Hi to all,
TLDR: Buff the Hunter class, specifically BM. I mean an overal buff to damage, survivability and add utility so a group actually wants to bring a Hunter. I.e. bring a passive damage buff for the group, shorter interrupt, stuns etc. Make Hunters one of the highest DPS classes again, since we cannot do anything else besides doing damage.
Let me elaborate…
I have quite some experience with the game, having played for over 15 years, nearly 30k achievement points including harder ones to obtain. I have played a few other classes, but Hunter has always been my main and most played class. Whenever I played Warrior or Priest I always had a feeling I had something to bring, whether it was PVP or PVE. This didn’t make me want to switch classes, but it always made me wonder… Why didn’t I had this feeling when I would play Hunter, my main class.
So currently, during M+, I stil make some mistakes and have to learn boss fights, but I think I overal rank up above average. Since yesterday I actually received the final piece of gear, a 392 gun so I know that my gear (iLvl 385) is up to par for M+. I played up to M10 with a blue weapon (ilvl 353).
Damage
After I enchanted my gear and set foot in M11 and above I realised that I am a nuissance to the group. I basically don’t bring anything apart from ok damage and a bit of inconsistent CC which can’t really be relied upon. There’s RNG to the BM Hunters rotation, so you can never truly anticipate on how you should play. If I don’t get the correct procs, I lose certain buffs and my damage goes down. It has been like this for years by the way. I am surprised that it never changed for the better. Being a pure damage class I really think Hunters should perform better in terms of damage compared to most other classes. We no longer have Wild Spirits & Aspect of the Wild. We received nothing in return. We basically have no burst ability besides Bestial Wrath. The biggest improvement you made is making Kill Command have 2 stacks, although we need to spec in this it greatly increases the flexibility we have in our rotation. Still we do too little damage. I also notice that Beast Cleave doesn’t always work in combination with Kill command and multiple enemies which are in range of the pet.
Defensive CD’s
Besides the above, the defensive utlity of a Hunter leaves much to be desired. We have no mitigation. We are not close to the melee group to receive the AOE floor healing. I notice that I consistenly require targeted heals because of random damage from mobs/bosses. I don’t have enough Leech to get my health back quick enough. Exhilaration is something I use regularly, but it’s on the global cooldown, making it less usable whenever you immediately need it. We have a bit more armor, but for the damage you get in M+ this doesn’t matter. The defensive mechanisms we have (Turtle and Survival of the Fittest) are flawed. The cooldown is too long and the abilities feel clunky. Aspect of the Turtle basically feels like shutting down the PC. I always thought Roar of Sacrifice was a great ability. I know it is still here, but it should come as a passive pet talent, instead of having to go with a tenacity pet.
Small discussion
To continue about survivability of the Hunter classs; I had a funny discussion with the group I did M14 with today. Some of them blamed me for dying while I had defensive CD’s which were still off CD. I tried to explain that I was anticipating on running away from the AOE and therefor didn’t want to use Aspect of the Turtle. I tried to explain that it often feels pointless to use Aspect of the Turtle if you can simply run away from the AOE and still provide damage. Obviously I shouldn’t get hit by the AOE, but it’s very counter intuitive to use Turtle so that you just “don’t have to run away”. I hope that you get my point here. Using the ability also nearly nullifies the hunters damage. Why do you make it like this? Are turtles immune if they hide in their shell? Ofcourse not, they make great soup… Cough.
To summarize
I don’t see myself as an asset to the team. This makes me less enthusiastic to join for M+, which is basically the only content for me out there to play. Up to M15 I feel I should have much better impact on the group performance as a Hunter so that the content is actually enjoyable for me. In the current situation I wonder why I should still play the game.
When I did a small search on the forums I found this video so it looks like I’m not the only one. This is proof that Hunters deserve a buff.
I really hope you have something to add to this story so Hunter gets what it deserves and we can have fun in M+ again.
Kind regards,
Nolls