Will reduce the toxicity of playing with players who do not compliment your playstyle
Will reduce the toxicity of playing with/against teams that screw you class balance
Will reduce the toxicity of players due to only having 1 bad game
will allow for normal MMR system making 1/6 and 2/6 not feel anywhere near as bad as you’ll lose 6-12 rating not 29-50+
Will make the games faster so it doesn’t require 20minutes a round.
there is not a singular positive outlook around it being a solo shuffle outside it gives everybody equal opportunity to play with each other. but the AWC alone shows its not really anything to do with you, but your comp. as shown by the meta evolving. its normally what class you play with and what classes you face, that matters ALOT more than who you play with and who you play against.
Also if you add this system in, you can stem it with 2v2 allowing for Healer + dps vs Healer + DPS and DPS/DPS vs DPS/DPS
thus adding more game modes for those that don’t like 3s but since you’ve killed LFG now have to play it with shuffle.
You’d still probably have to wait 20+ minutes for a queue pop, only to get someone on your team get clapped in the opener. Then it’s back to sitting in a queue.
In an ideal world, I’d love to see this, but I don’t think it would work. Plus, the PvP community is already on it’s deathbed, and we don’t need to overspread the player base over even more PvP brackets. The queue times for everything these days is already a joke.
Parts of that I agree with, but im hitting a wall at the moment mostly going 3 wins 3 losses most games. Typically 1 healer will be weaker than the other or 1 player will be absolutely terrible. If you reduce rounds to 1 round then you have no oppurtunity to at least go even with your wins and losses.
yeah you have the opportunity to always get the weakest player possible in your team and lose after lose after lose after lose after lose after lose after lose
sounds exciting right