Some abilities hit for too much

Spread the damage around, long cooldown abilities do high damage due to their long cooldowns. This means that those abilities are extremely good when used with offensive cooldowns because +15% of 50.000 is a lot more than +15% of 15.000.

A Warlock did one attack on me that took 70% of my health. I know it’s crazy right now with Corruptions and the trend is going to be the same, some abilities still do a disproportionate level of damage even without Curroptions.

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