Somechanges list of all wishes

Tanvar, i must say im liking you a little bit less now.
At the start you were civil but now you start being rude. Calling people names.

I understand it is a human reaction to get mad when you are not getting it your way, but try to be mature and be civil like we are with you

Oh the irony

Pot kettle black

Classic is as close to Vanilla as they can make it from a timeless, sustainable and long term point of view. Even when they tweak things it’s not core features or systems, it’s due to limited resources from their side (lack of GMs and system added to compensate for that like loot-trading, retrive items etc) or unpredicted problems that happen due to the diffrence in context between Classic/Vanilla (Population, Layers, Spawns). Because, like you said, Classic isnt Vanilla and they have elaborated the approach to Classic many times.

Apart from that, what QoL changes are there? Attachments in Mailbox? “Loot All” in interface options? The things that took most time and effort in Vanila are still unchanged in Classic.

The world isnt black and white, and there’s a huge diffrence between trying to keep whatever needs to be tweaked small (and even when it’s done I think it most likely has been given long and hard thinking and discussions from Blizzards side) and adding direct features and systems from other games that would change the core the games originally was build around.

If I, like you, wanted Classic to be something it never was ment to be - like a car racing game - I wouldnt be here saying how the unrelated minor things justify them inserting a McLaren F1 mount, I’d be playing Gran Turisimo.

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Sure Classic isnt a racing game, no need to rush but nevertheless no need to not make it enjoyable or more enjoyable.

The fact that some QoL werent there in 2006 doesnt mean that arent good for the game.

Also after the initial outrage for Classic and the “Not a Bug” List, I honestly dont trust any classie “memories” because not even the players recall the original game.

Personally i dont care for any of the changes you brought up. Dualspec maybe. But in a different way than you prob think. I would be satisfied if you still had to pay a fee, but could “save” your specs to make it more convenient. Also once you have learned a talent from your trainer, even if you respec and dont have the talent atm, i think you shouldn’t have to re-learn higher ranks again when respeccing back to that talent. But Imo 50g aint that much even now. Even less in tbc.

Dual Spec isnt FREE.

They should add the WOTLK Dual Spec, you pay 1000g and get access to a second tree.

Both tree still cost xy golds to respec

You add a nice gold sink and still make up for all the possible respec a player would do during TBC or even more


is not adding the retail swap/respec everytime you are in a rested zone ; it is add a QoL that still works in TBC philosopy

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There are those places yeah. And all fair points, personally I just don’t like flyers in PvP realms, but that’s just me of course. Like I said, for PvE purposes they’re very awesome.

No you wouldn’t. Because without it, Players would either stay in their chosen spec or pay the fee each time they change the spec. If you would change your spec once a week (for example to do a specific raid) and then go back to your chosen spec (for example your PvP-spec) then you pay 100 Gold pieces a week.
Do that for ten weeks and you paid all the Gold you would’ve paid for dual spec. So basically you add one short term gold sink but take out the bigger one. And since there aren’t that many viable specs or just minor variations from these specs, almost nobody will ever change their two specs again, therefore never paying for respecs again.

So the highest amount of Gold you can expect for anyone to pay for respec is about 1100 gold (100 gold for optimizing a skill tree after certain gear thresholds are reached)

Now what does a player without respecc do? He either pays the fee every week (major gold sink), stays in his chosen spec (Consequences, something we loved about vanilla,) and tries to balance the shortcomings by teaming up with other players (That’s what an MMORPG is for) or levels a second toon (Major Goldsink for because talents have to be learned for that toon and while leveling he can’t generate as much gold as he could by farming with his main) and breathes life into the leveling zones that way. (Something we wish would happen more. Boosters be damned!)

On the other Hand I just can’t believe that many people will stop playing WoW Classic just because they can’t dual spec. I can however believe that people will stop playing classic because they dared to change it in a major way.

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What baffles me the most is the fact that everyone and their dog on these forums is claiming they are running around with 100,000 gold in their bags - yet they can’t afford 50g to respec their characters.

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Auto dusmount and able to speak to quest givers in shape-shifting


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1: we’ll get a tbc version of it.
2: hope not.
3: hope not.
4: came in wotlk iirc.
5: wotlk aswell iirc. but seem odd you wanna change name allrdy, made that bad of a name for yourself on your server?
6: wotlk aswell iirc.
7:bloody well hope not, people are allrdy zooming through the zones as it is.
8: no need to have that, lets wait untill wotlk when it got implemented.
9: no opinion on that, since ihavent run into them.

  1. Shadowlands
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Copying my post from another similar thread.

Look, some changes isn’t about just giving you whatever you want, it’s about attempting to deliver as authentic experience as possible.

What falls under somechanges: Worldbuff/drums changes, Seal change (preemptively aim addresses inevitable faction imbalance), fixing mage boosting, etc

What DOESN’T fall under somechanges: transmog, dual spec, dungeon finder, LFR, LEVEL BOOSTS, wow token, etc

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You dont know how people prefer to play, so stop it already.

Again you talk for other people without any rights nor knowledge.

The entire reasoning behind Dual Spec is to remove the chore to go back and further to respec everytime you need to do something, it is a waste of time and a chore, if you like it do it but if there is a legit way in the game to avoid it, so paying una tantum a fee to enable the dual spec, fine.

This is not true, a MMORPG doesnt mean that you have to get gutted and go for it, in any given mmorpg you always try to find the easiest and safest way not the opposite, you are not a teen that need to impress the herd.

Neither are true nor will happen.

Funny how you write “Authentic experience” after 2 years of batching and a full liste of “not a bug” that classic player base claimed these were bugs.

Also Dual Spec enable the authentic experience of “playing different spec when you want”

Stop lying, nobody said that.
Besides, even if it was true, it has nothing to do with the QoL ideas.

Stick on the subject or i report you for trolling

Dont waste time reply, they are pathological liars and cannot stop it, they want to pat each other and live in their classic mental bubble where everybody nod and nobody disagree.

leave them alone at this point is bullying to counter their arguments.

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The problem here is that you think that you can decide what are good changes and what is not.

So you are either for changes or not.
When you are for changes, you should also be willing to listen to other views, not only what is right in your mind.

I would like to see 1, 2 and 8

I actually think that part of the #somechanges should be not adding dungeon finder wrath at all. After all, RDF was a part of the reason why game changed so much and people crave for classic, and it was implemented only in the last patch of the expansion.

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