplying them with money through preorders or these 6 month long promo deals they’ll invest least possible effort to ship a quality product.

Start of BFA was super boring and I spent most of the time playing just leveling new characters so I could experience what I missed in Legion, artifacts and class storylines. Now a year and a half later after making us go through all possible loops to earn flying, they decide to put end game content in previous zones where that earned achievement does not matter, because everyone can fly in those zones regardless?

Not only do the revamped zones feel like one big flying simulator, they are extremely not fun to, not to mention frustrating because they couldn’t get anyone from the team to play the patch for several days and figure out themselves that almost nothing they designed is working as intended.

The amount of unfinished or completely ruined storylines, the lack of a meaningful ending after an expansion long build up and the complete disconnect from logic and consistency is what killed my love for the game.

New skins, new collection items like pets and mounts can only keep me interested in the game for so long. I don’t care about 20 new mounts if the classes feel just as bad as they did on the first day of expansion. The core systems are dysfunctional and playing the game does not feel fun. They preach this alt-accessibility for the next expansion but they have done nothing to improve the quality of life for new characters this patch. Going through the AP and essence grind all over again is too much at this point.

They lost all the goodwill they had with me and next time before buying something I’ll make sure to wait a little longer until the reviews and negative PR come in. It feels like staying in an abusive relationship where you love something but they keep making you feel miserable for doing so in worst possible ways.

It’s an utter mess.
The problems with BFA fall into three categories: Gameplay, story, features and each of them have serious issues.
Gameplay: Very few people liked the pruning and GCD changes and although they have been addressed to some degree, most people seem to feel that their characters are less enjoyable than they were in previous expansions.

Story: BFA has rushed through about 1.5 - 2 expansions worth of story. Remember when we burned Teldrassil and the night elves were going to go mad about it? Yeah, I sort of remember but not a lot came of it. We went to the sunken city of Naz’jatar and whisked through that. Its a place that in lore should be more sighificant and important, but it was not much more then some soggy huts and ruins. The old god escaped and, seemingly 10 seconds later, bang we killed it. Nyolotha basically doesn’t exist as a place outside of the raid. This is a huge amount of story in the WoW universe but we barely had time to enjoy most of it before we moved on.

Features: Warfronts, islands, azerite armour…there are some potentially good features here but none of them feel truly finished. It’s a lot of ideas being thrown out, but without much polish. Take the azerite armour: It is not a horrible armour, but because it wasn’t thought through properly, it was disliked. But instead of fixing it and sticking to the idea we have ended up with benthic gear, essences and now corruption. On top of forging, of course.

Overall, BFA has a feeling of being rushed and panicked. An expansion brought by a team that has lost its direction and lost touch with what makes a good game and is trying to compensate by throwing a LOT of game at us, quantity over quality. The trouble is, most of it is not good content.

1 Like

Same, if shadowlands continues what they did in bfa, I will look for another game to play. The amount of RnG and alt unfriendliness is unbelievable in bfa.

And then blizzard dev (Ion) still doesn’t want to give account wide essences. Unbelievable how much they’re stuck in their own ideas, it is like they want the game to die. Well, gg on that!!!

Overall a good expansion, I think.
Not the best, not the worst, but a solid middle-of-the-pack.

The Horde leveling zones were amazing.
The Alliance leveling zones were lackluster.

I don’t think the whole division between Horde and Alliance content worked very well.
Never figured out what I was doing in King’s Rest as an Alliance player, or what I was doing in Waycrest Manor as a Horde player.

I liked the Battle of Dazar’alor. As a raid it was an experiment, and a successful one I think.

Mechagon and Nazjatar were okay patch content. Not stellar, but okay.

Ny’alotha and N’zoth feels like a bit of a whimper to end the expansion with. There’s simply too little to give the Old God the justice he deserves and end the expansion on a high note.

Thematically it also feels as if the expansion has had too much going on.
Faction war.
The World Soul.
Vol’jin’s spirit.
Trolls.
Old Gods.
Drust.
Pirates.
Mechagnomes.
Naga.
And so on.
It’s probably why the story struggles to reach a satisfying conclusion to everything in patch 8.3. There are just too many loose threads to tie a knot on.
It’s in strong contrast to an expansion like MoP where it’s all about Pandaria and the factions, and then it gets tied together in the final patch and all is good. IN BfA there’s just too much going on.

Content-wise I think it’s been a nice expansion. I have never felt like I have lacked stuff to do. If anything, I struggle to do everything I want to do every day and week. There’s just so much to collect and obtain and work toward and unlock and what not.

I may also be one of the few who’ve been okay with Azerite Armor and the Heart of Azeroth. I don’t think either have been as good as the Artifact weapon in terms of epicness, but I do think an expansion is better for having these kind of character progression systems than if they’re not there.
I’m glad there’s been more to my character than just stats and trinkets in BfA.

I’ll give Blizzard 8/10 fanboy brown-nosing points for BfA.
Not as good as MoP and Legion, but a shared and comfortable third spot on the list I’d say.

Class design is horrible, we need way less passive abilities and talents, because at this point doing good dmg, healing, survivability is more dependant on having good talents/azerite traits/essences/corruptions than actually playing well. At this point its impossible to not play well, since the real challenge is screwing up the few button rotation we have. GCD changes are still annoying and makes the gameplay experience worse for me.

M+ is okay, more challenging than it was in Legion, but they should do something about the affixes, because majority of them are not really challenging, they just slow you down/make you do less dps in a content where speed and dps matters.

I can’t talk about my experience in raids because i skipped most of them in BfA.

World quests are fine, except for the tortollan ones, i don’t know why they thought that was a good idea.

No i didn’t. I unsubbed when 8.2 came out because at that point i thought it was the pinnacle of lore murdering that we got Nazjatar as this little zone a few yards below sea level, and because i got bored of playing most of my characters.

Content-wise WoD was the worst expansions because it had 0 replayability for those who didn’t raid, but class design, story, azerite system made BfA worse for me overall.

I have hope because a few years ago everyone thought that WoD is so bad that WoW can’t come back from it and they will shut down the servers soon, yet they managed to make an expansion like Legion (even though most people still whined about the game daily on these forums, now the majority agrees that it was one of the better expansions).

But if for some reason Shadowlands will be bad then it’s the same for me and i will quit WoW.

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The only thing i liked this expansion were the raids and even they are a mixed bag. As for my sub , i did take multiple breaks 1-2 month brakes during this expansion. And i did play during WoD and this is worse imo. Atleast i liked how most of the specs played back then but i did breaks during it aswell due to the lack of content. Its rly an interesting question which is worse bad content or no content.