Some ideas for the future of Classic WoW

Idea 1, Account wide Achievements, Collections and Seasonal Rewards:

A big issue with current classic is the constant feeling that it will come to an end, or the server will die and you will need to make a new character, maybe your just playing the latest Season of Mastery. The issue remains that eventually it will come to end, so why bother farming for that mount? Why spend ages getting that achievement?

A account wide achievement and collection system could bring more longevity to the game.

Get Invincible in WOTLK? Be able to use that as a mount in a TBC Season Mastery!
Complete all seasonal SoM achievements, get a cool Cape transmog you can use anywhere on any character!

Give players a feeling that hard work on one character has long term effects and that SoM players have some seasonal achievements to aim towards with rewards!

Idea 2, OSRS style Classic +:

I know this has been said before, but I think this really is the best direction to go.
Just release vanilla classic again, and then start building on it as its own game, it doesn’t matter is everything is canon or not. Even give us some “classic versions” of other expansions content or remake some content pulled from the game like Karazan Crypts!

Let players vote in-game about new updates and features they want to see, like new professions, a new area or raid. Don’t worry about making entire new expansion for it, some times a new raid with new loot can be enough, just a new zone with some cool story quests about some lore the main game never went that deep into with a few rewards. Make more crafting options to drive a player driven economy!

Conclusion:

I think so many classic players just want a feeling that there time in classic isn’t going to waste and that there will be a future for it. Back in 2008 so many of us would spend time in game just trying to get old achievements, getting groups to farm a mount, flying around to get the Explorer’s Tabard and doing every quest in the game for Lore Master!
and we did this because never thought about the game ending.

Anything that help bring that feeling back is a step in the right direction.

2 Likes

Big upvote for Classic+.

1 Like

Hard disagree on this one. Account-wide access to stuff like this diminishes not only our characters but the items/achievements themselves. It becomes less about what your character has accomplished and more about what you as the player have accomplished. To put it in simpler terms: your character is part of the game world and you are not.

In retail it doesn’t feel like I’m playing my character as much as I’m playing my account, and I don’t think that’s a positive feeling. It’s fine to prefer it that way but… this is an area where Classic and Retail could and should remain separate.

4 Likes

Back in the day I would have agreed, but as I said, that was when I felt the game would go on forever and I would always play the same main. Now we know all the expacs, most people will drop off with a Cataclysm Classic.

So knowing that we will hit the end game of WOTLK within the next 16 months, we will all spend the first few months level and gearing up, getting the first raids down. Why would I waste my time on farming mounts, achievement runs knowing that the game literally comes to a permanent end in 10 months time and that character will be lost forever? Even with new expacs people know the meta going into it so “mains” are changing all the time in per for the next one expac, or even the next raid tier.

It is clear that Classic wow is heading towards more Seasonal based content, maybe pushing SoM more heavily with more changes and consistent seasons.
If there is zero continuity between characters then we all just playing a limited time event to have everything we work towards deleted.

I mean, I still don’t have Ashe’s of Al’ar on my retail account and I spend years farming that on multiple characters every reset and just have been stupidly unlucky. I ain’t gunna start trying with 10 months on the clock.

So what is the plan, just wait for it to die and walk away? I mean fair enough I get this might just quick nostalgia hit for you, but I would like something a bit longer lasting. And in the long run, the mind set of purely trying to keep the old experience will kill classic entirely. Either give players a reason to keep coming back or they will leave.

M+ for classic tbc and wrath dungeons
New hard modes for the raids on classic tbc and wrath
New seasons with more ilevelgear (with the similar look as the current progression raid)

For all this, they only have to tune up numbers, 0 effort and a lot of content.

Not a fan of a classic M+ for dungeon. I would be more inclined to go with the MoP challenge dungeon system.

Wrath introduces the Heroic mode for raids, mythic might not work well in classic, but as long as they leave Normal and Heroic the same and just add a new level on top, then I don’t see why it would be bad.

I think the Classic+ idea is where the idea of new content building up and introducing new gear. I don’t want the classic community to get hooked up on Item Level, but often it is easy for a new raid to drop 3 or 4 BiS items for curtains character types.

Actually, achievements were really poorly thought from the start and should have always been account wide instead of character specific.

NO thanks to this. Personal achievement etc is what makes the game fun when levelling alts.

What about after Wrath though? Sure they might do Cata, but it will be much less popular than everything else so far. If they move to more seasonal content with SoM, or a Classic + people will want to have continuity between new character on new game modes and servers.

“People” might want. I don’t.
If they do account-wide anything without a toggle, I’m out. It was one of the really big reasons behind me not playing Retail any longer (Others being lacking achievements in professions, linear questing, impossible to complete without Questhelper-quests, laughable levelling, scaling zones, unfun because too limited transmog, and proximity kill credits)

PS:
But then, I’m out when (not if) Cata comes, so my opinion migth not count for much. I’m just staying in Classic Era forever.

Don’t get me wrong, I am not a retail player and I think TBC and Wrath are the best moments in the games history.

But I think there must be a middle ground with people hopping between Vanilla, TBC, Warth versions of the game, then SoM season content etc. If Classic is to survive in the long term don’t you think it needs to reward players time in game not just the character?

simply asking players to keep playing the same game over and over again with no reward is asking it to die off, and if that is the case Classic WoW will be over in 16 months and everything you have done on any character will be lost.

Edit: Not trying to force my opinions on people, actually just interested in ideas for keeping classic alive in the long term.

I think your Classic+ idea should from Wrath onwards where classes felt fun and fleshed out.

I can only talk for myself and repeat that if account wide anything WITHOUT a toggle is implemented, I’m not in that game any longer.

I think it’s only because you’re not accepted in a raid etc if you have not dome this before - some way of linking other character-on-your-accounts-achievement could be a solution. No need spoiling all the fun of levelling yet a new untouched alt.

That can be done with addons, and even sharing achievements with Retail is also possible. After all, there were already Achievements in Classic and TBC thanks to an addon.

There are no account achievements in WOTLK nor there is a link with retail but after all, achievements are not things, achievements are only information about what you did. So, not having account achievements means Blizzard is not showing you the information of what you as a player did, they only show us what your character did, but by combining the information of all your characters and making an addon that changes the UI it is possible to make WOTLK show you account achievements instead of characters achievements.

I expect to have the first stable version of the addon soon.

Yeah, I hate account-wide achievements not having a toggle in Retail. I like to have account-wide achievements in my alts but having character achievements with my main to complete every achievement with him (because 15 years later I have never changed main in Retail, rare, I know). That is why one of the features of my upcoming achievement addon will be a toggle to disable account achievements, both for Classic and Retail.

Like you, I have the same main in Retail as when I started - if you do not count the first one - 14 levels on a PvP server. Was ganked, deleted, rolled on a RP server and have played him ever since.
But opposite of you I like to roll alts and have no achievements on them when I log in - every alt is a new person independent of my main. And this is not possible with account-wide achievements, pets and mounts.
I made a new acount for Classic for this reason only - if there should be any “contamination”.
If I still played Retail, I would download your add-on :smiley:

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