SoD PvP Burst

I stand corrected.

I am not getting this on my Boomkin. Not sure why. But I am getting it on my Holy Paladin.

FoL went from 650 to 490. I will need to keep checking. I highly doubt the system looks at which spec you are to determine if you should receive a healing reduction.

why you putting ele on top of your list there?
mate are you legit delulu?

ele is not OP.

ret/shock
boomie
hunter

that should be your list.

warrior OP?
bruh stop.

i had 4 warriors sitting on me mere hours ago and i could survive pretty well, even through their MS… a single - note: SINGULAR - ret shows up and gets too close im done for.

more than 2 boomies in the same vicinity? gg your whole team just melted.

melee hunter: clap clap 2gcd.
hunter at range: clap clap 2gcd.

4 warriors on my priest, my guy… and i went on for more than 10 seconds before i was clapped…
1 ret = less than 3 seconds uptime before dead.

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There is no ā€œtop of the listā€ put them in which ever order you want, all of them are a lot stronger than everything else not there. And yes, Ele is 100% one of the specs on that list that does need a dmg nerf.

Warriors are not op as of right this moment. They do very high dmg and can survive a lot. They will be busted in 1 more tier when they get more scaling.

You must be one amazing Priest then. I with 10k armor on my Boomie cant survive too long when 2-3 Warriors are sitting on me. Id go as far as to say out of all the melee they hit by far the hardest.

but somehow you felt the need to list ele shaman first on yours.
that most likely means you consider ele stronger than any of the specs/classes you listed below it, which honestly boggles my mind.

ele has already been crushed bro.
you are playing a druid so you know god damn well who is top dog right now.

welcome to classic. warrior is a powerhouse when supported and a wet noodle when it isn’t - working as intended.

yeah im a champion mate.
i enter BG, it gets won and thats just how it is.
the only way to beat people like me in a ā€œfairā€ fight is to stack 3 disc priests, 6 boomies, 4 rets and 2 hunters.

but who am i kidding, you’d pull a sweat move like that against a bunch of lowbies, because thats the only way you allies can win pvp.

at this point in the game the ā€œcringe brigadeā€ is 110% unironic.
you lose all your bg’s even when you super-stack OP classes, so you camp areas like felwood, DMF and zg island to gain your honor.

its not a coincidence that i can’t go anywhere important without being clapped in a 5v1 with a perfect rotation of CC to make absolutely 100% sure i cannot fight back.

This is why I said we should remove the penalty to healing from the PvP aura, healing in PvE would not be affected. It’s been there all this time.

I tried to look for an official post, I remember them announcing the numbers and the fact that it will be there once we hit lvl 60 and in perpetuity but I can’t find that post at all.

I mean the aura on top of any effect like mortal strike or wound poison(this one is rarely used) or curse of tongues makes healers useless.

I’ve got 900 healing on my shaman and I’ve seen how even when allowed to free cast I could still not heal someone against the dmg of 2 players (was a hunter and warr in this situation)

Anyway I’m not going to repeat the whole thing I wrote in this thread but the problem is that, lately, I lose people even with no MS effect present or me having CoT. The burst is getting too high again.

If we’re not going to nerf classes that are able to unload very high levels of damage in a short span of time for PvE reasons, fine whatever, the least we can do is remove the penalty on healing in PvP.

Delete one shotting Rets from game, Seal of Command works better than WF and ignore armor, all of this while they had bubbles, freedom, plate armor, horse sprint…wtf man??

You need to re-read what I said. If it makes you feel better by power level:

Boomie
Shock
Ele
Hunter
Warrior (Soon)

And all 4 need a nerf, and Warrior will need one next phase.

So in organized pvp, which is what I am talking about. Not world PvP where they are a walking honor kill. But this is why world pvp =/= BG PvP. In World PvP a Rogue is amazing, in BGs they are not very good. Mainly because most classic Rogues think they are Warriors and Rets and ofc lose the front line fight.

Well that’s good. But if the gear you have on atm is your ā€œPvPā€ gear. Then the only way you survive more than 1 proper geared Warrior is if you use a LIP into Dispersion and have A LOT of peel.

How so ? On 10k armor + 10% flat dmg reduction from runes iv had Warriors execute hit me for close to 2k. You have what ? 2k armor max ? Id assume you can take that much dmg almost from an auto attack xD The world where you survive 4 Warriors is when they all disconnect.

worst take i’ve seen in a while :joy:
as if anyone beside paladin/rogue play with T2 in pvp peak lowiq clown :joy:

save for the pvp trinket i have 0 pvp items equipped :smiley:
its all about avoiding the clap while putting out the big heals.

stamina is useless.
my shaman has 12k hp when fully buffed and consumed/flasked up in bg and he just gets evaporated by rets and druids even with arcane protection potions.
its as if these power increasing / shielding consumes do not exist against them.

my priest is a meme in his entirety and i gave up on survivability from the getgo because its non-existent in the current meta.
all i do is run around spamming circle of healing, shields, renew, prayer of mending and the occasional flash heal into serendipity greater heal, and as long as the enemy does not focus me (which happens more often than i’d like to admit) the horde marches on.

my only lifeline when it comes to self-preservation is dispersion, but depending on the situation it sort of works.

oh and also: inner fire is very important and people are constantly sleeping on this spell.
its a dispel shield and it increases armor by double what you - the clothie priest - got.
when someone spampurges a priest using inner fire, it removes stacks of inner fire rather than the entire buff, meaning even if you spampurge a priest using it, chances are their important buffs won’t ever fall off (especially if they keep applying new ones).

the key is to not sit there like a :lemon: and make yourself an obvious target.
ya gotta be on the move all the time.
most healer players i see are … interesting players… they sit there not moving in order to freecast, but its like bro, you gonna attract someone’s attention sooner or later doing that so its a bad idea.

no offense and no bias right, but this is far more prevalent in alliance healers.
their tendency to sit in a group and hardly move at all is one of their greatest weaknesses.
honest talk now.

Or ret and shockadin! They both can kill u in a stun or without.

Lol what do you mean? He is right also all classes need t2 especially warlock… Cant play without t2 tank 2set.

Think ret definetly the biggest offender for sure, they get close and they just playing cata in sod it’s just beyond ridiculous. 6 set T2 and zugzug, when in doubt bubble.

Boomies have big weakenesses although the dot dmg + the high crits on short cast is just too much

Hunters really only good in BGs when they can be safe far behind

Boomies and rets are insane i agree a little tone down is needed…
Got crit for 3.5k starfire is kinda absurd.
Dunno, i think the game needs specific nerf on abilities vs players because they keep buffing boomies cause they are not top pve dps but they reck ppl in pvp.

And plsnfix pets…

Seems mainly the gear sets atm, both ret and boomies got the biggest buff from what I can tell. Hunters as well basically straight up %dmg buff

Also kinda annoying, you spend crazy time on your char, especially if you also wanna get the PVP ranks. And they just drop a new phase and completely break stuff with the gear sets.

A moonfire tick almost does the same amount on damage as a searing pain :joy:

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horde boomies with more HP than most players yup. rets? really? lol.

no not really, they rofl at you when you get RNG stunned.

what weaknesses, specifically?
cus honestly, they are able to heal themselves in boomkin form, they take no damage from physical attacks and all their spells - save for starfire - are instant cast and does tons of damage that only a priest dispel can save you from, add in the RNG stun on all their arcane stuff and you got yourself the most obnoxious class in existence.
if a druid uses starfall near you, there is a 90% chance you’ll just get repeatedly stunlocked, and that is from the perspective of the oh-so-overpowered orc player WITH his 25% stun resist racial.

now imagine if 2 druids are doing it.
heck, 3 druids… 4… because that is the meta right now; to bring 4-5 boomies in BG and just starfall your way to the win cus they got the power to paralyze the entire enemy team just from hitting one button that doesn’t even require them to channel, meaning they just activate the AOE stun galore and proceed to nuke with hard-focused spells on top of those AOE stun shenanigans.

it is, frankly, beyond ridiculous that i can sit on my enh shaman and freecast spam heals on myself post-battle and watch it actually being out-damaged by ticking druid dots.

if a boomkin targets me with an orbital strike combo (starfire+starsurge) from the other side of the map and decides to unload all he has on me, then its just joever, even with a healer focusing me.

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Blizz should enable resistances for PvP and add proper gear but reduce own damage by 30-50% when wearing it.
I’m fine with glas canons, but tank canons are not ok.

In nearly every premade Ive gone up against, boomies and hunters are stacked.

If you cant deduce why then there is no point in having a discussion. I really dont understand how anyone can defend boomies in their current state. They are disgustingly over the top.

Everyone in our guild is basically leveling one atm, either you get to have fun or blizz wakes up and nerfs it. Either way win/win