The incursion sucks! The horde/Alli balance is none existent so you get ganked on the way in and then ganked on the way back out with a 2min timer after every death. The zone is full of people. Cant click quest items. trying to tag mobs. fighting with the horde. Same boring repeatable quests. Quests drop into your bag and fill it up! Fills up your quest log! quests cant be shared in the normal way. and to add some further pain to this the content Druid has runes and consumables (catnip) that require rep from this event! Its like after Shadowlands you would think that blizzard would not bind character progression to untested half baked content but noâŚ
Thatâs why they should test stuff like this on a PTR! Guess blizzard learned something from this embarrassing pve system! I had a picture in front of me that these portals went to different instances, depending on the level you have the monsters would be adjusted accordingly. When I played for the first time on release night, I realized then and there that my wow journey in sod is completely over!! If you allow this kind of garbage to be in wow classic then the developers donât know why wow classic became so popular.
Roll PvE server.
Complaining about wPvP in a PvP server just makes you look bad.
You do know that at the quarterly performance evaluation they will be patting each other on the back about incursions right?
âwell done guysâ
âso awesome, players all loved itâ
âbest game experience of my life one player is quoted saying /gushâ
"maybe we got promotion guys! "
Incursions are top tier game design, these people know what they are doing
That isnât true, all the pvp servers are very balanced. What happens is someone gets ganked, they then switch layers until they find one dominated by their own faction. When enough players repeat this behaviour you end up with every layer dominated by one or the other faction. As a layer becomes more and more dominated by one faction, this behaviour is reinforced.
The idea is not bad or the concept, it just lacks alot of execution.
Blizzard wants this to be a cool thing but itâs really not, alot of it doesnât make sense.
It sucks to do solo, the way you get missions and the RNG on what you get makes it very annoying and boring, you can get the same one over and over and if you canât do them you are forced to do the starting quest again and again untill you receive a decent solo mission.
It sucks as a group because you only do the collect and rescue quests. Blizzard buffed the xp on killing mobs in the zone but lets face, not a single group does the kill quests.
Added bonus is that the damage on the mobs is just absurd, the ranged dot can basically take out 60-70% of your health and stun you, everytime I get hit by it Iâm either dead or suck it up and take a potion.
I was hoping before launch this would be somthing I could do solo, relax, afk once in a while have nobody pushing me etc⌠but this isnât the case, the whole event is just designed to force you into a group once again.
Some people have a life and cannot reroll every time the devs are making the wrong decisions regarding a pvp event.
I agree with OP.
Both sides are griffin due to the fact that the design of the event permits this.