SOD suggestion: Set low gold caps to deal with bots

But it isn’t. We don’t have vellums nor excess arcanite that could be used for various things. Classic professions are in a weak spot and you want to kill them even more.

We did convince them against multiboxing.

Solution is obvious. Just perma ban gold BUYERS and flag sellers. When someone trades gold with them they get banned. Its useless to ban bots because they always return. Gold buyers on the other hand has much higher stakes. When the word spreads everyone will be scared to buy gold and problem is solved. Idk how its so hard to understand, its not :rocket: science. Right now gold buyers just get a slap on a wrist thats why the bots exist.

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I’m sorry but I don’t see the difference between a buyer who brings the materials for his enchantment himself (most of the time purchased from the AH) and the enchanter who buys the materials himself from the AH instead of the buyer (or harvesting them himself if possible) and using the AH to sell their products. Economically speaking this will not change anything, except the method. The market will regulate itself.

Concerning multiboxing, this directly impacted players and gameplay without there being any alternative. Currently, in addition to benefiting Blizzard indirectly, the sale of gold and the GDKP system that results from it impacts players only via the in-game economy and the alternative is simply to adopt this system whether we adhere to it or No. In the end, players’ opinions are divided on the sale of gold and the GDKP, because a good number benefit from it or are comfortable with it.

Banning bots and gold buyers is indeed the solution that will have the least impact, but this would require an investment from Blizzard that it does not want to make (in addition to losing subscription profits).

As you’ve said yourself it was already in an inflated market where people have no issue buying anything off the AH as 500g was 5 euro.
Lower the caps does not mean set them to 2 gold. Blizzard has the data and is capable of placing a reasonable cap.

@Reps
Look at the retail wow token price throughout the years. It’s value has not increased 3-4 times in a 6 month span the way gold has lost value on era. Throughout the expansion it doubles in price swaying up and down. There isn’t a place to dump that gold on era, you don’t need an infinite amount of epic mounts. So gold is generated and traded and generated and traded and its value only goes down. There already is a very convenient workaround for gold caps - paypal and that stays away from the in game economy. The majority will not be trading arcane crystals for stacks of potions. This friction is enough to slow down the infinite inflation we have now.

We don’t have enchant vellums in Classic. We don’t have Work Orders in Classic.

No one will go and buy MC mats + Arcanite from AH to randomly craft Nightfall or other such item to then list it on AH for like 5000g due to costs. The only option without player to player free trading would be Work Orders where you list your own mats and a crafter tip (and Enchant Vellums needed).

And free crafting would be killed as well. Everyone instead of farming mats would have to farm more and more gold and then hope someone will craft the items they want and put on AH… while some crafters would be cheated and left with unsold products (and then I hope they would spam Blizzard support so Blizzard pays for dumb game design).

The proof is therefore that there are solutions.

You’re only talking about the supposed inconveniences of this solution, but an economy completely out of control with insane inflation where the smallest item, even at low level, costs several hundred gold is not as dramatic for players and crafters? On Classic, the economy no longer makes sense.

In any case, blizzard will do nothing, or only what it wants.

SoD is next week. That’s a substantial change there’s no way it will come unless it was already planned.

Quite a number of years ago I lent someone quite a lot of gold, it took them a few years to pay it back and when they did I almost got banned for buying gold. So they do actually ban gold buyers.

So many innocent people will get caught up in the banning of gold sellers. Just transferring large amount of gold is not proof of buying gold, people can for instance give gold in one version and get gold in another.

It’s very difficult to prove gold buying unless the seller in question is transferring around a lot of gold to a lot of different people and Blizzard don’t seem to scan for that.

If you ask me I don’t even think they care at all. People running the gold sites have a lot of Bots earning it so just banning a few will not matter and since most pay with tokens banning credit cards won’t work, neither will IP bans due to proxys and VPNs.

Banning anyone who uses a VPN or Proxy will affect normal players. I’ve seen people on the CS forums banned for VPNs.

Hence the flagging of sellers. Dont ban sellers. They always return. Ban people who has transactions with them.
Those awkward blueposts about 300k (or whatever it was) banned accounts means they can detect bots. Flag them and follow who are they sending recourses to.
Never have i said to ban anyone who just randomly trades large amount of gold to a friend. Thats just pathetic excuse of solution. Its like scraping away mold from half rotten apple and calling it fresh again. You have to throw away the rotten apple altogether

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How was multiboxing a problem?

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Easier bot network management, player leveling multiple characters at once, and farming what’s not doable for a single character.

Playing multiple characters on different accounts at once isn’t a problem as long you play them manually.
You are mistaken multiboxing with automation.

The ToS is very clear about the difference.

Perma ban the gold buyers. This is the way.
Got caught cheating? Gtfo, make a new account cya

Now you can’t automate/share controls for multiboxed accounts but before Blizzard policy changes you could.

How about just hire GMs? Holy moly this isn’t rocket science. If you go to places like Mara or Feathermoon, especially at night, there are a ton of bots and it is painfully obvious that they are bots. Especially on PvP servers as all of them use the same spells when you attack them (frost shield, frost nova, blink) and don’t turn at all, ignoring you. Some of them even get stuck and you can farm them for honor. All of them flyhack too.

Why implement any of these worthless suggestions like this one or the one in the OP when the solution to the bot problem is just hiring some GMs to moderate the in-game world?

At this point though if you haven’t figured out that letting bots do their thing then banning them in waves just to pretend that they care and get good points from some gullible subs is more profitable for Blizzard than hiring GMs then idk what to tell you.

There is not much room for Gold on Retail to loose value. Era is relativly jung there was a possibility to drop. Just look at what potential Gatheringprofessions (manual Labor) has in Retail and compare that to an Addon were no Token is included. Sure you kill Farmbots with that but you kill professions aswell. And you just create our all loved " carry you through raid XY for 100k Gold" in case you didn’t know that are the same people that used Bot’s before. There is a whole Documentation on that from Metagoblin where they state that the WoWToken was enhancing their income.

Blizzard seeks profits and not spend money to improve the lives of its customers who in any case obediently pay for their subscriptions every month.

This is why we try to propose solutions that would not in themselves cost Blizzard anything, because in any case, no costly action by Blizzard will be taken.

Ah, yes… the guy who thinks that the normal addon interface is what botting software uses for core functionality and that virtual server means “uses less electricity”.

First of all that’s not true.
Second, this isn’t complicated. If you print more money and the older is not removed, there’s more money out there, it’s worth less.
Bots generate gold.
You kill mobs, you vendor what you got, gold is generated out of thin air, that gold gets bought by players, it gets traded into ah/gdkp for an item at a higher price, gold is worth less.

Bots still can fly in clusters and gather single recources node multiple times in retail. Nothing really changed for them as they really farming instances with ease even after multiboxing ban.

Multiboxer plays 2/3/x times more suscription payment than single player. He naturally is eligible for extra shares of recources of the world per every extra account if he manages to extract them.

2 players with 1 account each are more potent in farming recources that 1 multiboxer with 2 accounts just like GDKP can kill raid bosses and share the pot, while multiboxer having same amount of characters will fail 99% of the times. Otherwise there would be Multiboxing GDKP mafia allready in Classic 2019.

You can’t explain the difference to someone who bought witch hunt offered by Blizzard. Old Blizz had it clear: as long as every character move requires human input it is not automation aka not bottling.

However they put multiboxers on par with botters in november 2020 and what changed since then? Bots are rampant, especially in Classic Era where we see them in open in EPL flying to Strat.

No they didn’t.

Again, Multiboxing it self isn’t a violation against EULA, nothing wrong with playing multiple accounts at once.
But they prohibited mirror commands, automation and streamlining since November 2020.

It’s important to distinguish when using the term.