I do belive people are very much against blizzard changing a system they have already dedicated so much time and effort for. Then they complain about it and ideas on how to improve it without having any of their own.
Theres nothing wrong with manually creating groups, i agree. Nobody is making the argument matchmaking will be worse. Im not asking for a fix, im asking for an improvement that you disagree with while not having seen it in action.
Don’t use it.
I have been doing normal dungeons on my 185 tank and had fun helping people out. Where you see an issue i see potential for something else. It’s ok for us to disagree.
Imagine is the right word. Maybe that will happen and maybe people will start using the ingame voice chat and start improving. You know, the same way they have been improving over time due to the masses of information on the internet on just about anything. They way some people observed that people are much better now compared to vanilla because now you can watch rank 1 players explain stuff.
If it doesn’t become a thing you will never know and i belive that part of the player base deserves it. How big said part actually is, nobody knows. Once again, its a system you DON’T have to take part in and ignore completely.
Whining on the forum isn’t a problem for me. I don’t see how it prevents you from experiancing the things you do ingame to the point you would not want it to happen.
If we’re talking about the Mythic0 LFG. Sure why not. It shouldn’t cause a problem but for M+ Hell to the no no.
One, someone will have to pray to the MM gods that his key won’t be wasted on a group of randoms who haven’t even played M+ or overall have technically low score or not that skilled at all.
Two, there is no benefits to it except for possibly faster MMing for keys and new players finding a group.
Three, if this would be implemented how would the devs MM this. Blizzard has no MM system for anything except for ranked PvP.
Four, you said that they just need to add it if people won’t use it so be it. But this takes dev resources to implement on a feature that won’t be used at all and of course we’ll be getting s loads of forum posts on the bad experience this will add.
I really think harder content, Mythic+, Raids(LFR doesn’t count), Ranked PvP should be a Guild or group activity which people choose themselves with whom they want to do it with. If you don’t want to communicate with people or are just toxic you won’t get people to play with. Sure Mythic0 Dungeon finder, fine by me.
Obviously if such a thing were added and if it should become the kind of idyll that you have described, that would be a good thing for the entire community. But…
History has shown that this never happens. Not once in the history of the game when some kind of automated group making has been added did it lead to improvements in the community (sure some of it is convenient, but as I alluded to in my other response, IMO enough has already been added for convenience at a great cost in toxicity).
There are regularly enough topics on this forum where people complain about people wasting their time and such already in difficulties below mythic (how dare they!).
It is my opinion that virtually none of the people who are likely to sign up to automated group finding for M0 are likely to join ingame voice (most of them use automated groups so they don’t have to communicate, so the likely hood they would join voice is infinitesimally small).
I do agree that portions of the playerbase are far, far better today then they were in times past, due to the amount of information out there - and that is absolutely, without any debate, a good thing. However, the information being ‘out there’ is one thing, it’s another to expect any of that information to be distributed via groups randomly formed by an automated system. Sometimes it would happen sure, but 99% of the time, there would be rage, vote kicks and a million topics on the forum about it from all sides.
In WoD, silver proving grounds were required to queue for heroics. There was an uproar around this. Yes, some people didn’t like it because it was pretty annoying and (especially for some roles) was nothing like a ‘real’ dungeon group. But, I would wager that a vast majority of the people who complained to blizzard (i.e they did not post on forums, they gave feedback directly, or cancelled their sub and gave a reason there) did so because they were unable to complete it. These are the vast majority of players who queue for random group content.
Finally, while we can all agree that we don’t truly know how it would turn out, the problem is that once it’s been added it would be almost impossible for them to remove again (because there would be another outcry over that).
If you have a matchmaking with a high failure rate the next logical step is for all of the people in the failed groups to declare its “too hard” and to ask for nerfs.
Blizz then go from giving an inch to giving a mile.
It would definitely have been nice to just get dungeon/raid finder for most content. Pretty much most of the time for spelunking isn’t spent in the instance but rather just looking at the group finder spamming players for a potential invite.
Give us a dps check we got to pass to be able to queue for higher end content. And reduce the lfr raid size down to 10 to make it easier to organize.
in case you dont know guilds are dead.they have been since boosters started ads on trade channels .if you want quality and less time mythic ask blizzard to ban boosting . match making will only further detoriate quality of mythic plus .if i am playing with randoms i have right to judge if i want to play with them.
Can you be specific? I hope you realize that because of “whining” some things actually get improved (M+ for example, an example you refuse to give)
Yeah beacause i think its a good idea and unless i see it being as bad as you claim it will be neither of us can know that. But one of us is against it ever seeing the light of day.
“Theres no benefit” and you proceed to list a benefit? You wouldn’t know how they are gonna implement this if you deny it to begin with, thats why they have PTR. You have no clue how much this system will be used at this point in time, and rather claim nobody will use it at all. Im not sure if you think making all those things separate by counting them but not a single one of them is a valid argument so you might as well label them as “Zero”. Once again forums posts are not representative of anything but a single opinion.
You said what you want mytic to be, not why tho. You’re denying me my bad (in your opinion) experiance. Im asking why? Whats so hard to understand?
History has shown that never happens? Tell that to people who enjoy not wasting time finding people for a dungeon when a program can do it MUCH faster instead, leaving them with more time to play and enjoy the game. Or the people (like me) who are actually interested in raiding because i got to experiance a “demo” version of it with LFR. Toxicity is on people, not conveniences. You wanna stop toxicity you go after toxic people, not game features. If they don’t want to join in game voice they don’t and woun’t. Why force that on them? You don’t play with them, why do you care? The information IS being distributed to people who seek it. Then you loop back to toxicity. If you avoid MM you avoid that toxicity. Repeating myself, why care if you don’t take part in it?
Incorrect. Thats your point of view. My point of view is the next logical step is to make a group of the people who did things right and get them to use voice chat and maybe form a community. You would personally deny that opportunity to me and said (imaginary, yes) people because you project your opinion on OUR actions?
The only way to know is it alteast let it hit PTR. Given the replies (that represent nobody but themselves) i gather some people want to gate that content behind “guild content” for certain classes/abilities only and i don’t understand why, nor has anyone given a valid argument on it.
It doesn’t impact you in any REAL way (excluding things you assume based of projecting your opinion on others).
Toxicity affects the entirety of the community. It has an effect on the overall game, the atmosphere everywhere in the game, even here on the forums; it doesn’t get contained to the automated matchmade world, it spills out.
Anyway, I gave my opinion and said my piece, which is what I came here to do. Obviously you have a different view. I’m not trying to change anybodies mind.
just because you think its a good idea doesnt mean my point is invalid though. yes, neither of us can know, however, i can point to more games with a crap matchmaking than good.
i never said that there is/is no benefit? what are you even talking about.
What quality? Getting gear once a full moon? Having the keys system where i benefit from not meeting new people or incentivize me to be elitist?
So many incorrect claims in one sentanse. Im asking why don’t we have a system that will make it easier for solo players and you’re telling me it will make the game more toxic? How? In what way? It is literally a system you can choose to use or not. Blaming toxicity on QoL features rather than specific people is just running around the problem. If you don’t want to tackle it, don’t. You failed to give a reason why you want to deny players the option to do things differently.