And that will be one of the main reasons why WoW crafting will still suck compared to other MMOs. Sure, I get that mindset of “crafted gear on mythic raid level should not be on the auction house”.
Ok. But what about being able to craft such gear for yourself and it is “bind on pickup/crafting process” by default? Why should players not be able to craft meaningful endgame gear?
Blizzard, you could at least allow players to craft gear that is on par with Raid Heroic gear so people are actually interested in doing Mythic raids because they are actually able to do so… This could also be timegated like the creating catalyst. That you can’t craft heroic gear before a certain point of the season.
Edit: I was made aware of my misunderstanding of the interview. Thank you, no further repeated “but it is this way”-answer needed.
Where did he say it doesn’t go to heroic ilvl? Perhaps it’s still available via maxed out crafting and mythic raid-only materials, just not available on the auction house. As far as I remember he also said that even BoP items can be craft-traded in the new system. That means it’s not available for the AH, but the new system could theoretically impose restrictions related to mythic progress or ilvl, something which the AH does not allow for.
Crafted gear in new system =/= AH available. There is little to no info on how they will implement maxed out crafting and high quality gear. Gear that you BoP from someone else crafted for you via commissions will not appear on the AH. This means they can impose any kind of restrictions to access this kind of gear from crafting/commissions which they cannot on AH.
TL;DR you won’t sell crafted mythic ilvl gear on AH, but it might be available via crafting. 2 different things.
But I most likely will still need the materials so someone else does the job for me. Unless I want to pay a huge extra charge to the player for using their own materials.
That’s pretty discouraging, when we consider that average AH prices for items range between 10k gold and 50k gold for an average purple item in Shadowlands that is easily obsolete after a few dungeons.
Edit: To give a theoretical example.
My buddy is considering to start playing WoW with Dragonflight. Imagine him playing for a bit in Season 1, reaching normal Raid gear level. Then he takes a break. I keep playing. Season 2 starts, I get to S2 heroic raid gear level. He comes back after the break, realizes he has to do several weeks long grind or powergrind a lot of mythic+ dungeons, just to get on the same level as me so we can play content together that requires my own GS. Or he just spends around 200k gold on people crafting him an armor that becomes obsolete next season anyways.
That’s not encouraging design for a new/returning player, when some other MMOs do it much better by not having Sunsetting at all in their game.
Lol? If sou take break and you dont play game you deserve to be behind. If he quits becouse of it then let him quit. Breaking fundamentals of mmorpg game just to let few entilted players what do not play game catch up isnt worth it. You will just end up allienating players what do play your game.
Elder Scrolls Online has no sunsetting and people keep playing it every single day.
Loot RPGs like Destiny 2 have no sunsetting anymore and people still play it every day.
I haven’t played ESO since almost a year but if I would go back now to it with the new DLC I could still play the game like last year, with the same endgame armor someone made for me 5 years ago.
The only reason why I don’t play ESO anymore is because the story is boring (even for SL comparison) and my ESO buddies stopped playing the game because IRL became more important than gaming in general.
It is completely possible for an MMO to exist without sunsetting and be in the Top 10 MMOs. Below you can compare the numbers. It may be not as big as WoW with its playerbase originating from 2004 and much higher success, but ESO is alive and totally playable.
No. You clearly have no idea what free2play means.
Free2play means you don’t have to buy the game AND pay any money to keep playing the free content.
A game like Destiny 2 is free2play. You can just download it and play it. No money needs to be invested at any point to have some fun (but you still need to pay money for DLCs and Season Passes if you want more and new content).
ESO requires someone to buy the base edition first before they can play it.
If ESO would be “free2play”, then you wouldn’t have to pay any money and just could click download (which you probably can rn because of the free-trial event mentioned above). You still need to pay for it at least once to be able to play the base game at all.
ESO Plus Membership is completely optional and offers only benefits to an already well functioning base-game without the membership. I play it since years and never felt any need to get me the membership aside of “having all DLCs unlocked while subscribed” (which can also be bought separately)
You also get them from daily logins for free.
But I get it. To your Warcraft Veteran eyes it probably looks like Heresy towards your WoW-Church.
Consider this. Maybe WoW is exploiting you as a player more than ESO does.