Well, in this case we enter a Marathon, every month, and we pay for the Marathon monthly. I dont demand a compensation trophy because i already entrance fee, i demand they start to give compensation trophies or else i will refuse to pay again the entrace fee in the future. It is up to Blizzard to choose how much they want my money.
Using your words "demand that you should get a trophy too because you will stop paying the entrance fee”. My money, my rules.
I have no right to make any demands based on the “entrace already payed”, that money is not mine anymore, but i can demand based on the future entrances that i have not yet payed. My money is my hostage, accept the demands or accept the monetary lost.
See this is when we start getting bogged down in the finding like for like in the analogies.
The Marathon is LFR. The organisers set up access to the Marathon, but you need 20 people to run with you before you can run.
Solo Mode is the same Marathon but the organisers have set you up with 19 very intelligent roombas that will take part alongside you and cooperate in any obstacles that for some reason this Marathon has.
Would a Team Obstacle Course not have been a better analogy?
You still have to do the course. You still have to pull your weight. But you dont have to wait for 20 randomers to tag-in.
You could have it that this option comes out for the old Marathon when the new one comss out, but it still leaves you having to wait there on the starting line for ages.
No, there is no problem. That just meas there are two kind of players with incompatible views. Is up to Blizzard who choose what group make thems more gain more money and sacrifice the other. I wont have a problem with quiting if i dont like the game anymore and i dont have a problem with making you quit so i can have a game how i like. Paying for a game i like or not paying for a game i dont like, both outcomes are fine to me.
And unfortunately. This where our main “philosophies” conflict.
There are multiple topics, threads, definitions as to what’s a “MMO game” but so far all agree to 1 one thing at least. MMO=there are other players too.
Even in LFR. The added “challenge” is playing with other people. Because with bots. Play with them often enough and you will have their every moves memorized(at those coordinates. BOT A does 5 steps forward and moves to 45 degrees to cast spell 1).
They have removed a lot of stuff from WoW. Now you want to “remove” fellow players as well?
And in before you shout. The argument: “I just want it to apply to LFR only”. Well a large snowball starts very small as well. If Blizzard implants in LFR. Then why cant they do it in normal? HEEEY…I can run my mythic+s with 4 bots too!
Cave into 1 demand and a chain reaction of demands will follow. We simply need a “precedent” to get the “wave” going…
Easy. With AI bots. I played the brawl BG againts bots some months ago and it show that Blizzard have made a great job with those bots. They play Arathi BG better than some humans. If they can do that in PVP content in PVE content it should be even easier.
If they use it with current raids it could devaluate their worth, but they can use it with raids and dungeons from previous expansions that are no longer current, those are already devaluated because everyone can solo it killing bosses on one hit. A solo mode with reduced level and AI bots should be harder than soloing old raids, and more fun.
That is why i prefer the solo mode to be made only for previous expansion, not current one. In previous expansions fellow players has been already removed, that content is already easy to solo. Unfortunately is too easy to solo and it no longer possible to enjoy the encounters, today is actually hard to listen the dialogues during those raids bosses because they die too fast. So, a mode with reduced the player level like in Timewalking Mode with bots will allow that forgotten content a second oportunity.
The Solo Scenario is an idea - countering queue times is the target. It would still allow people to play the raid content that they otherwise wouldn’t see.
If another way of solving queue times is needed then will really need to start pressing Blizzard to find it.
Its not, mate. Its honestly not. Waiting is timewasting. It is tolerable to an extent but when it gets long then the fun dries up.
We want to play the game, not sit and do nothing for 40 minutes.
Oh, because “go play something else” is a great business model. Pay money to play everything but the main feature we pump most of our resources into.
Funny, I thought we were talking about queue times, not respawn times? Just check what you are writing about, mate.
You kinda are, Bukachu. Almost always. You have you gem moments, but in general you act like a snide depressive with a superiority complex to a lot of people on the forums. If thats you, then thats you. Nothing to change but I will call you out on it.
Its your tone, mate. You are bitter. You seem to treat most people with sarcasm and contempt. Your opinion is valid and there is nothing wrong with opposing mine, but its just a shame that that’s attitude you wanna role with while voicing your opinion. You get what I mean?
You are fine openly expressing your opinion but you don’t have to be so snide, snarky and depressive most of the time.
Makes me think you don’t like us!
Actually, the people queue in WoW because they have no other choice. No one likes queuing, bratty entitled kids or otherwise. Its not about making “me” wait. Maybe we should be solving these queue times? Get everyone through quicker.
And Solo Scenario Raids would give you a team of NPCs. MMO doesn’t stand for must be player group content. A lot of stuff in MMOs isn’t. If thats wrong then why is queuing in the game then? Thats not playing at all so why is it an MMO?
So is that you attacking me now? ^^
Suffering from success there, but who said being a Diamond I Vayne main didn’t deserve being punished! ^^
That’s the problem though - how is “go playing something else” a good business model for any game?
And you’ll keep playing, but players like Leeta won’t. If enough players like Leeta do so then that could damage the remaining card game marathon for you and I.
That’s exactly it though. Getting to grips with the mechanics from your own perspective. It would have to be tough enough if a reward (very low tier gear) was available. Lower difficult without reward could be better.
Well my first thought was combining Mage Tower challenge design philosophy (maybe not the same difficulty but still needing effort) with the smarter end of Island Expodition NPCs. If needed, corriographed mechanics, but with non of the “will wait until you are ready” malarkey.
That is a worry, making Jaina or any epic boss a little bit less epic, but its all about cutting those god awful queue times. “Instant gratification” needs to stop being confused for “I have game time burning here and this game I paid for is making me not play”.
Play simultaneously but not necessarily together though.
Well yes, it would apply to LFR only. Could even have the potential of being a tier below LFR in its own right. LFR never caused a snowball. Normal+ still needs to be manually set up, even if the Raid Lead pulls people in through the Group Finder.
There have been a lot of new additions to WoW that doomsayers said would snowball out of control. Besides, Blizzard have done enough damage themselves without player-led destructive domino effects. Maybe we should be more worried about what Blizzard wants to do themselves rather than caving in!
If there is a better way to cut ungodly queue times then it must be out there!
not sure which part of “do something while waiting” equates to “dont play the main content” but from us two you’re the none-depressed inteligent person so you’d know it better
? no I was talking about waiting being a timewaste and how it’s part of the game.
this is deep. if that’s me, then that’s me, but if that’s not me, then that’s not me!1!
daymn are you the hero we need but dont deserve?
I give people the treatement I think they deserve lmao. if you’re nice, ill treat you nice, if you’re not, tough luck ill take my forum vacation and be back in the future.
same applies to real life.
p.s I suggest you google the definition of the bitter so you can dont use the word wrong in the future. there’re few more words you gotta know the definition of, before you use them too.
nah dont really care about you lmao.
imagine if there was another way, to raid, like, with friends, or guild, or community, and what not… oh wait.
turn encounters that require 4 tanks instead of 2, and scale raids at 20 peoples top - issue solved to a high degree.
MMO stands for massive, MULTIPLAYER, ONLINE.
you didnt just say that jesus LMAO
?
you gotta ask that to WoW devs, they seem to be making millions+ with their current model that you think is bad.
We should have another option(s) to experience the main lore content, a mage tower like experience, where you directly or indirectly participate in the action, or a 5/10 man open world quest(s).
I was enjoying the development of the lore in game, but get stuck in the last part of it in 8.0, because i dont raid neither do lfr.
Well done with the attempts at being condescending. Never talked about intelligence so maybe thats just your worry.
There is still a clear problem having to wait 20 minutes and up to 1hr 30mins for current expansion content. Going and doing old content from older expansions, if you do have anything to do, doesn’t excuse the fact that the current expansion that you are paying for is being wasted on queue times.
If your game was coded to crash, would you just resign it all to being “part of the game” or would you want something done to fix it? Excessive queue times is still a problem in its own right, why should we resign ourselves. Its a problem in other games if the queue lasts for 20 mins, why not WoW?
You seem to treat most people with snide remarks. You are bitter, because I’ve seen you remark to people and comments in constant sour petty belittlement often.
See, I wanted to say that, damn, my heart is broken but I was wondering when the aloof “I don’t care” would come out. Glad you didn’t disappoint there.
And for the people who don’t have the time, the schedule or the skill for proper raiding and who LFR was essentially created for?
There we go, we are getting somewhere. So reduce the number of players in each LFR run. I’ve already wondered why we need 5 healers.
But then there’s still the somewhat rarity of Tanks and Healers in the queues anyway. Obviously you can’t reduce queues incredibly low for DPS but how could you get people to play Healers and Tanks more?
As Ive stated elsewhere. Muliple players playing simultaneously but not necessarily together. Also, they are playing, not stuck in queues. Reduce the group sizes in LFR and get people into play the game quicker.
I stand by the question.
MOBA thing.
They’ve also been progressively losing millions over the past year or so, have they not? Or was that just speculation? They’ve also been seeing their game drop in sub numbers in the millions from its best point, so something is going wrong. They’ve made visibly bad decisions already in BFA.
depends if its intended to crash or not.
WoW’s intended to have queues, yes larger queues is a problem, but making raids a solo content isnt a fix.
I said what’d fix it to a major degree, because that’s the major problem with the game right now.
make raids more flexible, its LFR 2-4-14, or 2-5-13 wouldn’t matter, implement it to a degree.
implement 4 tanks into all raid diffuculties and most issues (including not just raid but dungeon queues) will be fixed.
could even implement a willing “autofill” for certain classes.
there’re A LOOOOOOT of fixes, and yeah issues exists but “lemme do it solo” isnt a solution.
most? not really. some definitely. step up your observation game.
now that’s not true but in case I didnt make it clear lemme quote myself.
NM takes same time as LFR, skill, slightly more. by slightly i mean you just shouldnt afk. and schedule, as i said above, it takes same time as LFR.
people dont play tanks because there’s no demand on them AND they’re not fun to play overall.
issue isnt just lfr queues, issue is dungeon queues (and probably bigger issue than LFR). it gets even worse on lower levels, there’re 1001 things “game devs” could do, if they were good at it. i named above some of it
because - when you’re in queue - you can do 1001 other aspects of the game.
figured, just cant really tell why you’re flexing with that to me. I went 2 tiers above that when diamond meant something idk, odd flex.
I mean, if you wanna speak numbers. number drop started when LFR was introduced in the first place, so lets start from there
Yes, it could work, but would basically be the same as remaking the entire raid for (arguably) marginal effect. And then they’ll have to rebalance it for every possible spec - just remember the Mage Tower.