Someone counted the speccs at AWC

I mean, looks fine to me, especially the healer part :slight_smile:

Expecting changes? Jokes on you, no Blizzard employee actually watched the tournament!

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seeing this, i think they will nerf chillstreak one more time, oh and aimedshot aswell. then they follow up with buffing mw healing by 3% to make them copeditive

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Yeah, raw healing output is what’s keeping Mistweaver down right now. They need a flat 10% buff on Enveloping mist and they’ll become T1.

do i need to put up a sarcasm shield? cause im scared of blizzard taking this serious

Sorry, what? Making meaningful changes to the gameplay? Bringing chi, mana tea and stances back?
What’s that? Survival tools? Nimble brew, cocoon while stunned?
Utility? Spear-handed what?

Nonsense!
5% vivify buff. There you go.

Buff underperforming, nerf overperforming this is called FAIRPLAY

Mages and company = imagine FIFA allow doping in football, must sucks to play mage, like you play and no one respect you.

PS. Like flies swarm around p00p thats how poeple swarm to play mage, now someone tell mages are fine and balanced, like playing sport on doping, 0 respect toward them.

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Noone respects mages right now, don’t worry. It’s charity glad.

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None of these numbers necessarily mean any of these statements are true

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i find the healer representations actually way worse, healer balance has actually never been this worse

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I kinda agree with Aayle on the healer front. Which has a knock on effect on what dps could also be played. Right now paladin has such a large dominance over the meta in healers and it shows, I rarely if ever see anything but Hpala/dps/dps with the odd shaman/priest every 10-15 games and maybe if I play 30-40 games i might see one Rdruid or MW monk. It feels like every game as you climb is just paladin/something over and over, I’m starting to think I know the class better than my own at this point I play against them so much I could recite there CDs

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if holy paladin would be weaker and the others would get stronger, we also would see more mm hunter combs and also more warlocks id guess

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Well put it like this. In AWC a RMP swapped out there priest for a paladin, I mean - I’m not saying that pala dont work with RMX but I am using that as an example that even when other healers are in an ideal comp the paladin state is still worth more even to the best players on other healers because if the pros cant make it work then its pretty damn obvious its not right.

The gap between dps is kinda smaller but I actually think the largest competitor to “op” dps (aka mage) is actually only AS popular at the top tires over the other top end specs because it is the one caster in the game that really reaps reward from the healer meta. Look at all the dps top picks above affliction?

Mage top , priest and shaman! Classes that have some tools to punish hpala, its literally shaped what dps are viable because the healer meta is so limited, if your class lacks tools or at least a decent comp to fight into a paladin right now you are already leagues behind. I’d only say rogues even made it to AWC because they can play with a mage, and warlocks only because they can play with comps that have answers to it too

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Prot pala coming in at number 2 on most used healers.

This is the type of garbage that has burnt me out on this game right now, you can straight up delete holy paladins from the game and paladin would still be the top healer. That’s before even mentioning the off healing of a ret.

It can be fun at times, but the pvp game is in an absolute joke state right now.

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What I do not understand is that I played 2’s today. And more then 90% of my games are against hpaladin. Most of them hpaladin/windwalker. I honestly dont understand how hpaladin doesnt get nerfed. I cannot out play them in anyway. They do not lose mana they have instant cc and bubble/BoP over and over. I had a game in which i forced BoP over 15 times and still lost in the end. Because my disc ran oom. This is absolutely ridiculous especcially when you compare to mistweaver. How is this even remotely fair to those players? It is not even in the realm of having a fighting chance anymore. The worst of all its the most anti fun gameplay possible watching a paladin sit in a bubble for the 5 th time when you about to win a game is just frustrating. The few games I wasnt fighting a hpaladin was booster comps as well 48k hp resto druids I have to fight with me 32k warrior.

No idea why you quoted me on this reply. But it sadly is like that. If i see a mage glad i instantly assume he is carried by class and would normally play on 1800 at best. It’s like pre-patch xp.

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i mean you are playing against other fotm players too
well actually you only que into S tier comps

You are not wrong. But from all the fotm speccs out there fire mage is by far the biggest offender. Tanky like BfA S4 destro, insane mobility and a resettable completely overpowered burst. Dunno, warrior, ww, even boomie can be countered in some way or another.

Because you’re replying to a post that is making more assumptions than the stats that it is based upon warrants

I’m obviously slightly based, but I don’t really agree.

I think the by far biggest issue at the moment, is the very high variance that some classes have, most notably paladins with ringing clarity and awakening, as well as druids with convoke. Shamans also get an honorable mention as they’re more than capable of just accidentally killing something, though I feel like that’s much rarer and not as much of an issue.

As far as fire mages go though, while they’re obviously extremely strong in a vacuum, I don’t really think they’re that far ahead of other top tier specs, if at all.

I think the reason why mages are so over represented in tournament play is a mix of things. One factor is that they play well together with most other strong DPS classes at the moment, usually only really staying away from playing with demon hunters, hunters, paladins and death knight, two of which see little to no play at the moment, meaning mages are extremely versatile.

Hunters not really being a part of the meta is another factor that helps mages shine, as they’re a pretty good counter for the most part. Jungle in particular, is something mages struggle quite a bit into, so if jungle doesn’t really see any play, that’s obviously going to be beneficial for mages.

On top of that, paladins are by far and away the best healer in the current meta, which helps mages even further, since they don’t have any problems playing with a paladin, while also being very good at playing against paladins.

So while fire is undeniably one of the strongest specs in the game at the moment, that’s only part of why the tournament representation looks like it does, the other part being that the meta fits fire just about as well as it possibly could.

Those are completely RNG. Divine Toll might as well only proc like 3 Judgements where each Judgement hits another target without critting, Awakening is also RNG and you might be unlucky to never proc wings ever and Convoke has at least 2 minutes cd. Not saying any of those aren’t busted but the clear difference between them and firemage combustion is that combustion isn’t RNG and can even be resetted prematurely by spamming Fire Balls. Also none of these classes are tanky AND mobile at the same time. Currently there is absolutely no downside for mages. No RNG burst, tanky thanks to legendary, spammable cc and mobile with double blink.

At least you admit to being biased. I give you that one.