So what’s the point of Player Housing?

Its to milk more money. Seasons in older xpacs lasted longer therefore for example in pvp normal folks actually had a chance to compete for higher ratings and their carrot on a stick. The “current” thing is cya in the last two weeks of the season when you can actually play the game.

It does feel rushed. Like that pacing is off in comparisons. How do you feel about it?

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Maybe some day you’ll get your own vulpera wagon base.

Well, my approach comes from familiarity with paradox and EA.

for example, paradox had this game Europa Universalis 4, where they launched a very low-effort new DLC every season, and it forcefully updated your game with a “free patch”, that broke it unless you bought the paid patch(DLC).

After skipping a couple of DLCs, you essentially could not play, or were playing at a large disadvantage.

Then they straight out introduced a sub for people, who don’t want to keep buying individual DLCs. Sub just gives full access to all dlcs, idea taken from the industry, as e.g. ESO did it earlier

EA acts in a more fair fashion. They launch Sims item packages and DLC a lot for a full game price essentially, but they are not forcing you to buy it. You can still keep playing without buying it.

WoW is of course first model. Only the actual expansion is meaningful, all the old expansions are purposely torched. Think how now you don’t even gain exp with doing garrison garden or how old wqs give you like 100 gold for completion or artifact weapons

So what they are doing, is they are increasing the rate of how often you have to “buy back” the game now. I think ideally they would love you to buy it every year or even every season - if they could.

But they can’t produce that much. So what they are selling you, is falling in quality.

In fact, most of what they are selling you is a grind

Look at midnight. Zones - copied from other expansions, except harandir. Housing - demo version of garrison. Story - kill some generic clouds, we already did that by killing elementals in cataclysm, and emotional clouds in pandaria

So what are you actually buying with midnight? An ability to grind new 10 levels. An ability to grind some new ilvls.

So do I want to pay them every year for making a new grind for me?

No. Look at raiders Republic. In that MMOsport game we pay every year yes, but for new sports. That’s legitimate new gameplay

What is the new gameplay I am buying with midnight? A new world quest to kill 10 chickens?

No thank you

So that’s my answer. I think, blizzard make is pay more often for less

What is your take on this?

Love the steam deck comment btw :))

The ability to collect new mounts pets toys and keep up your data of azeroth ranking. Its that simple. I would almost bet if decorations come live there will be some ranking too :>

Its easier to say pft this game only caters to the world first race mdi and awc bubble,but it does in fact also cater a lot to the doa bubble. If it weren’t the case they would have removed honorlevels after the first real wave of premade threads instead of letting this happen to the point nobody plays anymore and you can just jack up your alt accounts into the queue and play vs yourself.

They were cool tho ngl, the big shas reminded me of kingdom hearts where soras little island was invaded owo

Haha xD ok true

I forgot to mention buying the mount/pet/mog grind xD

Sometimes is more like let bots play Vs themselves xD

At least that’s how wow economy operates rn

Yeah, it was fine first couple of times, but when they appeared in midnight trailer, I realized I can’t kill no more angry clouds :((( xD

Jjk, with one button rot I probs can

I watched the dev video about that feature,they were so close to getting it sooo close,and they made a absolute reverse take. We cannot attract AND keep new players,so we make the game easier with this feature for them. We remove addons instead of the the absolute visual sensory overload cuz you really need to see everything literally every button pressed by everyone around you instead of idk the bosses abilitys. You wouldn’t even need to attract new players if your current playerbase would be satisfied to stay and keep the game alive.

You got early access? Can’t wait for it. Being able to have a neighbourhood to yourself and just build a city would also be kinda cool :smiley: Maybe one day it will be possible

The point seems obvious? Fun.

That simple.

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IKR!

It’s hard for some to understand that players are all different. Some enjoy making their own home and customising it. Something we’ve never had before in WoW. Something that has existed in other games for years.

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Yes this is so funny

I had that with SL prepatch.

For one month, Blizzard had solved all their problems. They have got it.

And then when the solution is in their hands, they completely reverse. XD

Ah oh xD

I hope, you can do it! Frankly, we have it in Sims, it works, why not in wow

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Because WoW isn’t the Sims.
Some games have complex combat systems with manual targetting and twitch movement; why doesn’t WoW? Because WoW isn’t those games; it has its own combat system.

I get that you don’t think their current concept of housing is to your liking. That’s fine.
But it is what they’re giving us, at least initially.

When someone has to outright lie about anything you’ve said in a discussion you know they have nothing.

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Wdym we managed a town in wod.

How is managing a town impossible, if we already did it?

You get, that I am.criticising it, but do you get why? Because it’s low effort high monetisation hoarding targeting moneygrab

That my personal preference or you think it’s bad too?

Has anyone noticed, it’s an all cosmetic feature?

So what about it is functional? Hm, lets see… most people will use it as an additional way to port somewhere else. I bet plots in the vincinity of the Org/Sw Portal will be claimed in seconds.

What else? Oh yeah… like proven on PTR, edgy Alliance Kids will claim a spot in the Horde Area and play cool by slaughtering NPC’s. (Unless Blizzard makes them unattackable.)

What else? Uh oh, something positive. RPers finally get get a secluded Area, where no non-RPers can spoil their gameplay(, unless they pick a public hood). And as icing on the cake, they can alter the Environment to their liking.

Can’t think of any other functionality other than: “Ok, I always wanted to know, how Donegal’s House might look like… but I didn’t expect the exterior to be a Hillbilly Paradise!” (And yes… it comes with Outhouse, Goblin Furniture, Trash Piles and overgrown patches of gras. I am a Backwater-Undead from Tirisfal behind the Forest and finally I can revel in being that.)

Might be, that Blizzard adds functionalities like AH, Banking, Crafting. But mark my words. I put out Popcorn and Coke, when the first of you comes to the Forum and crys: “Waaaaah, Nobody in SW anymore. Waaaah, anyone only in Garr… Neighborhood. Waaaah, Blizzard do something.”

Ask me and I answer, I rather have no functionality in there. I like the Open World to be populated.

Let me ask two questions to any of you:

  1. “How may years have you needed to perfect the look on your favorite Character?”
  2. “Why do you even bother, when 99% of the playerbase just rushes past you and probably doesn’t see your mog?”

If you can answer these two questions… Congratulations. You just solved the riddle, what the point of Player Housing means (to yourself).

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Why would I mog for someone else?

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Someone give Puny a medal. She has solved the riddle.

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I think it highlights the misunderstanding that people mog for the benefit of others. It’s for yourself. It’s just a way to customise your character.

Housing isn’t much different. I certainly have zero interest in inviting anyone into mine. It’s for me, my home. Not everyone is going to be interested in that. Nothing wrong with that. Some may dabble, some may ignore it, others will use it long term. It’s something they are going to add to continuously.

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I’m not saying it’s impossible.
I’m saying that’s not what they’re doing, because WoW isn’t the Sims.

But you have to admit that making a town in the Sims is quite different than making a garrison in WoD. That’s like comparing heating up a hot pocket in the microwave with cooking a three course dinner. They’re both technically ‘cooking’, but they’re vastly different experiences (with vastly different results).

I don’t agree it’s low effort.
But yes, the monetization is a thing. Honestly, I think there won’t be many cosmetic evergreen systems they’ll add any time soon that won’t be monetized in some way.
Because cosmetics are basically the only thing they can monetize without the game itself collapsing.

Do I like it? Not really. But it doesn’t bother me so much, because I can ignore it. If there is something I really want, I have options (using gold for tokens, or just shelling out some cash) and otherwise I won’t bother much with the store.

The same has been true for other cosmetics like mounts and transmog on the store.
I get what I want, one way or another, or I ignore it. That’s fine with me.

  1. I still haven’t perfected it! :sob: :joy:
  2. What Puny said. I mog for me and my experience of playing my character(s).
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I’m honestly more surprised if someone does notice my mog, I never notice anyone else’s, or very rarely.

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I have to admit, it does feel flattering when I get a whisper complimenting me on my mog.
But it’s not why I do it. :grin:

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